Player Matchup

Bastet
Bastet
Silver III
 
Bastet
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
slickrikdaruler_
Nu Wa
Silver I
Level 154
God Stats
125W - 115L
1,527 SR
Queue Stats
633W - 795L
1,186 MMR
Solo
Cabrakan
Cabrakan
Silver I
supermancam1628
Cabrakan
Silver I
Level 139
God Stats
19W - 17L
1,564 SR
Queue Stats
108W - 127L
1,201 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,530 SR
1,295 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,524 SR
1,218 MMR
Chiron
Chiron
Silver IV
ArbitraryCarp
Chiron
Silver IV
Level 124
God Stats
6W - 9L
1,519 SR
Queue Stats
30W - 48L
881 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Hoptiimus
Morgan Le Fay
Gold IV
Level 128
God Stats
1W - 1L
1,581 SR
Queue Stats
147W - 157L
1,362 MMR
Solo
Chaac
Chaac
Bronze III
SarmsF
Chaac
Bronze III
Level 58
God Stats
0W - 2L
1,470 SR
Queue Stats
2W - 6L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
6 / 4 / 6
10,323
737
15,656
13,365
5,125
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
7 / 2 / 7
11,051
789
21,991
7,403
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
13
1 / 4 / 9
9,279
663
8,549
22,000
21,544
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
CthulhuMulanGilgameshOdinScylla

VS

Bans
GebBacchusArtioCerberusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 5
9,964
712
13,247
17,866
5,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Hoptiimus
Morgan Le Fay
13
4 / 5 / 4
9,781
699
9,080
15,477
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
SarmsF
Chaac
13
1 / 4 / 8
8,870
634
7,721
18,226
13,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
14
Kills
9
10
Deaths
14
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
4
6
2.25
L
4
5
5
1.3
L
Morgan Le Fay
Hoptiimus
Morgan Le Fay
4
5
4
1.2
L
Chaac
SarmsF
Chaac
1
4
8
1.25
W
7
2
7
5.25
W
Cabrakan
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,196
Damage
30,048
42,768
Taken
51,569
29,274
Mitigated
24,169
9,760
Healing
19,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,656
2,018
0
1,562
13,365
5,125
0
3,347
9,700
0
28,506
L
13,247
4,612
809
8,122
17,866
5,903
0
8,600
9,266
0
50,046
L
Morgan Le Fay
Hoptiimus
Morgan Le Fay
9,080
978
596
2,169
15,477
4,854
0
9,185
6,292
42,635
0
L
Chaac
SarmsF
Chaac
7,721
764
314
7,281
18,226
13,412
0
13,269
4,957
0
33,824
W
21,991
9,358
464
1,341
7,403
2,605
2,646
1,887
5,356
66,013
0
W
Cabrakan
8,549
1,306
234
6,159
22,000
21,544
100
4,794
16,761
20,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,653
Gold Earned
28,615
143
Minions Killed
216
6
Camps Cleared
6
780,643
Distance Traveled
732,537
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,323
737
26
2
1
293,756
5
L
Chiron
9,964
712
88
6
3
247,136
5
L
Morgan Le Fay
9,781
699
68
5
2
242,074
1
L
Chaac
8,870
634
60
4
1
243,327
4
W
Nu Wa
11,051
789
92
7
3
253,351
10
W
Cabrakan
9,279
663
25
2
2
233,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role