Player Matchup

Olorun
Olorun
Darkjuan7
Olorun
Level 158
God Stats
2W - 1L
1,800 SR
Queue Stats
216W - 206L
1,553 Elo+
Party 1
Set
Set
L0ReTyR
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,474 Elo+
Solo
Anubis
Anubis
Shaniqua06
Anubis
Level 125
God Stats
1W - 2L
1,695 SR
Queue Stats
107W - 108L
1,477 Elo+
Party 1
Scylla
Scylla
SnuggleWugglebus
Scylla
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,529 Elo+
Party 2
Tiamat
Tiamat
xXGr1zz3lyXx
Tiamat
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,465 Elo+
Party 2
Team Averages
Level 93
1,599 SR
1,500 Elo+

VS

Team Averages
Level 77
1,551 SR
1,631 Elo+
Odin
Odin
 
Odin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
 
Hun Batz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Banevenom75
Ne Zha
Level 88
God Stats
1W - 1L
1,311 SR
Queue Stats
96W - 89L
1,577 Elo+
Party 3
Baron Samedi
Baron Samedi
Knomm
Baron Samedi
Level 123
God Stats
2W - 0L
1,941 SR
Queue Stats
37W - 16L
1,720 Elo+
Party 3
Cerberus
Cerberus
isthisabird
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,856 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Darkjuan7
Olorun
20
6 / 5 / 9
12,441
889
15,023
15,396
5,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
17
6 / 10 / 6
11,234
802
11,549
20,045
14,332
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Shaniqua06
Anubis
16
4 / 8 / 6
10,072
719
10,769
12,970
5,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 7 / 10
10,171
727
10,283
12,389
3,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
17
2 / 7 / 11
10,026
716
8,947
14,530
7,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
7 / 3 / 24
12,117
866
11,311
18,552
20,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
 
Hun Batz
18
6 / 6 / 18
11,530
824
12,761
13,713
6,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
19
9 / 5 / 18
11,824
845
12,570
14,912
8,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Knomm
Baron Samedi
20
13 / 3 / 21
13,095
935
24,672
19,760
16,387
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
isthisabird
Cerberus
17
2 / 5 / 20
10,677
763
7,971
20,158
18,785
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
138
22
Kills
37
37
Deaths
22
42
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
3
24
6.33
W
Hun Batz
 
Hun Batz
6
6
18
2.5
W
Ne Zha
9
5
18
3.6
L
Olorun
Darkjuan7
Olorun
6
5
9
2.1
W
Baron Samedi
Knomm
Baron Samedi
13
3
21
7.83
L
Set
6
10
6
0.9
L
Anubis
Shaniqua06
Anubis
4
8
6
0.88
L
4
7
10
1.29
W
Cerberus
isthisabird
Cerberus
2
5
20
2.4
L
Tiamat
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,571
Damage
69,285
75,330
Taken
87,095
35,988
Mitigated
70,124
21,525
Healing
34,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,311
2,260
2,677
5,430
18,552
20,358
985
6,481
12,071
0
20,145
W
Hun Batz
 
Hun Batz
12,761
3,139
1,021
2,090
13,713
6,496
615
9,030
4,683
0
24,208
W
Ne Zha
12,570
2,004
1,938
3,206
14,912
8,098
1,825
7,278
7,634
0
34,131
L
Olorun
Darkjuan7
Olorun
15,023
9,023
1,623
5,883
15,396
5,081
1,355
6,372
9,024
36,548
0
W
Baron Samedi
Knomm
Baron Samedi
24,672
2,568
5,832
8,561
19,760
16,387
1,010
9,199
10,561
48,189
0
L
Set
11,549
5,775
852
2,346
20,045
14,332
0
8,234
11,811
0
16,051
L
Anubis
Shaniqua06
Anubis
10,769
37
457
2,135
12,970
5,227
381
5,684
7,286
23,784
0
L
10,283
519
1,060
2,511
12,389
3,630
234
6,271
6,118
16,249
0
W
Cerberus
isthisabird
Cerberus
7,971
421
465
3,664
20,158
18,785
333
13,034
7,124
19,229
0
L
Tiamat
8,947
644
1,172
3,486
14,530
7,718
370
6,082
8,448
20,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,944
Gold Earned
59,243
143
Minions Killed
155
0
Camps Cleared
0
1,033,167
Distance Traveled
1,324,534
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,117
866
16
1
0
294,750
1
W
Hun Batz
11,530
824
26
2
0
282,254
1
W
Ne Zha
11,824
845
27
2
0
262,070
1
L
Olorun
12,441
889
67
5
0
204,817
0
W
Baron Samedi
13,095
935
48
3
0
240,880
0
L
Set
11,234
802
10
1
0
189,108
0
L
Anubis
10,072
719
34
2
0
170,253
0
L
Scylla
10,171
727
13
1
0
235,648
0
W
Cerberus
10,677
763
38
3
0
244,580
0
L
Tiamat
10,026
716
19
1
0
233,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role