Player Matchup

Scylla
Scylla
Platinum III
Chaotic-evil-IWF
Scylla
Platinum III
Level 126
God Stats
0W - 2L
1,378 SR
Queue Stats
90W - 84L
1,957 MMR
Party 1
Heimdallr
Heimdallr
Gold IV
Hail_Panda
Heimdallr
Gold IV
Level 58
God Stats
0W - 1L
1,542 SR
Queue Stats
30W - 30L
1,660 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum IV
NeaAndHerCats
Kumbhakarna
Platinum IV
Level 110
God Stats
2W - 2L
1,601 SR
Queue Stats
73W - 69L
1,800 MMR
Solo
Set
Set
Gold II
Papervurner12
Set
Gold II
Level 109
God Stats
0W - 1L
1,511 SR
Queue Stats
31W - 25L
1,804 MMR
Solo
Cerberus
Cerberus
Platinum II
Tebbys
Cerberus
Platinum II
Level 144
God Stats
1W - 2L
1,418 SR
Queue Stats
257W - 254L
1,799 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,490 SR
1,804 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,657 SR
1,804 MMR
Ares
Ares
Platinum IV
Freakonleash593
Ares
Platinum IV
Level 148
God Stats
1W - 3L
1,524 SR
Queue Stats
88W - 81L
1,824 MMR
Party 2
Da Ji
Da Ji
Platinum IV
ITYB x BEBO
Da Ji
Platinum IV
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 75L
1,809 MMR
Solo
Chaac
Chaac
Platinum IV
LAP241
Chaac
Platinum IV
Level 139
God Stats
3W - 1L
1,664 SR
Queue Stats
64W - 59L
1,806 MMR
Party 2
Tiamat
Tiamat
Gold III
Lanky75
Tiamat
Gold III
Level 46
God Stats
4W - 2L
1,707 SR
Queue Stats
14W - 7L
1,788 MMR
Solo
Medusa
Medusa
Gold II
TheRealSwerfy
Medusa
Gold II
Level 68
God Stats
3W - 0L
1,888 SR
Queue Stats
22W - 15L
1,793 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 8
17,042
473
37,313
30,340
13,049
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Hail_Panda
Heimdallr
20
2 / 8 / 10
16,410
456
13,433
26,628
13,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
NeaAndHerCats
Kumbhakarna
20
0 / 2 / 26
16,283
452
8,672
43,092
71,653
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
22 / 11 / 6
20,119
559
37,235
38,049
24,993
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Tebbys
Cerberus
20
4 / 4 / 16
16,201
450
23,061
44,283
55,405
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AchillesCamazotzMorgan Le FayGeb

VS

Bans
ArtioGilgameshMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 12
16,207
450
24,174
40,014
56,846
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
6 / 13 / 11
17,381
483
24,013
33,209
16,773
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
LAP241
Chaac
20
7 / 7 / 13
17,529
487
25,679
42,777
64,836
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Lanky75
Tiamat
20
8 / 8 / 10
18,063
502
39,281
26,696
19,723
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 7 / 7
17,739
493
31,041
29,467
12,927
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
86
39
Kills
33
33
Deaths
40
66
Assists
53
Player
Kills
Deaths
Assists
KDA
L
11
8
8
1.88
W
6
5
12
2.4
L
Heimdallr
Hail_Panda
Heimdallr
2
8
10
0.88
W
6
13
11
0.88
W
Chaac
LAP241
Chaac
7
7
13
1.93
W
Tiamat
Lanky75
Tiamat
8
8
10
1.63
L
Kumbhakarna
NeaAndHerCats
Kumbhakarna
0
2
26
6.5
L
22
11
6
2.27
L
Cerberus
Tebbys
Cerberus
4
4
16
3
W
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,714
Damage
144,188
182,392
Taken
172,163
178,852
Mitigated
171,105
31,402
Healing
40,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
37,313
4,976
0
4,375
30,340
13,049
2,003
12,268
17,664
131,556
0
W
24,174
1,526
0
2,293
40,014
56,846
707
16,934
22,702
61,075
0
L
Heimdallr
Hail_Panda
Heimdallr
13,433
7,496
0
2,901
26,628
13,752
3,394
6,419
20,127
0
143,529
W
24,013
5,707
0
7,878
33,209
16,773
572
13,862
19,187
0
142,864
W
Chaac
LAP241
Chaac
25,679
1,683
840
11,751
42,777
64,836
1,642
18,134
24,107
10,906
99,415
W
Tiamat
Lanky75
Tiamat
39,281
1,357
761
7,467
26,696
19,723
1,345
12,846
13,596
138,200
0
L
Kumbhakarna
NeaAndHerCats
Kumbhakarna
8,672
1,242
0
6,422
43,092
71,653
542
19,359
23,231
25,919
0
L
37,235
20,747
0
10,785
38,049
24,993
1,570
11,071
26,800
0
182,914
L
Cerberus
Tebbys
Cerberus
23,061
980
0
6,919
44,283
55,405
180
17,646
26,365
96,563
0
W
31,041
14,839
0
9,856
29,467
12,927
2,820
7,988
21,457
0
191,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,055
Gold Earned
86,919
748
Minions Killed
760
0
Camps Cleared
0
3,332,617
Distance Traveled
3,264,552
27
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
17,042
473
195
5
0
625,199
3
W
Ares
16,207
450
49
1
0
680,542
7
L
Heimdallr
16,410
456
197
5
0
631,898
2
W
Da Ji
17,381
483
167
5
0
648,462
11
W
Chaac
17,529
487
149
4
0
655,609
3
W
Tiamat
18,063
502
199
6
0
641,336
4
L
Kumbhakarna
16,283
452
34
1
0
748,046
7
L
Set
20,119
559
166
5
0
625,259
5
L
Cerberus
16,201
450
156
4
0
702,215
10
W
Medusa
17,739
493
196
5
0
638,603
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role