Player Matchup

Izanami
Izanami
 
Izanami
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AutumnLeaf1
Ra
Level 120
God Stats
29W - 34L
1,536 SR
Queue Stats
327W - 331L
1,465 Elo+
Party 1
Vamana
Vamana
XxAGWolfxX
Vamana
Level 160
God Stats
5W - 5L
1,556 SR
Queue Stats
1,074W - 1,118L
1,460 Elo+
Solo
Arachne
Arachne
cubanito-mode103
Arachne
Level 156
God Stats
7W - 2L
1,724 SR
Queue Stats
643W - 632L
1,432 Elo+
Solo
Hades
Hades
xSpartanGR44x
Hades
Level 144
God Stats
32W - 22L
1,576 SR
Queue Stats
249W - 288L
1,464 Elo+
Party 1
Team Averages
Level 144
1,579 SR
1,464 Elo+

VS

Team Averages
Level 109
1,444 SR
1,448 Elo+
Hel
Hel
EskimoBro2k18
Hel
Level 120
God Stats
0W - 1L
1,567 SR
Queue Stats
338W - 340L
1,487 Elo+
Solo
Xing Tian
Xing Tian
King_Blinkyutk
Xing Tian
Level 90
God Stats
0W - 3L
1,201 SR
Queue Stats
485W - 509L
1,451 Elo+
Solo
Izanami
Izanami
addi_dee
Izanami
Level 88
God Stats
132W - 115L
1,505 SR
Queue Stats
291W - 317L
1,424 Elo+
Party 2
Mulan
Mulan
chapes082
Mulan
Level 130
God Stats
3W - 3L
1,497 SR
Queue Stats
111W - 132L
1,432 Elo+
Solo
Hades
Hades
xCheamcreems
Hades
Level 118
God Stats
7W - 12L
1,449 SR
Queue Stats
324W - 340L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 1 / 1
6,849
527
3,673
5,399
1,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

14
4 / 1 / 5
8,601
662
6,782
4,151
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
XxAGWolfxX
Vamana
13
0 / 1 / 3
7,540
580
9,048
9,977
7,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
7 / 1 / 6
8,038
618
6,068
9,367
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 2
6,653
512
6,481
7,112
3,166
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
6,669
513
2,694
8,861
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
King_Blinkyutk
Xing Tian
10
0 / 3 / 0
5,984
460
1,401
12,900
8,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
addi_dee
Izanami
12
1 / 2 / 0
6,889
530
4,119
6,911
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
chapes082
Mulan
11
0 / 3 / 1
6,580
506
6,546
12,573
9,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 2 / 1
7,768
598
5,506
9,638
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
4
4
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
1
2.5
W
4
1
5
6.5
L
1
5
0
0.2
L
Xing Tian
King_Blinkyutk
Xing Tian
0
3
0
0
W
Vamana
XxAGWolfxX
Vamana
0
1
3
1.5
L
Izanami
addi_dee
Izanami
1
2
0
0.5
L
Mulan
chapes082
Mulan
0
3
1
0.17
W
7
1
6
10
L
2
2
1
1.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,052
Damage
20,266
36,006
Taken
50,883
16,703
Mitigated
26,552
16,011
Healing
20,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,673
1,979
0
986
5,399
1,497
532
586
4,813
0
41,015
W
6,782
622
846
2,002
4,151
1,586
0
2,812
1,219
54,037
0
L
2,694
105
808
3,207
8,861
2,861
328
4,086
4,633
39,255
0
L
Xing Tian
King_Blinkyutk
Xing Tian
1,401
137
164
3,171
12,900
8,491
82
3,900
8,940
17,030
0
W
Vamana
XxAGWolfxX
Vamana
9,048
3,069
0
5,096
9,977
7,143
0
2,386
6,874
9,028
42,102
L
Izanami
addi_dee
Izanami
4,119
2,943
0
1,500
6,911
2,091
1,028
1,699
5,202
0
57,745
L
Mulan
chapes082
Mulan
6,546
1,021
0
5,273
12,573
9,037
0
1,868
9,811
5,125
30,272
W
6,068
4,252
0
4,171
9,367
3,311
308
2,008
7,199
0
35,802
L
5,506
66
325
5,729
9,638
4,072
232
2,995
6,483
48,546
0
W
6,481
316
387
2,523
7,112
3,166
0
2,959
4,084
33,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,681
Gold Earned
33,890
435
Minions Killed
422
0
Camps Cleared
0
1,297,571
Distance Traveled
1,185,017
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,849
527
95
7
0
216,252
1
W
Ra
8,601
662
113
9
0
282,652
4
L
Hel
6,669
513
92
7
0
251,179
3
L
Xing Tian
5,984
460
32
2
0
222,531
0
W
Vamana
7,540
580
98
8
0
258,524
2
L
Izanami
6,889
530
116
9
0
237,954
0
L
Mulan
6,580
506
78
6
0
214,834
1
W
Arachne
8,038
618
71
5
0
295,765
4
L
Hades
7,768
598
104
8
0
258,519
0
W
Hades
6,653
512
58
4
0
244,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role