Player Matchup

Scylla
Scylla
Laboontoon
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,356 Elo+
Party 1
Neith
Neith
Phorbis
Neith
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
RearGluteSpread
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,364 Elo+
Party 1
Agni
Agni
SmurfPeriod
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,462 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Vooginity
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,396 Elo+
Party 1
Team Averages
Level 15
1,500 SR
1,400 Elo+

VS

Team Averages
Level 79
1,459 SR
1,482 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Coletrain9903
Mercury
Level 67
God Stats
2W - 1L
1,481 SR
Queue Stats
264W - 323L
1,483 Elo+
Party 2
Jormungandr
Jormungandr
Danj68
Jormungandr
Level 89
God Stats
8W - 10L
1,394 SR
Queue Stats
432W - 508L
1,536 Elo+
Party 2
Ymir
Ymir
Scheffman01
Ymir
Level 57
God Stats
5W - 4L
1,452 SR
Queue Stats
192W - 211L
1,499 Elo+
Party 2
Hades
Hades
pembin0
Hades
Level 57
God Stats
49W - 52L
1,466 SR
Queue Stats
147W - 219L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Laboontoon
Scylla
9
0 / 6 / 1
5,387
449
2,649
5,694
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Phorbis
Neith
10
1 / 4 / 0
5,732
478
6,005
6,730
2,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
RearGluteSpread
Sun Wukong
8
0 / 2 / 0
5,015
418
1,596
6,024
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 1
4,763
397
4,852
4,774
1,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Vooginity
Cu Chulainn
9
0 / 3 / 1
4,975
415
3,078
9,249
5,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 0 / 3
7,562
630
3,410
6,018
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
12
7 / 0 / 6
7,672
639
5,062
6,537
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jormungandr
Danj68
Jormungandr
12
1 / 0 / 6
7,460
622
5,125
4,815
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 0 / 8
7,095
591
2,822
9,080
6,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hades
pembin0
Hades
12
6 / 1 / 3
7,570
631
6,520
6,465
3,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
1
Kills
18
18
Deaths
1
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
3
3.5
W
Mercury
7
0
6
10
W
Jormungandr
Danj68
Jormungandr
1
0
6
4
L
Scylla
Laboontoon
Scylla
0
6
1
0.08
L
Neith
Phorbis
Neith
1
4
0
0.25
L
Sun Wukong
RearGluteSpread
Sun Wukong
0
2
0
0
W
2
0
8
6
L
0
3
1
0.17
L
Cu Chulainn
Vooginity
Cu Chulainn
0
3
1
0.17
W
Hades
pembin0
Hades
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,180
Damage
22,939
32,471
Taken
32,915
13,499
Mitigated
17,647
6,573
Healing
10,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,410
1,558
0
3,206
6,018
1,926
1,239
1,178
4,840
0
57,273
W
Mercury
5,062
2,257
0
396
6,537
2,101
588
709
5,828
0
49,518
W
Jormungandr
Danj68
Jormungandr
5,125
1,580
0
980
4,815
3,437
0
918
3,897
41,556
0
L
Scylla
Laboontoon
Scylla
2,649
828
0
76
5,694
1,695
0
2,958
2,736
17,963
0
L
Neith
Phorbis
Neith
6,005
2,211
0
1,677
6,730
2,280
0
1,769
4,961
0
28,500
L
Sun Wukong
RearGluteSpread
Sun Wukong
1,596
493
0
2,102
6,024
2,268
0
1,365
4,659
0
21,864
W
2,822
894
246
2,678
9,080
6,703
112
2,007
7,017
15,497
0
L
4,852
576
0
1,084
4,774
1,410
0
3,504
1,270
15,674
0
L
Cu Chulainn
Vooginity
Cu Chulainn
3,078
505
0
1,634
9,249
5,846
0
4,871
4,378
1,257
18,693
W
Hades
pembin0
Hades
6,520
261
255
2,562
6,465
3,480
470
2,691
3,566
31,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,872
Gold Earned
37,359
215
Minions Killed
376
0
Camps Cleared
0
1,096,794
Distance Traveled
1,274,053
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,562
630
113
9
0
219,605
6
W
Mercury
7,672
639
79
7
0
313,921
0
W
Jormungandr
7,460
622
89
7
0
243,635
0
L
Scylla
5,387
449
50
4
0
216,388
0
L
Neith
5,732
478
55
5
0
226,847
1
L
Sun Wukong
5,015
418
43
4
0
253,357
0
W
Ymir
7,095
591
24
2
0
251,852
2
L
Agni
4,763
397
33
3
0
174,118
0
L
Cu Chulainn
4,975
415
34
3
0
226,084
0
W
Hades
7,570
631
71
6
0
245,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role