Player Matchup

Medusa
Medusa
SpeedyTheBee
Medusa
Level 128
God Stats
4W - 8L
1,539 SR
Queue Stats
368W - 309L
1,569 Elo+
Party 1
Ah Puch
Ah Puch
The Lightwalker
Ah Puch
Level 152
God Stats
7W - 7L
1,471 SR
Queue Stats
316W - 228L
1,684 Elo+
Party 1
Hercules
Hercules
Veℓocity
Hercules
Level 159
God Stats
29W - 22L
1,599 SR
Queue Stats
445W - 292L
1,680 Elo+
Party 1
Team Averages
Level 146
1,536 SR
1,644 Elo+

VS

Team Averages
Level 87
1,471 SR
1,371 Elo+
Merlin
Merlin
Kaua9804
Merlin
Level 40
God Stats
4W - 11L
1,500 SR
Queue Stats
189W - 251L
1,253 Elo+
Solo
Xbalanque
Xbalanque
Murdahmee
Xbalanque
Level 76
God Stats
0W - 3L
1,471 SR
Queue Stats
89W - 117L
1,448 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iauija_milwalkie
Tsukuyomi
Level 145
God Stats
7W - 14L
1,442 SR
Queue Stats
374W - 485L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 0 / 9
8,453
768
2,956
4,851
1,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
8 / 1 / 10
9,332
848
13,803
6,891
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Veℓocity
Hercules
14
12 / 2 / 8
9,768
888
15,677
13,176
10,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kaua9804
Merlin
10
0 / 7 / 2
6,347
577
2,634
9,548
3,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Murdahmee
Xbalanque
10
2 / 8 / 1
7,190
654
5,454
12,416
3,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
10
1 / 8 / 2
7,105
646
3,780
15,003
7,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
23
Kills
3
3
Deaths
23
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
Kaua9804
Merlin
0
7
2
0.14
L
Xbalanque
Murdahmee
Xbalanque
2
8
1
0.31
W
Medusa
3
0
9
7.5
W
8
1
10
13
W
Hercules
Veℓocity
Hercules
12
2
8
8
L
Tsukuyomi
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,436
Damage
11,868
24,918
Taken
36,967
14,600
Mitigated
15,091
10,851
Healing
3,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Kaua9804
Merlin
2,634
359
0
484
9,548
3,388
0
2,905
6,382
15,209
0
L
Xbalanque
Murdahmee
Xbalanque
5,454
2,835
0
639
12,416
3,827
0
4,950
7,180
0
14,180
W
Medusa
2,956
957
572
2,162
4,851
1,943
538
1,370
3,481
0
41,661
W
13,803
335
250
3,575
6,891
2,457
384
1,088
5,803
27,664
0
W
Hercules
Veℓocity
Hercules
15,677
5,416
0
4,292
13,176
10,200
417
1,041
12,135
0
28,761
L
Tsukuyomi
3,780
580
31
2,078
15,003
7,876
0
5,948
8,655
0
14,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,553
Gold Earned
20,642
143
Minions Killed
91
10
Camps Cleared
0
684,934
Distance Traveled
593,183
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,347
577
35
3
0
173,947
1
L
Xbalanque
7,190
654
28
3
0
204,984
3
W
Medusa
8,453
768
70
6
10
228,762
3
W
Ah Puch
9,332
848
33
3
0
223,431
1
W
Hercules
9,768
888
40
4
0
232,741
0
L
Tsukuyomi
7,105
646
28
3
0
214,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role