Player Matchup

Danzaburou
Danzaburou
Azukhal
Danzaburou
Level 60
God Stats
6W - 10L
1,413 SR
Queue Stats
41W - 50L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
Malahak
Gilgamesh
Level 56
God Stats
1W - 0L
1,536 SR
Queue Stats
3W - 2L
1,224 Elo+
Solo
Ra
Ra
Midhun
Ra
Level 142
God Stats
7W - 5L
1,656 SR
Queue Stats
240W - 285L
1,506 Elo+
Solo
Team Averages
Level 86
1,535 SR
1,389 Elo+

VS

Team Averages
Level 81
1,636 SR
1,446 Elo+
Zeus
Zeus
BakaByka
Zeus
Level 56
God Stats
1W - 1L
1,819 SR
Queue Stats
5W - 7L
1,440 Elo+
Solo
Chaac
Chaac
CFaCyS
Chaac
Level 109
God Stats
9W - 9L
1,504 SR
Queue Stats
345W - 299L
1,486 Elo+
Party 1
Ymir
Ymir
Heжная
Ymir
Level 77
God Stats
2W - 1L
1,584 SR
Queue Stats
37W - 60L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Azukhal
Danzaburou
13
6 / 0 / 9
8,443
844
9,428
6,013
2,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Malahak
Gilgamesh
12
4 / 1 / 11
8,024
802
13,583
10,750
6,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
13
5 / 0 / 9
8,087
809
8,741
5,481
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
1 / 6 / 0
6,327
633
6,598
7,801
2,072
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
CFaCyS
Chaac
10
0 / 5 / 1
6,234
623
9,427
14,742
9,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 4 / 1
6,808
681
3,263
15,086
10,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
15
Kills
1
1
Deaths
15
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Azukhal
Danzaburou
6
0
9
10.5
L
Zeus
1
6
0
0.17
L
Chaac
CFaCyS
Chaac
0
5
1
0.1
L
0
4
1
0.13
W
Gilgamesh
Malahak
Gilgamesh
4
1
11
9.5
W
Ra
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,752
Damage
19,288
22,244
Taken
37,629
10,770
Mitigated
21,798
8,863
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Azukhal
Danzaburou
9,428
3,501
0
1,295
6,013
2,075
731
2,337
3,418
0
24,160
L
Zeus
6,598
983
1,172
1,260
7,801
2,072
0
2,895
4,503
18,659
0
L
Chaac
CFaCyS
Chaac
9,427
615
1,078
5,031
14,742
9,674
0
2,844
11,581
396
27,191
L
3,263
200
0
1,791
15,086
10,052
0
2,415
11,944
13,122
0
W
Gilgamesh
Malahak
Gilgamesh
13,583
4,787
420
1,915
10,750
6,660
77
5,544
4,798
0
23,171
W
Ra
8,741
443
2,679
2,554
5,481
2,035
178
2,457
2,918
33,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,554
Gold Earned
19,369
127
Minions Killed
117
5
Camps Cleared
4
637,528
Distance Traveled
571,990
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,443
844
33
3
1
202,973
4
L
Zeus
6,327
633
39
4
1
168,041
3
L
Chaac
6,234
623
47
5
0
204,754
5
L
Ymir
6,808
681
31
3
3
199,195
3
W
Gilgamesh
8,024
802
22
2
2
200,489
3
W
Ra
8,087
809
72
7
2
234,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role