Player Matchup

Erlang Shen
Erlang Shen
Silver IV
HvileViking
Erlang Shen
Silver IV
Level 97
God Stats
1W - 0L
1,726 SR
Queue Stats
6W - 15L
1,184 MMR
Solo
Khepri
Khepri
Silver I
KisikeUrahara
Khepri
Silver I
Level 100
God Stats
17W - 14L
1,601 SR
Queue Stats
41W - 50L
1,190 MMR
Party 1
Artemis
Artemis
Gold V
UnderTheBed
Artemis
Gold V
Level 91
God Stats
1W - 0L
1,545 SR
Queue Stats
93W - 101L
1,207 MMR
Solo
Camazotz
Camazotz
Silver I
dmazof
Camazotz
Silver I
Level 127
God Stats
1W - 1L
1,441 SR
Queue Stats
45W - 54L
1,197 MMR
Party 1
Kukulkan
Kukulkan
Gold V
neonib
Kukulkan
Gold V
Level 149
God Stats
10W - 9L
1,582 SR
Queue Stats
123W - 117L
1,319 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,579 SR
1,220 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,550 SR
1,219 MMR
Odin
Odin
Silver II
Reece131
Odin
Silver II
Level 107
God Stats
0W - 1L
1,592 SR
Queue Stats
58W - 70L
1,001 MMR
Solo
Sol
Sol
Gold IV
Selia
Sol
Gold IV
Level 160
God Stats
47W - 57L
1,541 SR
Queue Stats
497W - 510L
1,325 MMR
Solo
Yemoja
Yemoja
Gold V
TBlackHammer
Yemoja
Gold V
Level 159
God Stats
67W - 63L
1,602 SR
Queue Stats
611W - 607L
1,326 MMR
Solo
Anhur
Anhur
Silver II
Tintintimo
Anhur
Silver II
Level 147
God Stats
0W - 2L
1,389 SR
Queue Stats
26W - 37L
1,169 MMR
Solo
Fenrir
Fenrir
Bronze IV
lAnGellY
Fenrir
Bronze IV
Level 147
God Stats
0W - 1L
1,625 SR
Queue Stats
7W - 6L
1,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HvileViking
Erlang Shen
18
5 / 5 / 7
12,347
494
12,137
21,390
9,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
1 / 3 / 13
11,628
465
4,348
22,885
30,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
UnderTheBed
Artemis
20
5 / 4 / 9
14,087
563
21,221
19,172
7,100
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
dmazof
Camazotz
20
10 / 1 / 5
14,241
570
23,737
29,715
22,482
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
neonib
Kukulkan
20
1 / 2 / 8
13,276
531
22,399
11,553
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BastetMulanAthenaArtio

VS

Bans
CliodhnaGebGilgameshFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
1 / 7 / 6
11,319
453
13,000
28,234
24,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sol
Selia
Sol
20
9 / 2 / 0
14,923
597
26,624
22,881
9,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
16
0 / 3 / 3
9,479
379
4,101
16,919
12,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
18
3 / 4 / 5
12,166
487
10,273
18,264
5,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
lAnGellY
Fenrir
18
2 / 6 / 5
11,904
476
10,780
21,741
9,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
22
Kills
15
15
Deaths
22
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
HvileViking
Erlang Shen
5
5
7
1.7
W
1
3
13
2.5
L
Odin
1
7
6
0.57
L
Sol
Selia
Sol
9
2
0
4.5
L
Yemoja
0
3
3
0.5
L
Anhur
3
4
5
1.38
W
Artemis
UnderTheBed
Artemis
5
4
9
2.38
W
Camazotz
dmazof
Camazotz
10
1
5
12.5
L
Fenrir
lAnGellY
Fenrir
2
6
5
0.75
W
Kukulkan
neonib
Kukulkan
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,842
Damage
64,778
104,715
Taken
108,039
74,465
Mitigated
61,914
46,395
Healing
33,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
HvileViking
Erlang Shen
12,137
5,974
0
4,645
21,390
9,402
563
8,310
12,957
0
70,590
W
4,348
235
1,478
6,407
22,885
30,450
538
7,767
14,974
25,306
0
L
Odin
13,000
1,943
365
5,863
28,234
24,369
135
5,057
21,928
14,434
33,530
L
Sol
Selia
Sol
26,624
8,169
0
7,076
22,881
9,721
1,976
9,393
13,134
135,869
10,900
L
Yemoja
4,101
771
5,277
2,972
16,919
12,260
609
4,193
12,425
26,019
0
L
Anhur
10,273
3,530
0
6,278
18,264
5,600
1,680
4,585
13,578
0
101,302
W
Artemis
UnderTheBed
Artemis
21,221
11,890
0
10,714
19,172
7,100
6,710
4,926
14,105
0
146,993
W
Camazotz
dmazof
Camazotz
23,737
7,097
947
19,595
29,715
22,482
1,066
8,323
20,246
6,056
84,960
L
Fenrir
lAnGellY
Fenrir
10,780
2,944
0
5,562
21,741
9,964
0
5,454
15,984
0
78,010
W
Kukulkan
neonib
Kukulkan
22,399
891
0
2,609
11,553
5,031
1,962
5,440
6,064
133,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,579
Gold Earned
59,791
643
Minions Killed
607
0
Camps Cleared
0
2,531,418
Distance Traveled
2,294,349
41
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,347
494
92
4
0
515,753
14
W
Khepri
11,628
465
19
1
0
505,723
5
L
Odin
11,319
453
74
3
0
452,264
5
L
Sol
14,923
597
204
8
0
483,549
14
L
Yemoja
9,479
379
39
2
0
439,890
7
L
Anhur
12,166
487
164
7
0
423,658
5
W
Artemis
14,087
563
167
7
0
450,937
12
W
Camazotz
14,241
570
147
6
0
518,956
1
L
Fenrir
11,904
476
126
5
0
494,988
8
W
Kukulkan
13,276
531
218
9
0
540,049
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role