Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
CannabisCrusade
Olorun
Level 160
God Stats
52W - 42L
1,609 SR
Queue Stats
1,235W - 1,261L
1,477 Elo+
Party 1
Achilles
Achilles
DraythLegacy
Achilles
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
lordpresident
Baron Samedi
Level 36
God Stats
4W - 3L
1,538 SR
Queue Stats
13W - 9L
1,522 Elo+
Solo
Team Averages
Level 59
1,529 SR
1,500 Elo+

VS

Team Averages
Level 78
1,497 SR
1,496 Elo+
Athena
Athena
 
Athena
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BigDaddy8517
Ah Muzen Cab
Level 43
God Stats
1W - 2L
1,494 SR
Queue Stats
104W - 100L
1,500 Elo+
Party 3
Nemesis
Nemesis
cxlszy
Nemesis
Level 40
God Stats
5W - 5L
1,619 SR
Queue Stats
15W - 23L
1,440 Elo+
Solo
Freya
Freya
iriezeig
Freya
Level 102
God Stats
4W - 5L
1,570 SR
Queue Stats
451W - 470L
1,488 Elo+
Solo
Odin
Odin
yucaluca69
Odin
Level 116
God Stats
0W - 5L
1,300 SR
Queue Stats
414W - 406L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
5 / 0 / 0
7,856
561
4,546
7,356
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
 
Tiamat
13
0 / 1 / 2
7,413
530
6,266
6,294
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 2 / 3
6,671
477
6,061
9,089
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
DraythLegacy
Achilles
12
0 / 0 / 1
6,569
469
2,755
5,869
4,119
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
lordpresident
Baron Samedi
11
0 / 1 / 4
6,374
455
2,433
6,890
3,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 1 / 2
6,537
467
2,207
9,417
5,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
BigDaddy8517
Ah Muzen Cab
11
2 / 4 / 0
7,074
505
8,422
9,199
2,464
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
cxlszy
Nemesis
11
2 / 2 / 1
6,768
483
4,023
6,780
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Freya
iriezeig
Freya
13
0 / 1 / 2
7,666
548
4,682
9,720
3,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 0 / 0
7,630
545
3,338
5,990
3,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
4
4
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
0
5
W
Tiamat
 
Tiamat
0
1
2
1
L
Athena
 
Athena
0
1
2
1
L
Ah Muzen Cab
BigDaddy8517
Ah Muzen Cab
2
4
0
0.5
W
3
2
3
2.25
W
Achilles
DraythLegacy
Achilles
0
0
1
0.5
L
Nemesis
cxlszy
Nemesis
2
2
1
1.25
L
Freya
iriezeig
Freya
0
1
2
1
W
Baron Samedi
lordpresident
Baron Samedi
0
1
4
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,061
Damage
22,672
35,498
Taken
41,106
16,865
Mitigated
16,655
14,166
Healing
13,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,546
1,314
0
3,616
7,356
3,367
0
859
6,497
0
53,181
W
Tiamat
 
Tiamat
6,266
490
0
2,145
6,294
3,422
0
3,651
2,643
52,611
0
L
Athena
 
Athena
2,207
503
0
2,126
9,417
5,185
0
3,158
6,205
20,303
0
L
Ah Muzen Cab
BigDaddy8517
Ah Muzen Cab
8,422
2,124
350
2,384
9,199
2,464
562
3,778
5,421
0
45,805
W
6,061
2,396
134
3,688
9,089
2,672
0
1,701
7,388
35,107
4,856
W
Achilles
DraythLegacy
Achilles
2,755
966
0
1,454
5,869
4,119
0
498
5,371
0
33,530
L
Nemesis
cxlszy
Nemesis
4,023
1,011
0
2,282
6,780
2,020
0
1,737
4,975
0
32,172
L
Freya
iriezeig
Freya
4,682
1,961
0
5,665
9,720
3,384
0
4,523
4,882
49,522
0
W
Baron Samedi
lordpresident
Baron Samedi
2,433
261
516
2,613
6,890
3,285
0
603
6,287
17,565
0
L
3,338
666
0
1,100
5,990
3,602
0
392
5,598
2,732
42,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,883
Gold Earned
35,675
425
Minions Killed
396
0
Camps Cleared
0
1,402,673
Distance Traveled
1,466,939
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,856
561
109
8
0
300,396
2
W
Tiamat
7,413
530
106
8
0
290,135
3
L
Athena
6,537
467
42
3
0
308,396
1
L
Ah Muzen Cab
7,074
505
80
6
0
282,418
0
W
Olorun
6,671
477
82
6
0
259,112
5
W
Achilles
6,569
469
81
6
0
273,188
0
L
Nemesis
6,768
483
59
4
0
315,247
3
L
Freya
7,666
548
106
8
0
269,047
9
W
Baron Samedi
6,374
455
47
3
0
279,842
5
L
Odin
7,630
545
109
8
0
291,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role