Player Matchup

Guan Yu
Guan Yu
Hymns
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,432 Elo+
Party 3
Sobek
Sobek
Medicatedmice
Sobek
Level 83
God Stats
2W - 2L
1,383 SR
Queue Stats
181W - 178L
1,520 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
MonsterCoqqq
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,369 Elo+
Party 4
Raijin
Raijin
jLuckyyy
Raijin
Level 83
God Stats
2W - 0L
1,678 SR
Queue Stats
27W - 16L
1,577 Elo+
Party 3
Erlang Shen
Erlang Shen
th3g0ld3nknight
Erlang Shen
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
27W - 24L
1,428 Elo+
Party 4
Team Averages
Level 46
1,555 SR
1,465 Elo+

VS

Team Averages
Level 53
1,544 SR
1,505 Elo+
Ares
Ares
 
Ares
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
MightyToast420
Freya
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 82L
1,527 Elo+
Party 1
He Bo
He Bo
Shifty__SoB
He Bo
Level 29
God Stats
1W - 1L
1,721 SR
Queue Stats
15W - 19L
1,461 Elo+
Party 2
Terra
Terra
inuitfou
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,505 Elo+
Party 1
Mulan
Mulan
zackmanc
Mulan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hymns
Guan Yu
15
7 / 3 / 17
9,691
808
10,378
13,072
15,007
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 4 / 26
10,245
854
12,165
20,328
25,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
MonsterCoqqq
Morgan Le Fay
17
9 / 2 / 19
10,781
898
16,274
9,334
4,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
jLuckyyy
Raijin
17
10 / 2 / 15
10,669
889
16,750
10,354
4,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
th3g0ld3nknight
Erlang Shen
14
2 / 2 / 24
9,125
760
7,417
8,565
7,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 7 / 9
8,687
724
10,063
16,200
18,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 4 / 6
8,393
699
9,856
10,846
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 8 / 5
8,019
668
7,125
12,813
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
inuitfou
Terra
14
1 / 6 / 7
7,716
643
4,600
15,903
19,276
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
zackmanc
Mulan
15
6 / 7 / 5
9,424
785
15,493
18,510
14,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
45
32
Kills
13
13
Deaths
32
101
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
7
9
0.93
W
Guan Yu
Hymns
Guan Yu
7
3
17
5.17
W
4
4
26
4.25
L
1
4
6
1
W
Morgan Le Fay
MonsterCoqqq
Morgan Le Fay
9
2
19
9.25
L
3
8
5
0.69
L
Terra
inuitfou
Terra
1
6
7
0.75
W
Raijin
jLuckyyy
Raijin
10
2
15
8.75
W
Erlang Shen
th3g0ld3nknight
Erlang Shen
2
2
24
7
L
Mulan
zackmanc
Mulan
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,984
Damage
47,137
61,653
Taken
74,272
57,541
Mitigated
60,374
29,324
Healing
16,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
10,063
597
1,059
1,387
16,200
18,115
119
7,642
7,735
12,488
0
W
Guan Yu
Hymns
Guan Yu
10,378
2,200
5,697
5,045
13,072
15,007
704
7,061
5,697
1,519
13,493
W
12,165
583
1,561
8,453
20,328
25,498
123
9,435
10,529
16,911
0
L
9,856
2,910
1,151
2,803
10,846
4,254
273
7,844
2,485
22,943
0
W
Morgan Le Fay
MonsterCoqqq
Morgan Le Fay
16,274
1,878
601
2,248
9,334
4,219
2,175
6,303
2,989
27,471
0
L
7,125
305
322
1,289
12,813
4,143
562
9,781
2,574
19,291
0
L
Terra
inuitfou
Terra
4,600
967
2,486
3,130
15,903
19,276
56
8,374
6,822
10,125
0
W
Raijin
jLuckyyy
Raijin
16,750
1,920
718
2,168
10,354
4,938
546
6,424
3,885
35,351
0
W
Erlang Shen
th3g0ld3nknight
Erlang Shen
7,417
3,268
185
2,648
8,565
7,879
1,470
4,384
3,983
0
8,828
L
Mulan
zackmanc
Mulan
15,493
2,326
60
2,589
18,510
14,586
420
9,575
8,053
4,153
19,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,511
Gold Earned
42,239
93
Minions Killed
78
0
Camps Cleared
0
1,086,202
Distance Traveled
991,264
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,687
724
3
0
0
198,537
0
W
Guan Yu
9,691
808
6
1
0
213,959
0
W
Sobek
10,245
854
10
1
0
213,722
1
L
Freya
8,393
699
29
2
0
202,820
0
W
Morgan Le Fay
10,781
898
16
1
0
209,987
0
L
He Bo
8,019
668
24
2
0
181,990
0
L
Terra
7,716
643
3
0
0
211,732
0
W
Raijin
10,669
889
55
5
0
206,221
0
W
Erlang Shen
9,125
760
6
1
0
242,313
0
L
Mulan
9,424
785
19
2
0
196,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role