Player Matchup

Neith
Neith
G0DINHO
Neith
Level 107
God Stats
6W - 3L
1,626 SR
Queue Stats
21W - 32L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
Hug0GoTH
Sun Wukong
Level 87
God Stats
19W - 12L
1,621 SR
Queue Stats
128W - 156L
1,485 Elo+
Solo
Scylla
Scylla
Megelos
Scylla
Level 37
God Stats
22W - 37L
1,383 SR
Queue Stats
170W - 218L
1,452 Elo+
Solo
Team Averages
Level 77
1,543 SR
1,442 Elo+

VS

Team Averages
Level 83
1,457 SR
1,346 Elo+
Ullr
Ullr
 
Ullr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Jeejalckmin
Gilgamesh
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 100L
1,184 Elo+
Party 1
Merlin
Merlin
zMATHEUS22z
Merlin
Level 105
God Stats
2W - 4L
1,371 SR
Queue Stats
109W - 209L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
G0DINHO
Neith
13
5 / 0 / 9
8,048
805
4,426
3,196
1,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Hug0GoTH
Sun Wukong
12
5 / 0 / 9
7,626
763
6,132
7,859
8,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Megelos
Scylla
12
4 / 1 / 9
7,655
766
7,355
6,578
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 4 / 0
6,352
635
3,350
6,725
2,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Jeejalckmin
Gilgamesh
8
0 / 6 / 0
5,650
565
1,005
8,126
5,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
9
0 / 4 / 0
5,845
585
7,195
5,760
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
14
Kills
1
1
Deaths
14
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
4
0
0.25
W
Neith
G0DINHO
Neith
5
0
9
9.5
W
Sun Wukong
Hug0GoTH
Sun Wukong
5
0
9
9.5
L
Gilgamesh
Jeejalckmin
Gilgamesh
0
6
0
0
W
Scylla
Megelos
Scylla
4
1
9
8.5
L
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,913
Damage
11,550
17,633
Taken
20,611
11,535
Mitigated
9,880
4,834
Healing
1,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,350
1,326
0
1,068
6,725
2,372
0
2,446
3,926
0
18,025
W
Neith
G0DINHO
Neith
4,426
1,385
0
589
3,196
1,190
703
1,479
1,717
0
19,971
W
Sun Wukong
Hug0GoTH
Sun Wukong
6,132
857
0
1,607
7,859
8,127
359
3,151
4,708
0
18,873
L
Gilgamesh
Jeejalckmin
Gilgamesh
1,005
194
0
5
8,126
5,660
0
2,784
4,899
0
3,597
W
Scylla
Megelos
Scylla
7,355
902
0
2,638
6,578
2,218
571
3,250
3,328
31,343
0
L
Merlin
7,195
783
0
559
5,760
1,848
0
1,821
3,602
23,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,329
Gold Earned
17,847
139
Minions Killed
96
7
Camps Cleared
3
595,816
Distance Traveled
502,197
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,352
635
56
6
0
164,269
4
W
Neith
8,048
805
55
6
2
191,193
3
W
Sun Wukong
7,626
763
19
2
0
214,512
0
L
Gilgamesh
5,650
565
8
1
0
171,522
0
W
Scylla
7,655
766
65
7
5
190,111
2
L
Merlin
5,845
585
32
3
3
166,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role