Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Caithos
Charybdis
Level 104
God Stats
1W - 1L
1,584 SR
Queue Stats
8W - 7L
1,464 Elo+
Solo
Nox
Nox
xXJABA12Xx
Nox
Level 128
God Stats
1W - 1L
1,441 SR
Queue Stats
3W - 3L
1,496 Elo+
Solo
Team Averages
Level 135
1,505 SR
1,492 Elo+

VS

Team Averages
Level 74
1,611 SR
1,401 Elo+
Discordia
Discordia
AlexStormborn
Discordia
Level 85
God Stats
2W - 2L
1,861 SR
Queue Stats
23W - 23L
1,459 Elo+
Solo
Kukulkan
Kukulkan
BestMozzie
Kukulkan
Level 86
God Stats
298W - 332L
1,513 SR
Queue Stats
313W - 366L
1,432 Elo+
Party 1
Neith
Neith
FeelMyTroll
Neith
Level 83
God Stats
6W - 3L
1,757 SR
Queue Stats
312W - 368L
1,440 Elo+
Party 1
Osiris
Osiris
KosaWNerke
Osiris
Level 97
God Stats
1W - 1L
1,462 SR
Queue Stats
5W - 6L
1,406 Elo+
Solo
Kumbhakarna
Kumbhakarna
Servvant
Kumbhakarna
Level 17
God Stats
0W - 1L
1,463 SR
Queue Stats
1W - 2L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
2 / 0 / 3
5,729
818
3,893
5,977
3,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
 
Tyr
11
1 / 0 / 4
5,368
767
3,820
4,862
3,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
 
Janus
11
0 / 0 / 4
5,302
757
3,591
2,424
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Caithos
Charybdis
10
2 / 2 / 1
5,545
792
3,098
4,696
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 1
4,939
706
1,248
1,328
464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlexStormborn
Discordia
6
0 / 1 / 0
4,173
596
371
950
50
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
BestMozzie
Kukulkan
11
0 / 0 / 1
5,273
753
4,088
2,068
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 0 / 1
5,449
778
4,135
3,352
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
KosaWNerke
Osiris
12
1 / 1 / 0
5,309
758
3,147
5,089
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
Servvant
Kumbhakarna
10
0 / 3 / 1
5,210
744
2,438
8,148
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
5
Kills
2
2
Deaths
5
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
0
3
3.5
W
Tyr
 
Tyr
1
0
4
3
W
Janus
 
Janus
0
0
4
2
L
Discordia
AlexStormborn
Discordia
0
1
0
0
L
Kukulkan
BestMozzie
Kukulkan
0
0
1
0.5
W
Charybdis
Caithos
Charybdis
2
2
1
1.25
L
1
0
1
1.5
L
Osiris
KosaWNerke
Osiris
1
1
0
1
L
Kumbhakarna
Servvant
Kumbhakarna
0
3
1
0.17
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,650
Damage
14,179
19,287
Taken
19,607
9,514
Mitigated
11,460
6,081
Healing
3,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,893
67
1,843
2,198
5,977
3,417
0
2,005
3,972
0
11,439
W
Tyr
 
Tyr
3,820
78
0
713
4,862
3,306
0
1,855
3,007
0
13,554
W
Janus
 
Janus
3,591
114
0
0
2,424
750
1
1,150
1,274
21,638
0
L
Discordia
AlexStormborn
Discordia
371
0
0
13
950
50
1
0
950
371
0
L
Kukulkan
BestMozzie
Kukulkan
4,088
414
0
0
2,068
672
0
636
1,432
22,864
0
W
Charybdis
Caithos
Charybdis
3,098
718
0
827
4,696
1,577
0
1,639
3,057
0
12,066
L
4,135
1,537
0
1,351
3,352
1,283
0
1,621
1,731
0
19,663
L
Osiris
KosaWNerke
Osiris
3,147
712
0
304
5,089
4,030
0
1,874
3,215
0
11,347
L
Kumbhakarna
Servvant
Kumbhakarna
2,438
0
406
1,622
8,148
5,425
0
1,299
6,849
11,728
0
W
1,248
45
0
500
1,328
464
0
580
748
10,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,883
Gold Earned
25,414
153
Minions Killed
135
6
Camps Cleared
4
711,549
Distance Traveled
582,433
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,729
818
21
3
1
161,380
0
W
Tyr
5,368
767
23
3
0
148,358
2
W
Janus
5,302
757
54
8
3
139,740
4
L
Discordia
4,173
596
1
0
0
10,416
0
L
Kukulkan
5,273
753
49
7
3
144,420
3
W
Charybdis
5,545
792
30
4
2
127,594
1
L
Neith
5,449
778
46
7
1
136,347
3
L
Osiris
5,309
758
28
4
0
158,336
0
L
Kumbhakarna
5,210
744
11
2
0
132,914
0
W
Nox
4,939
706
25
4
0
134,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role