Player Matchup

Terra
Terra
ALPHA_SiK
Terra
Level 68
God Stats
5W - 8L
1,285 SR
Queue Stats
165W - 171L
1,358 Elo+
Party 2
Chaac
Chaac
HyperBound
Chaac
Level 87
God Stats
5W - 0L
1,636 SR
Queue Stats
201W - 139L
1,525 Elo+
Party 3
Medusa
Medusa
Ras very op
Medusa
Level 156
God Stats
17W - 12L
1,570 SR
Queue Stats
389W - 322L
1,573 Elo+
Party 3
Anubis
Anubis
THEVIPER468
Anubis
Level 44
God Stats
12W - 3L
1,738 SR
Queue Stats
124W - 66L
1,560 Elo+
Party 3
Neith
Neith
theharrypuk
Neith
Level 16
God Stats
7W - 10L
1,382 SR
Queue Stats
12W - 15L
1,336 Elo+
Party 2
Team Averages
Level 74
1,522 SR
1,471 Elo+

VS

Team Averages
Level 102
1,470 SR
1,386 Elo+
Anubis
Anubis
K20030722
Anubis
Level 143
God Stats
9W - 9L
1,510 SR
Queue Stats
310W - 299L
1,397 Elo+
Party 1
Charybdis
Charybdis
La_Llanna
Charybdis
Level 29
God Stats
4W - 10L
1,377 SR
Queue Stats
60W - 90L
1,317 Elo+
Party 1
Apollo
Apollo
Zimny_Patolog
Apollo
Level 146
God Stats
6W - 6L
1,397 SR
Queue Stats
409W - 407L
1,422 Elo+
Party 1
Kukulkan
Kukulkan
lolek400
Kukulkan
Level 86
God Stats
21W - 18L
1,586 SR
Queue Stats
202W - 211L
1,428 Elo+
Party 1
Chaac
Chaac
rulomoreno72
Chaac
Level 108
God Stats
9W - 8L
1,481 SR
Queue Stats
78W - 85L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ALPHA_SiK
Terra
15
1 / 1 / 9
10,461
455
3,721
22,818
28,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
17
7 / 6 / 12
11,861
516
25,858
33,219
30,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
20
19 / 1 / 4
14,765
642
27,125
16,883
8,878
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
16
2 / 2 / 8
11,004
478
7,420
11,477
6,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 4 / 3
10,723
466
7,251
10,659
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
K20030722
Anubis
15
3 / 11 / 3
10,496
456
8,813
20,916
7,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
La_Llanna
Charybdis
15
1 / 4 / 5
9,584
417
6,903
10,928
2,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 4 / 3
10,946
476
9,591
19,403
6,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
lolek400
Kukulkan
15
2 / 9 / 2
10,042
437
12,753
13,753
4,351
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 5
10,047
437
15,367
24,557
20,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
31
Kills
14
14
Deaths
31
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Terra
ALPHA_SiK
Terra
1
1
9
5.5
W
Chaac
7
6
12
2.17
L
Anubis
K20030722
Anubis
3
11
3
0.41
L
Charybdis
La_Llanna
Charybdis
1
4
5
0.88
W
Medusa
19
1
4
21
W
Anubis
2
2
8
3
L
5
4
3
1.63
L
Kukulkan
lolek400
Kukulkan
2
9
2
0.33
L
3
3
5
1.83
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,375
Damage
53,427
95,056
Taken
89,557
77,563
Mitigated
41,491
37,459
Healing
18,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
ALPHA_SiK
Terra
3,721
1,266
1,260
7,840
22,818
28,165
285
6,451
16,367
18,070
0
W
Chaac
25,858
5,212
442
14,522
33,219
30,355
288
10,329
22,890
1,407
66,126
L
Anubis
K20030722
Anubis
8,813
1,797
0
5,767
20,916
7,525
764
1,805
18,526
48,311
0
L
Charybdis
La_Llanna
Charybdis
6,903
4,040
0
670
10,928
2,919
919
1,292
9,582
0
46,303
W
Medusa
27,125
10,467
0
4,891
16,883
8,878
3,377
2,518
14,365
0
145,149
W
Anubis
7,420
187
0
4,789
11,477
6,143
1,965
4,191
7,286
60,345
0
L
9,591
6,812
0
4,237
19,403
6,515
1,071
1,875
17,225
0
71,677
L
Kukulkan
lolek400
Kukulkan
12,753
591
0
242
13,753
4,351
503
1,826
11,811
71,063
0
L
15,367
3,278
304
7,680
24,557
20,181
424
5,042
18,755
5,046
55,561
W
7,251
2,617
0
3,715
10,659
4,022
1,555
3,330
7,329
0
82,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,814
Gold Earned
51,115
542
Minions Killed
538
0
Camps Cleared
0
2,199,740
Distance Traveled
1,981,644
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,461
455
22
1
0
468,317
8
W
Chaac
11,861
516
99
4
0
453,905
7
L
Anubis
10,496
456
115
5
0
339,881
1
L
Charybdis
9,584
417
105
5
0
380,763
0
W
Medusa
14,765
642
193
8
0
451,528
1
W
Anubis
11,004
478
96
4
0
411,667
2
L
Apollo
10,946
476
114
5
0
433,198
2
L
Kukulkan
10,042
437
113
5
0
384,869
3
L
Chaac
10,047
437
91
4
0
442,933
2
W
Neith
10,723
466
132
6
0
414,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role