Player Matchup

Odin
Odin
Aggronaut2519
Odin
Level 69
God Stats
1W - 5L
1,257 SR
Queue Stats
27W - 51L
1,332 Elo+
Party 2
Merlin
Merlin
LargestFlame54
Merlin
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,209 Elo+
Party 2
Hun Batz
Hun Batz
SikStix0710
Hun Batz
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 43L
1,314 Elo+
Party 2
Team Averages
Level 40
1,419 SR
1,285 Elo+

VS

Team Averages
Level 53
1,507 SR
1,168 Elo+
Chaac
Chaac
BlackWatchDemon-
Chaac
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,083 Elo+
Party 1
Nu Wa
Nu Wa
USTAlderete5
Nu Wa
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,099 Elo+
Solo
Skadi
Skadi
pdm-12
Skadi
Level 108
God Stats
2W - 2L
1,522 SR
Queue Stats
6W - 12L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 8
13,680
760
21,231
23,487
24,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 8 / 7
10,061
559
5,963
13,532
4,238
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
SikStix0710
Hun Batz
15
8 / 7 / 7
12,283
682
11,424
16,672
6,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 12
11,549
642
14,636
18,904
15,881
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 7 / 7
11,847
658
8,097
11,775
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
pdm-12
Skadi
17
10 / 7 / 4
12,897
717
21,158
15,258
5,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
21
Kills
15
15
Deaths
21
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
13
0
8
17
W
1
7
12
1
L
0
8
7
0.44
L
Hun Batz
SikStix0710
Hun Batz
8
7
7
1.64
W
4
7
7
1.07
W
Skadi
pdm-12
Skadi
10
7
4
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,618
Damage
43,891
53,691
Taken
45,937
35,105
Mitigated
25,371
5,959
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,231
3,276
911
4,471
23,487
24,505
375
5,536
17,951
12,530
45,972
W
14,636
2,609
0
4,536
18,904
15,881
205
2,922
15,294
4,264
26,731
L
5,963
147
153
53
13,532
4,238
159
1,369
12,163
28,278
0
L
Hun Batz
SikStix0710
Hun Batz
11,424
3,408
0
371
16,672
6,362
293
3,169
13,503
0
41,450
W
8,097
1,550
522
1,727
11,775
4,095
584
2,552
8,705
39,155
0
W
Skadi
pdm-12
Skadi
21,158
12,853
0
1,233
15,258
5,395
2,186
3,851
10,946
0
63,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,024
Gold Earned
36,293
175
Minions Killed
173
6
Camps Cleared
7
899,740
Distance Traveled
863,822
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,680
760
90
5
5
368,675
2
W
Chaac
11,549
642
39
2
0
311,318
0
L
Merlin
10,061
559
28
2
0
270,143
1
L
Hun Batz
12,283
682
57
3
1
260,922
1
W
Nu Wa
11,847
658
57
3
4
293,664
1
W
Skadi
12,897
717
77
4
3
258,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role