Player Matchup

Awilix
Awilix
Chucherko
Awilix
Level 128
God Stats
1W - 4L
1,298 SR
Queue Stats
207W - 199L
1,599 Elo+
Solo
Fenrir
Fenrir
GenNub
Fenrir
Level 147
God Stats
13W - 12L
1,667 SR
Queue Stats
325W - 260L
1,656 Elo+
Solo
Cthulhu
Cthulhu
PlatyPhill
Cthulhu
Level 106
God Stats
4W - 5L
1,479 SR
Queue Stats
333W - 358L
1,518 Elo+
Solo
He Bo
He Bo
Raithen3
He Bo
Level 49
God Stats
1W - 1L
1,690 SR
Queue Stats
266W - 201L
1,571 Elo+
Solo
Achilles
Achilles
Shrowdz
Achilles
Level 158
God Stats
3W - 3L
1,633 SR
Queue Stats
346W - 319L
1,539 Elo+
Solo
Team Averages
Level 118
1,553 SR
1,577 Elo+

VS

Team Averages
Level 139
1,667 SR
1,607 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Bwar259
Jormungandr
Level 104
God Stats
4W - 0L
1,950 SR
Queue Stats
269W - 248L
1,559 Elo+
Solo
Camazotz
Camazotz
DusaDynasty
Camazotz
Level 160
God Stats
2W - 0L
1,703 SR
Queue Stats
122W - 81L
1,593 Elo+
Solo
Vulcan
Vulcan
atomicsoup
Vulcan
Level 158
God Stats
19W - 9L
1,681 SR
Queue Stats
629W - 557L
1,704 Elo+
Solo
Baba Yaga
Baba Yaga
skittles129992
Baba Yaga
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Chucherko
Awilix
16
0 / 7 / 11
9,499
633
4,049
14,227
6,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
GenNub
Fenrir
18
4 / 4 / 10
10,573
705
13,318
19,475
12,832
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
PlatyPhill
Cthulhu
17
1 / 3 / 10
10,476
698
9,936
20,205
21,788
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

He Bo
Raithen3
He Bo
17
6 / 5 / 8
10,628
709
13,006
11,539
5,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Shrowdz
Achilles
19
8 / 3 / 7
11,327
755
14,010
20,290
26,156
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
5 / 3 / 11
11,432
762
19,373
11,934
6,073
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Bwar259
Jormungandr
19
6 / 3 / 11
11,911
794
14,586
16,378
23,554
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Camazotz
DusaDynasty
Camazotz
13
0 / 6 / 10
9,017
601
6,360
14,692
12,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
atomicsoup
Vulcan
20
4 / 4 / 14
12,106
807
17,144
11,340
6,268
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
skittles129992
Baba Yaga
18
4 / 3 / 13
11,211
747
12,685
9,422
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
78
19
Kills
19
22
Deaths
19
46
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
3
11
3.5
W
Jormungandr
Bwar259
Jormungandr
6
3
11
3.83
L
Awilix
Chucherko
Awilix
0
7
11
0.79
W
Camazotz
DusaDynasty
Camazotz
0
6
10
0.83
L
Fenrir
GenNub
Fenrir
4
4
10
2.25
L
Cthulhu
PlatyPhill
Cthulhu
1
3
10
2
L
He Bo
Raithen3
He Bo
6
5
8
2
L
Achilles
Shrowdz
Achilles
8
3
7
3.83
W
Vulcan
atomicsoup
Vulcan
4
4
14
2.75
W
Baba Yaga
skittles129992
Baba Yaga
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,319
Damage
70,148
85,736
Taken
63,766
73,206
Mitigated
53,447
23,088
Healing
20,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
19,373
10,522
870
3,298
11,934
6,073
3,547
5,691
6,243
0
39,063
W
Jormungandr
Bwar259
Jormungandr
14,586
2,962
1,434
2,476
16,378
23,554
71
4,866
11,512
27,194
0
L
Awilix
Chucherko
Awilix
4,049
550
1,513
549
14,227
6,902
1,491
5,978
8,085
0
12,533
W
Camazotz
DusaDynasty
Camazotz
6,360
598
1,014
5,079
14,692
12,528
184
6,083
8,609
0
10,908
L
Fenrir
GenNub
Fenrir
13,318
2,550
1,557
4,535
19,475
12,832
0
10,441
8,918
0
27,674
L
Cthulhu
PlatyPhill
Cthulhu
9,936
402
2,125
2,794
20,205
21,788
106
10,239
9,748
33,433
0
L
He Bo
Raithen3
He Bo
13,006
87
1,938
830
11,539
5,528
0
9,189
2,266
25,124
0
L
Achilles
Shrowdz
Achilles
14,010
2,134
2,779
4,468
20,290
26,156
201
8,568
11,602
0
27,538
W
Vulcan
atomicsoup
Vulcan
17,144
5,533
1,257
2,019
11,340
6,268
533
2,728
8,612
44,501
0
W
Baba Yaga
skittles129992
Baba Yaga
12,685
1,330
196
2,765
9,422
5,024
1,002
3,574
5,848
25,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,503
Gold Earned
55,677
163
Minions Killed
154
0
Camps Cleared
0
1,360,107
Distance Traveled
1,368,193
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,432
762
53
4
0
249,447
2
W
Jormungandr
11,911
794
19
1
0
275,237
0
L
Awilix
9,499
633
23
2
0
235,759
5
W
Camazotz
9,017
601
3
0
0
279,776
0
L
Fenrir
10,573
705
36
2
0
275,125
0
L
Cthulhu
10,476
698
46
3
0
286,466
0
L
He Bo
10,628
709
40
3
0
261,614
0
L
Achilles
11,327
755
18
1
0
301,143
1
W
Vulcan
12,106
807
57
4
0
301,777
3
W
Baba Yaga
11,211
747
22
1
0
261,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role