Player Matchup

Bastet
Bastet
NappyPappyy
Bastet
Level 63
God Stats
3W - 0L
1,510 SR
Queue Stats
74W - 120L
1,343 Elo+
Party 1
Terra
Terra
littlerednano
Terra
Level 69
God Stats
28W - 19L
1,531 SR
Queue Stats
146W - 182L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
nikarf
Kukulkan
Level 148
God Stats
6W - 6L
1,500 SR
Queue Stats
167W - 227L
1,395 Elo+
Party 1
Apollo
Apollo
thedctimes
Apollo
Level 63
God Stats
1W - 0L
1,098 SR
Queue Stats
91W - 113L
1,478 Elo+
Party 1
Horus
Horus
trimeka
Horus
Level 101
God Stats
6W - 3L
1,444 SR
Queue Stats
26W - 27L
1,484 Elo+
Party 1
Team Averages
Level 89
1,416 SR
1,429 Elo+

VS

Team Averages
Level 105
1,577 SR
1,414 Elo+
Ravana
Ravana
Dromasu
Ravana
Level 81
God Stats
15W - 8L
1,544 SR
Queue Stats
324W - 326L
1,466 Elo+
Solo
Chiron
Chiron
Hackerbeans
Chiron
Level 125
God Stats
9W - 11L
1,518 SR
Queue Stats
358W - 402L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
OneEyedGoat-
Baron Samedi
Level 108
God Stats
1W - 1L
1,917 SR
Queue Stats
1W - 3L
1,332 Elo+
Solo
Cerberus
Cerberus
SnapItLord
Cerberus
Level 122
God Stats
1W - 1L
1,383 SR
Queue Stats
59W - 76L
1,428 Elo+
Solo
Scylla
Scylla
supaaapika
Scylla
Level 88
God Stats
33W - 40L
1,522 SR
Queue Stats
346W - 365L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
10 / 7 / 7
12,666
844
21,050
18,556
7,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 1 / 18
11,222
748
5,266
16,721
21,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
nikarf
Kukulkan
20
12 / 2 / 12
14,852
990
29,471
12,231
5,875
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
thedctimes
Apollo
18
4 / 4 / 15
11,466
764
9,658
17,126
6,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
trimeka
Horus
18
4 / 5 / 19
12,793
853
14,297
25,379
20,610
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dromasu
Ravana
16
0 / 8 / 6
9,373
625
6,671
14,123
7,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
20
12 / 3 / 1
12,955
864
22,200
13,649
5,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
OneEyedGoat-
Baron Samedi
17
5 / 8 / 7
11,689
779
15,166
19,649
9,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
SnapItLord
Cerberus
15
1 / 9 / 8
9,827
655
10,146
30,429
26,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
supaaapika
Scylla
18
1 / 3 / 11
10,382
692
18,956
11,923
3,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
52
31
Kills
19
19
Deaths
31
71
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ravana
Dromasu
Ravana
0
8
6
0.38
L
Chiron
12
3
1
4.17
W
Bastet
10
7
7
1.93
L
Baron Samedi
OneEyedGoat-
Baron Samedi
5
8
7
1.06
L
Cerberus
SnapItLord
Cerberus
1
9
8
0.56
W
1
1
18
10
W
Kukulkan
nikarf
Kukulkan
12
2
12
9
L
Scylla
supaaapika
Scylla
1
3
11
2.17
W
Apollo
thedctimes
Apollo
4
4
15
2.88
W
Horus
trimeka
Horus
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,742
Damage
73,139
90,013
Taken
89,773
61,957
Mitigated
53,106
26,290
Healing
20,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Dromasu
Ravana
6,671
979
0
762
14,123
7,787
57
4,780
9,223
0
27,035
L
Chiron
22,200
6,187
722
2,377
13,649
5,209
267
7,922
5,545
0
60,912
W
Bastet
21,050
9,259
0
2,540
18,556
7,299
941
7,313
11,035
0
35,870
L
Baron Samedi
OneEyedGoat-
Baron Samedi
15,166
1,229
1,653
5,995
19,649
9,307
202
6,449
13,069
32,151
0
L
Cerberus
SnapItLord
Cerberus
10,146
691
285
6,203
30,429
26,810
0
10,425
19,668
27,532
0
W
5,266
505
2,724
3,405
16,721
21,293
290
7,602
8,943
14,256
0
W
Kukulkan
nikarf
Kukulkan
29,471
3,262
0
168
12,231
5,875
1,434
6,310
5,764
70,242
0
L
Scylla
supaaapika
Scylla
18,956
916
0
2,333
11,923
3,993
0
5,267
6,524
46,727
0
W
Apollo
thedctimes
Apollo
9,658
4,960
0
1,471
17,126
6,880
2,341
10,158
6,629
0
32,374
W
Horus
trimeka
Horus
14,297
7,104
7,925
8,057
25,379
20,610
1,071
11,845
13,193
866
31,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,999
Gold Earned
54,226
282
Minions Killed
338
7
Camps Cleared
9
1,466,238
Distance Traveled
1,268,451
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,373
625
52
3
3
272,160
2
L
Chiron
12,955
864
108
7
5
266,144
1
W
Bastet
12,666
844
39
3
1
278,721
5
L
Baron Samedi
11,689
779
42
3
1
230,161
0
L
Cerberus
9,827
655
63
4
0
220,939
0
W
Terra
11,222
748
23
2
0
328,913
9
W
Kukulkan
14,852
990
131
9
4
289,776
3
L
Scylla
10,382
692
73
5
0
279,047
3
W
Apollo
11,466
764
61
4
1
283,494
0
W
Horus
12,793
853
28
2
1
285,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role