Player Matchup

Sobek
Sobek
 
Sobek
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AlexStormborn
Baron Samedi
Level 85
God Stats
1W - 3L
1,135 SR
Queue Stats
23W - 23L
1,436 Elo+
Solo
Nox
Nox
Amoriall
Nox
Level 146
God Stats
1W - 0L
1,540 SR
Queue Stats
41W - 33L
1,528 Elo+
Party 1
Sylvanus
Sylvanus
Krelein
Sylvanus
Level 148
God Stats
1W - 2L
1,530 SR
Queue Stats
57W - 43L
1,529 Elo+
Party 1
Neith
Neith
Shevilox
Neith
Level 76
God Stats
5W - 1L
1,613 SR
Queue Stats
22W - 14L
1,574 Elo+
Party 1
Team Averages
Level 101
1,464 SR
1,513 Elo+

VS

Team Averages
Level 105
1,476 SR
1,476 Elo+
Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Leomoon
Cthulhu
Level 102
God Stats
1W - 3L
1,461 SR
Queue Stats
10W - 13L
1,413 Elo+
Solo
Cliodhna
Cliodhna
Nif6i4
Cliodhna
Level 117
God Stats
23W - 19L
1,543 SR
Queue Stats
117W - 116L
1,500 Elo+
Solo
Loki
Loki
Tybya
Loki
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 29L
1,495 Elo+
Solo
Osiris
Osiris
x_an1m3_lov3r_x
Osiris
Level 118
God Stats
0W - 2L
1,377 SR
Queue Stats
95W - 103L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
4 / 1 / 13
8,889
889
6,970
13,845
14,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
AlexStormborn
Baron Samedi
14
2 / 0 / 11
7,754
775
7,232
4,813
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 0 / 11
9,091
909
10,533
7,006
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Krelein
Sylvanus
14
4 / 0 / 13
8,191
819
6,733
10,533
6,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Shevilox
Neith
14
3 / 0 / 12
7,993
799
8,499
6,226
2,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 4 / 0
6,318
632
8,404
6,562
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Leomoon
Cthulhu
12
0 / 4 / 1
5,913
591
7,577
13,948
9,470
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Nif6i4
Cliodhna
12
0 / 2 / 1
6,005
601
8,712
7,255
2,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
Tybya
Loki
13
0 / 3 / 0
5,900
590
4,117
5,575
2,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 6 / 0
6,315
632
3,336
13,245
10,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
3
19
Kills
1
1
Deaths
19
60
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
13
10.5
L
Janus
 
Janus
0
4
0
0
W
Baron Samedi
AlexStormborn
Baron Samedi
2
0
11
7.5
W
6
0
11
11.5
W
Sylvanus
Krelein
Sylvanus
4
0
13
10.5
L
Cthulhu
Leomoon
Cthulhu
0
4
1
0.13
L
Cliodhna
Nif6i4
Cliodhna
0
2
1
0.25
W
Neith
Shevilox
Neith
3
0
12
9
L
Loki
Tybya
Loki
0
3
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,967
Damage
32,146
42,423
Taken
46,585
28,873
Mitigated
27,549
26,761
Healing
5,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,970
829
0
4,756
13,845
14,906
54
4,849
8,732
16,801
0
L
Janus
 
Janus
8,404
652
0
357
6,562
2,454
3
5,085
1,393
33,277
0
W
Baron Samedi
AlexStormborn
Baron Samedi
7,232
563
2,812
2,162
4,813
2,395
0
1,714
3,077
26,851
0
W
10,533
1,726
140
2,361
7,006
2,790
673
1,781
5,191
27,899
0
W
Sylvanus
Krelein
Sylvanus
6,733
1,365
6,675
6,594
10,533
6,428
311
4,881
5,478
13,300
0
L
Cthulhu
Leomoon
Cthulhu
7,577
354
1,142
1,970
13,948
9,470
1
10,231
3,557
16,771
0
L
Cliodhna
Nif6i4
Cliodhna
8,712
597
0
1,492
7,255
2,614
0
4,220
2,901
0
22,904
W
Neith
Shevilox
Neith
8,499
4,294
0
1,261
6,226
2,354
738
2,188
3,964
0
34,637
L
Loki
Tybya
Loki
4,117
772
0
357
5,575
2,227
0
3,701
1,793
0
15,879
L
3,336
1,218
342
152
13,245
10,784
0
7,805
5,216
0
13,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,918
Gold Earned
30,451
224
Minions Killed
216
7
Camps Cleared
7
968,185
Distance Traveled
968,402
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,889
889
14
1
0
208,813
0
L
Janus
6,318
632
75
8
3
188,499
3
W
Baron Samedi
7,754
775
54
5
3
195,850
3
W
Nox
9,091
909
44
4
1
200,891
0
W
Sylvanus
8,191
819
20
2
0
185,621
1
L
Cthulhu
5,913
591
35
4
0
202,725
1
L
Cliodhna
6,005
601
41
4
2
211,508
1
W
Neith
7,993
799
92
9
3
177,010
0
L
Loki
5,900
590
37
4
2
196,676
2
L
Osiris
6,315
632
28
3
0
168,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role