Player Matchup

Kukulkan
Kukulkan
Hotboy_Tezz
Kukulkan
Level 41
God Stats
3W - 2L
1,716 SR
Queue Stats
16W - 11L
1,630 Elo+
Solo
Gilgamesh
Gilgamesh
XDeathXClawX
Gilgamesh
Level 113
God Stats
27W - 14L
1,712 SR
Queue Stats
307W - 342L
1,623 Elo+
Party 1
Atlas
Atlas
goldeneye09
Atlas
Level 118
God Stats
5W - 4L
1,714 SR
Queue Stats
276W - 302L
1,636 Elo+
Party 1
Team Averages
Level 91
1,714 SR
1,630 Elo+

VS

Team Averages
Level 153
1,657 SR
1,606 Elo+
Neith
Neith
BalancedMist7
Neith
Level 148
God Stats
30W - 15L
1,766 SR
Queue Stats
230W - 212L
1,585 Elo+
Solo
Sol
Sol
Dylaux
Sol
Level 157
God Stats
2W - 1L
1,813 SR
Queue Stats
179W - 132L
1,666 Elo+
Solo
Nike
Nike
TwoPlums_ForOne
Nike
Level 154
God Stats
0W - 1L
1,391 SR
Queue Stats
13W - 18L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hotboy_Tezz
Kukulkan
15
3 / 1 / 4
10,533
620
10,913
10,138
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
XDeathXClawX
Gilgamesh
14
2 / 2 / 5
10,447
615
10,934
18,262
12,721
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 1 / 5
11,336
667
7,087
20,854
28,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
8,981
528
10,783
10,110
4,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
Dylaux
Sol
14
2 / 0 / 1
10,218
601
19,513
10,517
4,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 5 / 2
9,446
556
7,428
12,711
12,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
3
4
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Sol
Dylaux
Sol
2
0
1
2.5
W
Kukulkan
Hotboy_Tezz
Kukulkan
3
1
4
5
L
1
5
2
0.4
W
Gilgamesh
XDeathXClawX
Gilgamesh
2
2
5
2.25
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,934
Damage
37,724
49,254
Taken
33,338
46,317
Mitigated
21,431
14,256
Healing
7,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,783
2,822
0
2,207
10,110
4,420
0
7,305
2,805
0
35,296
L
Sol
Dylaux
Sol
19,513
4,970
0
3,786
10,517
4,194
0
5,393
5,124
47,339
0
W
Kukulkan
Hotboy_Tezz
Kukulkan
10,913
230
0
2,442
10,138
4,874
1,706
3,005
7,133
60,946
0
L
7,428
236
0
1,672
12,711
12,817
0
5,669
7,042
0
27,106
W
Gilgamesh
XDeathXClawX
Gilgamesh
10,934
3,123
582
5,356
18,262
12,721
485
8,881
9,381
1,101
39,568
W
7,087
2,494
999
4,877
20,854
28,722
337
8,239
12,615
21,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,316
Gold Earned
28,645
183
Minions Killed
181
8
Camps Cleared
5
971,757
Distance Traveled
872,207
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,981
528
66
4
1
255,090
2
L
Sol
10,218
601
83
5
4
328,255
5
W
Kukulkan
10,533
620
118
7
4
336,058
2
L
Nike
9,446
556
32
2
0
288,862
5
W
Gilgamesh
10,447
615
47
3
4
334,686
5
W
Atlas
11,336
667
18
1
0
301,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role