Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Eqkaz
Sol
Level 61
God Stats
7W - 14L
1,422 SR
Queue Stats
127W - 255L
1,206 Elo+
Party 2
Bakasura
Bakasura
JURUSOTISE
Bakasura
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 24L
964 Elo+
Party 2
Ra
Ra
Snickerz54
Ra
Level 81
God Stats
1W - 1L
1,469 SR
Queue Stats
190W - 195L
1,520 Elo+
Solo
Cerberus
Cerberus
ThatDankPotato
Cerberus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 47L
1,346 Elo+
Solo
Team Averages
Level 73
1,478 SR
1,307 Elo+

VS

Team Averages
Level 54
1,482 SR
1,327 Elo+
Bellona
Bellona
Broseph42017
Bellona
Level 42
God Stats
12W - 27L
1,324 SR
Queue Stats
85W - 134L
1,352 Elo+
Party 1
Aphrodite
Aphrodite
SleepySeaWitch
Aphrodite
Level 43
God Stats
4W - 5L
1,358 SR
Queue Stats
26W - 54L
1,237 Elo+
Party 3
Xbalanque
Xbalanque
SleepySkyBird
Xbalanque
Level 23
God Stats
11W - 23L
1,336 SR
Queue Stats
20W - 42L
1,238 Elo+
Party 3
Ne Zha
Ne Zha
lTormentaI
Ne Zha
Level 136
God Stats
33W - 43L
1,428 SR
Queue Stats
571W - 609L
1,460 Elo+
Solo
Olorun
Olorun
xXBigPapaXx_78
Olorun
Level 24
God Stats
9W - 8L
1,962 SR
Queue Stats
28W - 43L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
3 / 5 / 0
7,060
588
4,934
8,549
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
Eqkaz
Sol
9
3 / 4 / 0
5,970
498
7,709
6,481
2,143
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
JURUSOTISE
Bakasura
8
0 / 6 / 2
5,366
447
1,904
9,429
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 3 / 3
7,080
590
5,222
6,225
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
8
0 / 2 / 1
5,362
447
4,279
12,915
8,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Broseph42017
Bellona
12
7 / 2 / 4
7,466
622
7,287
7,500
4,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
SleepySeaWitch
Aphrodite
10
0 / 0 / 6
5,664
472
3,126
5,952
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
SleepySkyBird
Xbalanque
12
5 / 2 / 3
6,664
555
9,386
10,276
3,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
lTormentaI
Ne Zha
11
3 / 1 / 6
6,811
568
4,180
7,450
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 3 / 4
7,716
643
7,864
7,321
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
20
20
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
5
0
0.6
W
Bellona
Broseph42017
Bellona
7
2
4
4.5
L
Sol
Eqkaz
Sol
3
4
0
0.75
L
Bakasura
JURUSOTISE
Bakasura
0
6
2
0.17
W
Aphrodite
SleepySeaWitch
Aphrodite
0
0
6
3
W
Xbalanque
SleepySkyBird
Xbalanque
5
2
3
3.25
L
2
3
3
1.17
L
Cerberus
0
2
1
0.25
W
Ne Zha
lTormentaI
Ne Zha
3
1
6
6
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,048
Damage
31,843
43,599
Taken
38,499
19,923
Mitigated
15,162
9,796
Healing
16,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,934
1,825
0
1,300
8,549
4,141
0
1,959
6,590
0
29,534
W
Bellona
Broseph42017
Bellona
7,287
2,289
0
347
7,500
4,526
473
1,789
5,603
0
29,403
L
Sol
Eqkaz
Sol
7,709
1,686
0
1,795
6,481
2,143
990
1,748
4,733
32,707
5,177
L
Bakasura
JURUSOTISE
Bakasura
1,904
1,665
0
845
9,429
3,386
0
4,246
5,183
0
14,755
W
Aphrodite
SleepySeaWitch
Aphrodite
3,126
446
4,129
4,544
5,952
2,237
401
4,225
1,687
28,111
0
W
Xbalanque
SleepySkyBird
Xbalanque
9,386
4,498
0
2,090
10,276
3,477
0
6,893
3,383
0
38,976
L
5,222
117
336
2,241
6,225
2,019
20
1,013
5,212
39,565
0
L
Cerberus
4,279
119
0
3,279
12,915
8,234
0
2,024
10,891
12,074
0
W
Ne Zha
lTormentaI
Ne Zha
4,180
516
0
2,759
7,450
2,353
435
989
6,379
0
33,103
W
7,864
5,498
0
2,310
7,321
2,569
826
2,525
4,391
48,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,838
Gold Earned
34,321
298
Minions Killed
337
0
Camps Cleared
0
1,159,470
Distance Traveled
1,188,225
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,060
588
59
5
0
243,516
2
W
Bellona
7,466
622
61
5
0
259,095
0
L
Sol
5,970
498
86
7
0
211,512
1
L
Bakasura
5,366
447
47
4
0
225,553
0
W
Aphrodite
5,664
472
62
5
0
252,054
3
W
Xbalanque
6,664
555
55
5
0
214,931
0
L
Ra
7,080
590
92
8
0
232,959
3
L
Cerberus
5,362
447
14
1
0
245,930
3
W
Ne Zha
6,811
568
65
5
0
238,060
1
W
Olorun
7,716
643
94
8
0
224,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role