Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
 
Nike
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Astartes1411
Fenrir
Level 74
God Stats
28W - 20L
1,553 SR
Queue Stats
92W - 104L
1,417 Elo+
Party 1
Sylvanus
Sylvanus
ImViKung
Sylvanus
Level 79
God Stats
5W - 13L
1,295 SR
Queue Stats
145W - 165L
1,390 Elo+
Party 1
Izanami
Izanami
kot-walczacy
Izanami
Level 85
God Stats
292W - 325L
1,524 SR
Queue Stats
444W - 524L
1,445 Elo+
Solo
Team Averages
Level 79
1,474 SR
1,450 Elo+

VS

Team Averages
Level 111
1,489 SR
1,397 Elo+
Cerberus
Cerberus
Cz_gamer_hk
Cerberus
Level 151
God Stats
0W - 2L
1,241 SR
Queue Stats
561W - 592L
1,473 Elo+
Solo
Hun Batz
Hun Batz
NotHIUGS
Hun Batz
Level 89
God Stats
3W - 4L
1,530 SR
Queue Stats
246W - 275L
1,380 Elo+
Solo
Guan Yu
Guan Yu
ProfessorMilky
Guan Yu
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
99W - 104L
1,392 Elo+
Solo
Poseidon
Poseidon
blue-metal
Poseidon
Level 139
God Stats
9W - 16L
1,509 SR
Queue Stats
346W - 369L
1,355 Elo+
Solo
Hachiman
Hachiman
mamadou59283
Hachiman
Level 106
God Stats
9W - 5L
1,665 SR
Queue Stats
578W - 578L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
5 / 0 / 3
10,853
603
6,275
7,223
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
 
Nike
17
4 / 0 / 2
10,718
595
9,159
11,918
8,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
16
7 / 1 / 4
10,349
575
7,920
10,744
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
ImViKung
Sylvanus
16
3 / 4 / 3
9,950
553
9,247
15,921
8,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
kot-walczacy
Izanami
16
2 / 4 / 5
10,226
568
4,245
10,465
2,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cz_gamer_hk
Cerberus
13
1 / 7 / 2
7,540
419
6,956
18,204
13,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
NotHIUGS
Hun Batz
16
3 / 3 / 3
9,170
509
4,772
13,732
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 0 / 0
4,942
275
0
0
0
Poseidon
blue-metal
Poseidon
13
1 / 5 / 4
7,962
442
6,574
9,186
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
mamadou59283
Hachiman
14
4 / 6 / 2
8,771
487
10,348
12,479
3,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
21
Kills
9
9
Deaths
21
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
3
6.5
W
Nike
 
Nike
4
0
2
5
W
Fenrir
7
1
4
9
L
Cerberus
Cz_gamer_hk
Cerberus
1
7
2
0.29
W
Sylvanus
ImViKung
Sylvanus
3
4
3
1.13
L
Hun Batz
NotHIUGS
Hun Batz
3
3
3
1.5
L
0
0
0
0
L
Poseidon
blue-metal
Poseidon
1
5
4
0.6
W
Izanami
kot-walczacy
Izanami
2
4
5
1.13
L
Hachiman
mamadou59283
Hachiman
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,846
Damage
28,650
56,271
Taken
53,601
27,012
Mitigated
23,486
20,034
Healing
11,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,275
812
0
3,293
7,223
3,402
876
1,486
5,737
59,309
0
W
Nike
 
Nike
9,159
1,788
0
2,876
11,918
8,620
1,265
4,534
7,384
0
61,853
W
Fenrir
7,920
531
0
3,616
10,744
4,055
0
1,298
9,446
0
55,489
L
Cerberus
Cz_gamer_hk
Cerberus
6,956
729
150
3,548
18,204
13,025
0
3,564
13,749
35,434
0
W
Sylvanus
ImViKung
Sylvanus
9,247
3,454
1,445
5,742
15,921
8,324
627
4,670
11,251
59,661
14,313
L
Hun Batz
NotHIUGS
Hun Batz
4,772
430
0
3,654
13,732
4,984
0
3,049
10,563
0
69,978
L
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
blue-metal
Poseidon
6,574
1,060
0
1,171
9,186
2,271
282
3,005
5,837
44,755
0
W
Izanami
kot-walczacy
Izanami
4,245
3,062
0
3,062
10,465
2,611
1,833
1,542
8,923
0
67,367
L
Hachiman
mamadou59283
Hachiman
10,348
4,605
0
2,699
12,479
3,206
448
4,070
8,313
0
55,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,096
Gold Earned
38,385
591
Minions Killed
396
0
Camps Cleared
0
1,689,854
Distance Traveled
1,346,978
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,853
603
127
7
0
372,233
0
W
Nike
10,718
595
132
7
0
348,409
3
W
Fenrir
10,349
575
85
5
0
396,622
0
L
Cerberus
7,540
419
86
5
0
320,043
0
W
Sylvanus
9,950
553
102
6
0
272,941
4
L
Hun Batz
9,170
509
123
7
0
389,725
3
L
Guan Yu
4,942
275
0
0
0
0
0
L
Poseidon
7,962
442
89
5
0
322,892
8
W
Izanami
10,226
568
145
8
0
299,649
3
L
Hachiman
8,771
487
98
5
0
314,318
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role