Player Matchup

Gilgamesh
Gilgamesh
Classic_Hi-Rez
Gilgamesh
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,756 Elo+
Party 2
Ravana
Ravana
GetScrewedPC
Ravana
Level 49
God Stats
1W - 0L
1,815 SR
Queue Stats
4W - 2L
1,706 Elo+
Party 2
Jormungandr
Jormungandr
GetSnipeeeeeeeed
Jormungandr
Level 84
God Stats
1W - 0L
1,664 SR
Queue Stats
22W - 15L
1,625 Elo+
Party 2
Artemis
Artemis
YouDontHaveBeads
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,912 Elo+
Party 2
Nox
Nox
Чебурашкa
Nox
Level 109
God Stats
5W - 5L
1,550 SR
Queue Stats
190W - 190L
1,478 Elo+
Solo
Team Averages
Level 66
1,606 SR
1,696 Elo+

VS

Team Averages
Level 93
1,568 SR
1,466 Elo+
Neith
Neith
 
Neith
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Foxicon
Ne Zha
Level 98
God Stats
1W - 2L
1,479 SR
Queue Stats
243W - 208L
1,437 Elo+
Party 3
Scylla
Scylla
Zoleekah
Scylla
Level 122
God Stats
1W - 2L
1,504 SR
Queue Stats
134W - 141L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
saiiika50
Erlang Shen
Level 69
God Stats
1W - 1L
1,694 SR
Queue Stats
187W - 205L
1,480 Elo+
Party 1
Cliodhna
Cliodhna
voidw0w
Cliodhna
Level 82
God Stats
4W - 2L
1,664 SR
Queue Stats
166W - 153L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Classic_Hi-Rez
Gilgamesh
15
5 / 3 / 28
9,935
994
9,890
12,710
9,451
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
16
11 / 2 / 24
10,062
1,006
11,971
10,543
7,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
GetSnipeeeeeeeed
Jormungandr
16
8 / 2 / 27
10,017
1,002
11,913
11,970
14,913
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
11 / 2 / 23
10,679
1,068
16,545
10,564
5,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 3 / 28
9,528
953
10,684
8,172
3,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 8 / 5
8,961
896
7,077
10,036
3,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Foxicon
Ne Zha
15
2 / 10 / 5
8,207
821
7,042
13,275
6,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Zoleekah
Scylla
14
2 / 7 / 5
8,215
822
8,770
11,093
3,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
saiiika50
Erlang Shen
13
1 / 7 / 4
7,620
762
3,729
18,321
17,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cliodhna
voidw0w
Cliodhna
14
3 / 8 / 4
8,156
816
7,464
12,268
4,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
35
40
Kills
12
12
Deaths
40
130
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
8
5
0.81
W
Gilgamesh
Classic_Hi-Rez
Gilgamesh
5
3
28
6.33
L
Ne Zha
Foxicon
Ne Zha
2
10
5
0.45
W
Ravana
11
2
24
11.5
W
Jormungandr
GetSnipeeeeeeeed
Jormungandr
8
2
27
10.75
W
11
2
23
11.25
L
Scylla
Zoleekah
Scylla
2
7
5
0.64
L
Erlang Shen
saiiika50
Erlang Shen
1
7
4
0.43
L
Cliodhna
voidw0w
Cliodhna
3
8
4
0.63
W
5
3
28
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,003
Damage
34,082
53,959
Taken
64,993
40,991
Mitigated
36,020
18,232
Healing
11,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,077
3,296
554
1,136
10,036
3,633
0
3,135
6,602
0
12,042
W
Gilgamesh
Classic_Hi-Rez
Gilgamesh
9,890
1,491
2,557
2,844
12,710
9,451
362
2,201
10,396
2,224
14,068
L
Ne Zha
Foxicon
Ne Zha
7,042
1,879
243
2,251
13,275
6,171
0
6,021
6,929
0
15,079
W
Ravana
11,971
3,574
0
2,394
10,543
7,630
1,376
1,566
8,943
0
19,377
W
Jormungandr
GetSnipeeeeeeeed
Jormungandr
11,913
2,824
526
2,138
11,970
14,913
726
2,919
8,946
22,932
0
W
16,545
8,362
453
4,457
10,564
5,235
2,877
1,660
8,709
0
32,832
L
Scylla
Zoleekah
Scylla
8,770
805
1,050
1,533
11,093
3,955
0
2,751
7,918
18,540
0
L
Erlang Shen
saiiika50
Erlang Shen
3,729
1,791
374
2,452
18,321
17,573
0
6,400
11,438
0
7,705
L
Cliodhna
voidw0w
Cliodhna
7,464
928
533
1,008
12,268
4,688
0
4,451
7,473
0
18,130
W
10,684
1,234
1,597
1,266
8,172
3,762
809
424
7,621
23,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,221
Gold Earned
41,159
118
Minions Killed
80
0
Camps Cleared
0
982,613
Distance Traveled
832,280
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,961
896
12
1
0
154,054
1
W
Gilgamesh
9,935
994
8
1
0
190,514
1
L
Ne Zha
8,207
821
16
2
0
160,062
0
W
Ravana
10,062
1,006
14
1
0
205,350
1
W
Jormungandr
10,017
1,002
30
3
0
182,366
0
W
Artemis
10,679
1,068
40
4
0
184,551
1
L
Scylla
8,215
822
24
2
0
167,358
0
L
Erlang Shen
7,620
762
7
1
0
179,012
2
L
Cliodhna
8,156
816
21
2
0
171,794
1
W
Nox
9,528
953
26
3
0
219,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role