Player Matchup

Tsukuyomi
Tsukuyomi
Masters
 
Tsukuyomi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Masters
BuffChocolate
Ganesha
Masters
Level 153
God Stats
4W - 3L
1,599 SR
Queue Stats
95W - 78L
2,768 MMR
Solo
Hou Yi
Hou Yi
Masters
DutchWhisperer
Hou Yi
Masters
Level 115
God Stats
23W - 19L
1,605 SR
Queue Stats
975W - 941L
2,412 MMR
Solo
Nox
Nox
Masters
JeanDujardinn
Nox
Masters
Level 124
God Stats
1W - 1L
1,299 SR
Queue Stats
82W - 48L
3,040 MMR
Solo
Bastet
Bastet
Diamond II
lamedusita
Bastet
Diamond II
Level 138
God Stats
54W - 34L
1,703 SR
Queue Stats
946W - 939L
2,400 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 138
1,541 SR
2,424 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,676 SR
2,357 MMR
The Morrigan
The Morrigan
Masters
 
The Morrigan
Masters
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond III
DaddyLike
Rama
Diamond III
Level 109
God Stats
3W - 3L
1,672 SR
Queue Stats
182W - 146L
2,563 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Fioriloz
Morgan Le Fay
Masters
Level 123
God Stats
15W - 8L
1,654 SR
Queue Stats
165W - 180L
2,309 MMR
Solo
Sobek
Sobek
Masters
LordRayleig
Sobek
Masters
Level 127
God Stats
0W - 1L
1,793 SR
Queue Stats
42W - 32L
2,696 MMR
Solo
Hun Batz
Hun Batz
Diamond I
Vizαhfy
Hun Batz
Diamond I
Level 160
God Stats
0W - 2L
1,759 SR
Queue Stats
54W - 30L
2,715 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
2 / 2 / 1
6,152
615
6,828
7,780
3,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
10
0 / 1 / 7
5,798
580
1,648
6,514
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 0 / 2
6,380
638
4,959
3,915
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 4
7,273
727
5,130
3,528
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
lamedusita
Bastet
12
5 / 0 / 5
6,982
698
5,068
6,446
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
CamazotzFenrirOdinAchilles

VS

Bans
LokiGebArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
0 / 2 / 1
5,708
571
1,948
5,072
1,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
9
1 / 3 / 0
5,483
548
1,867
5,486
913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Fioriloz
Morgan Le Fay
9
0 / 6 / 0
5,306
531
2,197
5,999
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 1 / 1
4,770
477
2,593
8,842
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Vizαhfy
Hun Batz
10
2 / 2 / 0
5,910
591
5,078
8,688
3,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
14
Kills
3
3
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
2
1
1.25
L
The Morrigan
 
The Morrigan
0
2
1
0.25
W
Ganesha
0
1
7
3.5
L
Rama
1
3
0
0.33
W
2
0
2
3
L
Morgan Le Fay
Fioriloz
Morgan Le Fay
0
6
0
0
W
5
0
4
7
L
0
1
1
0.5
L
Hun Batz
Vizαhfy
Hun Batz
2
2
0
1
W
Bastet
lamedusita
Bastet
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,633
Damage
13,683
28,183
Taken
34,087
12,121
Mitigated
12,952
13,111
Healing
9,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,828
2,212
86
3,135
7,780
3,362
0
404
6,834
0
31,690
L
The Morrigan
 
The Morrigan
1,948
334
0
1,407
5,072
1,765
0
407
4,509
29,540
8,164
W
Ganesha
1,648
123
207
2,286
6,514
4,254
0
1,569
4,894
13,055
0
L
Rama
1,867
1,547
0
742
5,486
913
0
443
5,043
0
29,122
W
4,959
2,716
0
1,768
3,915
1,243
0
1,145
2,770
0
45,085
L
Morgan Le Fay
Fioriloz
Morgan Le Fay
2,197
214
0
758
5,999
1,958
0
3,813
2,008
26,448
0
W
5,130
418
0
823
3,528
1,188
162
1,166
2,270
44,936
0
L
2,593
276
276
3,034
8,842
4,606
0
1,734
7,034
13,061
0
L
Hun Batz
Vizαhfy
Hun Batz
5,078
1,666
102
3,392
8,688
3,710
0
109
8,065
0
32,714
W
Bastet
lamedusita
Bastet
5,068
1,260
0
4,806
6,446
2,074
0
1,679
4,699
0
40,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,585
Gold Earned
27,177
352
Minions Killed
331
0
Camps Cleared
0
1,085,212
Distance Traveled
1,001,133
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,152
615
67
7
0
210,472
4
L
The Morrigan
5,708
571
91
9
0
195,902
3
W
Ganesha
5,798
580
1
0
0
218,802
2
L
Rama
5,483
548
76
8
0
188,246
1
W
Hou Yi
6,380
638
95
10
0
194,363
3
L
Morgan Le Fay
5,306
531
68
7
0
193,585
3
W
Nox
7,273
727
118
12
0
207,323
5
L
Sobek
4,770
477
21
2
0
217,087
6
L
Hun Batz
5,910
591
75
8
0
206,313
2
W
Bastet
6,982
698
71
7
0
254,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role