Player Matchup

Cthulhu
Cthulhu
Authentic216
Cthulhu
Level 33
God Stats
3W - 2L
1,642 SR
Queue Stats
24W - 24L
1,440 Elo+
Party 1
Da Ji
Da Ji
I Spit Anhur
Da Ji
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
OxymoronZzz
Kukulkan
Level 18
God Stats
2W - 0L
1,844 SR
Queue Stats
5W - 7L
1,440 Elo+
Party 1
Team Averages
Level 23
1,662 SR
1,451 Elo+

VS

Team Averages
Level 76
1,507 SR
1,284 Elo+
Ra
Ra
NoWayZayy
Ra
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,235 Elo+
Party 2
Jing Wei
Jing Wei
REXXXAR432
Jing Wei
Level 65
God Stats
3W - 5L
1,399 SR
Queue Stats
20W - 42L
1,216 Elo+
Solo
Chaac
Chaac
VrtxStaysLoaded
Chaac
Level 68
God Stats
6W - 4L
1,623 SR
Queue Stats
16W - 18L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Authentic216
Cthulhu
14
2 / 3 / 16
10,126
675
10,796
18,593
12,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
13 / 2 / 10
12,343
823
18,748
13,199
5,747
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
OxymoronZzz
Kukulkan
15
8 / 2 / 9
10,901
727
8,368
6,711
3,009
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 3
9,242
616
6,077
14,033
7,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
REXXXAR432
Jing Wei
14
4 / 10 / 2
10,215
681
8,334
16,905
5,425
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 6
9,798
653
6,930
13,551
10,609
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
23
Kills
6
7
Deaths
23
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Authentic216
Cthulhu
2
3
16
3.33
W
13
2
10
9
L
1
10
3
0.25
W
Kukulkan
OxymoronZzz
Kukulkan
8
2
9
6.25
L
Jing Wei
REXXXAR432
Jing Wei
4
10
2
0.5
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,912
Damage
21,341
38,503
Taken
44,489
21,430
Mitigated
23,679
11,088
Healing
4,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Authentic216
Cthulhu
10,796
856
173
6,880
18,593
12,674
66
2,147
16,446
33,014
0
W
18,748
5,574
0
2,470
13,199
5,747
1,389
2,730
10,469
0
51,672
L
6,077
554
367
639
14,033
7,645
63
4,668
9,060
28,073
0
W
Kukulkan
OxymoronZzz
Kukulkan
8,368
886
228
1,337
6,711
3,009
688
2,157
4,554
38,671
0
L
Jing Wei
REXXXAR432
Jing Wei
8,334
6,021
0
302
16,905
5,425
339
7,344
9,160
0
18,997
L
6,930
1,446
471
2,759
13,551
10,609
45
6,150
6,756
0
30,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,370
Gold Earned
29,255
177
Minions Killed
119
11
Camps Cleared
3
807,415
Distance Traveled
752,838
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,126
675
57
4
1
298,715
3
W
Da Ji
12,343
823
55
4
8
264,446
5
L
Ra
9,242
616
48
3
1
232,968
0
W
Kukulkan
10,901
727
65
4
2
244,254
2
L
Jing Wei
10,215
681
26
2
1
234,190
0
L
Chaac
9,798
653
45
3
1
285,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role