Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Agorastem
Scylla
Level 66
God Stats
1W - 6L
1,224 SR
Queue Stats
245W - 225L
1,541 Elo+
Solo
Serqet
Serqet
JordidelBronx
Serqet
Level 89
God Stats
92W - 104L
1,527 SR
Queue Stats
928W - 993L
1,501 Elo+
Solo
Jing Wei
Jing Wei
RainyDevil11
Jing Wei
Level 117
God Stats
98W - 102L
1,510 SR
Queue Stats
1,078W - 1,076L
1,501 Elo+
Solo
Thanatos
Thanatos
aWakeII
Thanatos
Level 84
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 3L
1,206 Elo+
Party 2
Team Averages
Level 103
1,492 SR
1,450 Elo+

VS

Team Averages
Level 99
1,430 SR
1,495 Elo+
Olorun
Olorun
BIORKSEN
Olorun
Level 160
God Stats
24W - 43L
1,376 SR
Queue Stats
1,979W - 2,018L
1,530 Elo+
Solo
Susano
Susano
Frankdup14
Susano
Level 98
God Stats
8W - 11L
1,313 SR
Queue Stats
173W - 208L
1,409 Elo+
Party 3
Hercules
Hercules
Hvlms
Hercules
Level 68
God Stats
31W - 29L
1,506 SR
Queue Stats
93W - 87L
1,516 Elo+
Party 1
Horus
Horus
Is That BBQ
Horus
Level 108
God Stats
12W - 11L
1,518 SR
Queue Stats
86W - 72L
1,570 Elo+
Party 1
Janus
Janus
Tombozzkingè
Janus
Level 62
God Stats
4W - 5L
1,439 SR
Queue Stats
123W - 138L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 2 / 1
5,561
1,112
3,883
5,377
1,496
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Agorastem
Scylla
10
0 / 2 / 2
5,022
1,004
3,843
3,547
769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
5,404
1,081
2,426
8,484
3,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
RainyDevil11
Jing Wei
8
0 / 1 / 1
4,799
960
737
2,826
658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thanatos
aWakeII
Thanatos
9
0 / 4 / 2
4,950
990
2,740
6,386
1,728
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

332

VS

Team 2 Tickets

412

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BIORKSEN
Olorun
11
0 / 0 / 10
5,397
1,079
1,851
1,305
575
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Frankdup14
Susano
11
5 / 0 / 6
6,636
1,327
7,857
2,911
947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Hvlms
Hercules
11
5 / 2 / 4
6,131
1,226
3,703
5,120
2,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 0 / 7
6,172
1,234
2,944
5,912
4,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 0 / 8
5,374
1,075
4,576
2,066
634
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
2
Kills
11
11
Deaths
2
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
1
0.75
L
Scylla
Agorastem
Scylla
0
2
2
0.5
W
Olorun
BIORKSEN
Olorun
0
0
10
5
W
Susano
Frankdup14
Susano
5
0
6
8
W
Hercules
Hvlms
Hercules
5
2
4
3.5
W
1
0
7
4.5
L
1
2
1
0.75
L
Jing Wei
RainyDevil11
Jing Wei
0
1
1
0.5
W
0
0
8
4
L
Thanatos
aWakeII
Thanatos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,629
Damage
20,931
26,620
Taken
17,314
8,413
Mitigated
9,278
1,195
Healing
7,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,883
1,099
0
228
5,377
1,496
0
1,338
4,002
0
14,688
L
Scylla
Agorastem
Scylla
3,843
214
0
0
3,547
769
0
649
2,898
11,183
0
W
Olorun
BIORKSEN
Olorun
1,851
636
999
466
1,305
575
0
391
914
9,822
0
W
Susano
Frankdup14
Susano
7,857
1,296
0
38
2,911
947
0
670
2,241
0
15,786
W
Hercules
Hvlms
Hercules
3,703
643
42
1,332
5,120
2,879
0
1,390
3,453
0
5,860
W
2,944
1,624
940
2,773
5,912
4,243
0
1,392
4,334
0
6,655
L
2,426
78
0
0
8,484
3,762
0
2,319
6,064
0
6,259
L
Jing Wei
RainyDevil11
Jing Wei
737
600
0
0
2,826
658
0
934
1,853
0
5,207
W
4,576
336
150
434
2,066
634
0
0
2,066
18,006
0
L
Thanatos
aWakeII
Thanatos
2,740
531
0
967
6,386
1,728
0
1,187
5,092
0
6,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,736
Gold Earned
29,710
74
Minions Killed
87
3
Camps Cleared
3
422,335
Distance Traveled
497,072
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,561
1,112
40
8
1
90,466
1
L
Scylla
5,022
1,004
12
2
0
91,042
0
W
Olorun
5,397
1,079
13
3
0
101,775
0
W
Susano
6,636
1,327
22
4
2
105,381
1
W
Hercules
6,131
1,226
8
2
1
90,163
0
W
Horus
6,172
1,234
12
2
0
97,045
0
L
Serqet
5,404
1,081
8
2
0
113,334
0
L
Jing Wei
4,799
960
6
1
0
40,866
0
W
Janus
5,374
1,075
32
6
0
102,708
1
L
Thanatos
4,950
990
8
2
2
86,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role