Player Matchup

Chaac
Chaac
Rami_G35
Chaac
Level 48
God Stats
3W - 1L
1,285 SR
Queue Stats
9W - 3L
1,499 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sn0wM4n258
Ah Muzen Cab
Level 46
God Stats
2W - 1L
1,539 SR
Queue Stats
4W - 11L
1,321 Elo+
Solo
Merlin
Merlin
temp-969912
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,658 Elo+
Party 1
Team Averages
Level 40
1,441 SR
1,493 Elo+

VS

Team Averages
Level 64
1,392 SR
1,519 Elo+
Chaac
Chaac
Toastiecoastie17
Chaac
Level 18
God Stats
4W - 3L
1,798 SR
Queue Stats
37W - 17L
1,638 Elo+
Party 2
Poseidon
Poseidon
btcPALMER
Poseidon
Level 46
God Stats
2W - 5L
1,173 SR
Queue Stats
212W - 242L
1,429 Elo+
Party 2
Tsukuyomi
Tsukuyomi
l Stealthy l770
Tsukuyomi
Level 129
God Stats
1W - 7L
1,205 SR
Queue Stats
199W - 217L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Rami_G35
Chaac
17
0 / 4 / 15
13,353
607
12,311
25,978
43,035
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
Sn0wM4n258
Ah Muzen Cab
19
8 / 5 / 5
15,246
693
20,095
22,196
12,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
19
9 / 5 / 6
14,817
674
27,859
20,261
8,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 5
15,927
724
26,956
25,953
36,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
btcPALMER
Poseidon
15
0 / 7 / 7
12,231
556
9,498
20,933
6,057
Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
l Stealthy l770
Tsukuyomi
18
5 / 7 / 7
15,168
689
23,686
23,700
9,802
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
17
Kills
14
14
Deaths
17
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
Rami_G35
Chaac
0
4
15
1.88
W
Ah Muzen Cab
Sn0wM4n258
Ah Muzen Cab
8
5
5
2.1
L
9
3
5
3.83
L
Poseidon
btcPALMER
Poseidon
0
7
7
0.5
L
Tsukuyomi
l Stealthy l770
Tsukuyomi
5
7
7
1.21
W
Merlin
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,265
Damage
60,140
68,435
Taken
70,586
63,895
Mitigated
52,597
19,275
Healing
22,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Rami_G35
Chaac
12,311
1,660
653
5,181
25,978
43,035
257
6,151
19,827
0
39,819
W
Ah Muzen Cab
Sn0wM4n258
Ah Muzen Cab
20,095
10,520
0
8,912
22,196
12,283
1,480
2,319
19,877
0
61,604
L
26,956
4,294
1,187
12,757
25,953
36,738
980
9,280
16,673
681
73,462
L
Poseidon
btcPALMER
Poseidon
9,498
1,194
1,404
3,143
20,933
6,057
656
10,002
10,931
37,407
0
L
Tsukuyomi
l Stealthy l770
Tsukuyomi
23,686
6,622
502
3,699
23,700
9,802
1,262
9,308
14,392
0
55,784
W
Merlin
27,859
1,092
261
4,268
20,261
8,577
1,386
2,266
17,995
105,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,416
Gold Earned
43,326
284
Minions Killed
264
12
Camps Cleared
7
1,164,476
Distance Traveled
1,179,039
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,353
607
41
2
0
402,748
3
W
Ah Muzen Cab
15,246
693
85
4
5
373,197
1
L
Chaac
15,927
724
111
5
3
447,260
1
L
Poseidon
12,231
556
73
3
4
337,015
0
L
Tsukuyomi
15,168
689
80
4
0
394,764
1
W
Merlin
14,817
674
158
7
7
388,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role