Player Matchup

Ra
Ra
BeyondTilted
Ra
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,423 Elo+
Solo
Izanami
Izanami
HERmeneJILDo24
Izanami
Level 63
God Stats
7W - 6L
1,595 SR
Queue Stats
176W - 209L
1,411 Elo+
Solo
Zhong Kui
Zhong Kui
KnivesKing
Zhong Kui
Level 29
God Stats
0W - 1L
1,457 SR
Queue Stats
11W - 17L
1,276 Elo+
Party 3
Kali
Kali
OwenThaGreat
Kali
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,306 Elo+
Party 3
Pele
Pele
Trovous
Pele
Level 64
God Stats
0W - 2L
1,296 SR
Queue Stats
23W - 46L
1,339 Elo+
Solo
Team Averages
Level 50
1,469 SR
1,351 Elo+

VS

Team Averages
Level 80
1,475 SR
1,424 Elo+
Izanami
Izanami
BaconWarrior750
Izanami
Level 62
God Stats
10W - 9L
1,185 SR
Queue Stats
193W - 266L
1,384 Elo+
Party 2
Ymir
Ymir
MisterSandman09
Ymir
Level 84
God Stats
7W - 7L
1,481 SR
Queue Stats
371W - 471L
1,451 Elo+
Party 2
Anubis
Anubis
TayRay0110
Anubis
Level 81
God Stats
47W - 67L
1,385 SR
Queue Stats
305W - 362L
1,456 Elo+
Party 1
Mulan
Mulan
njmayes
Mulan
Level 27
God Stats
2W - 1L
1,471 SR
Queue Stats
30W - 30L
1,451 Elo+
Party 1
Arachne
Arachne
thegood98
Arachne
Level 145
God Stats
2W - 0L
1,851 SR
Queue Stats
121W - 155L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 3
7,613
381
5,414
11,036
2,926
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 7 / 4
8,952
448
11,756
15,819
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
KnivesKing
Zhong Kui
14
4 / 7 / 4
8,980
449
17,942
18,467
9,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 8 / 3
9,061
453
7,132
16,360
6,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
Trovous
Pele
14
4 / 10 / 1
9,727
486
9,647
15,590
4,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 6
10,548
527
14,591
16,522
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 4 / 13
9,685
484
10,780
21,014
20,549
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
TayRay0110
Anubis
18
12 / 0 / 5
11,478
574
15,778
14,081
6,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
njmayes
Mulan
18
11 / 2 / 5
11,792
590
12,746
11,660
8,391
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Arachne
thegood98
Arachne
16
5 / 3 / 7
10,192
510
8,297
19,255
7,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
14
Kills
41
41
Deaths
14
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
9
5
6
2.4
L
0
9
3
0.17
L
3
7
4
0.71
L
Zhong Kui
KnivesKing
Zhong Kui
4
7
4
0.86
W
4
4
13
2.63
L
3
8
3
0.56
W
Anubis
TayRay0110
Anubis
12
0
5
14.5
L
Pele
Trovous
Pele
4
10
1
0.45
W
Mulan
njmayes
Mulan
11
2
5
6.75
W
Arachne
thegood98
Arachne
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,891
Damage
62,192
77,272
Taken
82,532
28,853
Mitigated
48,144
17,665
Healing
33,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,591
8,666
0
4,654
16,522
5,299
1,852
5,948
10,574
0
71,837
L
5,414
282
392
1,281
11,036
2,926
0
6,560
4,476
35,229
0
L
11,756
5,745
410
3,587
15,819
4,114
1,409
5,643
10,176
0
70,702
L
Zhong Kui
KnivesKing
Zhong Kui
17,942
1,817
341
5,290
18,467
9,928
591
7,769
10,698
41,330
1,713
W
10,780
2,277
306
3,882
21,014
20,549
52
8,742
12,272
35,102
0
L
7,132
2,586
0
4,548
16,360
6,951
0
3,855
12,505
0
51,653
W
Anubis
TayRay0110
Anubis
15,778
1,239
0
9,692
14,081
6,712
819
3,022
11,059
82,605
0
L
Pele
Trovous
Pele
9,647
1,987
0
1,816
15,590
4,934
0
2,848
12,742
0
53,060
W
Mulan
njmayes
Mulan
12,746
1,702
0
4,521
11,660
8,391
1,296
1,301
10,359
117
65,857
W
Arachne
thegood98
Arachne
8,297
5,593
0
10,050
19,255
7,193
0
3,708
15,547
0
64,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,333
Gold Earned
53,695
438
Minions Killed
522
0
Camps Cleared
0
1,687,056
Distance Traveled
1,828,298
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,548
527
123
6
0
345,846
3
L
Ra
7,613
381
71
4
0
325,142
5
L
Izanami
8,952
448
110
6
0
327,120
2
L
Zhong Kui
8,980
449
75
4
0
339,523
2
W
Ymir
9,685
484
40
2
0
360,410
5
L
Kali
9,061
453
80
4
0
367,726
6
W
Anubis
11,478
574
118
6
0
345,818
2
L
Pele
9,727
486
102
5
0
327,545
4
W
Mulan
11,792
590
129
6
0
386,252
1
W
Arachne
10,192
510
112
6
0
389,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role