Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Rasancr
Chaac
Level 67
God Stats
4W - 2L
1,698 SR
Queue Stats
14W - 9L
1,544 Elo+
Solo
Artemis
Artemis
YoloSwagNoob
Artemis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 48L
1,488 Elo+
Solo
Agni
Agni
anmitachi
Agni
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 73L
1,384 Elo+
Solo
Team Averages
Level 75
1,540 SR
1,483 Elo+

VS

Team Averages
Level 69
1,371 SR
1,408 Elo+
Danzaburou
Danzaburou
GoreCore666
Danzaburou
Level 38
God Stats
72W - 76L
1,466 SR
Queue Stats
105W - 116L
1,403 Elo+
Solo
Bakasura
Bakasura
Mattveeii
Bakasura
Level 28
God Stats
3W - 1L
1,256 SR
Queue Stats
21W - 22L
1,467 Elo+
Party 1
Sylvanus
Sylvanus
SoulBlighter02
Sylvanus
Level 96
God Stats
2W - 3L
1,473 SR
Queue Stats
165W - 191L
1,355 Elo+
Solo
Vamana
Vamana
maxsimit
Vamana
Level 124
God Stats
2W - 0L
1,337 SR
Queue Stats
91W - 90L
1,471 Elo+
Party 1
Janus
Janus
skillerdeva
Janus
Level 60
God Stats
2W - 2L
1,325 SR
Queue Stats
151W - 170L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 2 / 1
4,908
614
2,708
5,150
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
 
Fenrir
5
0 / 3 / 0
3,784
473
2,143
5,776
1,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chaac
Rasancr
Chaac
1
0 / 1 / 0
3,046
381
0
588
136
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
YoloSwagNoob
Artemis
6
0 / 3 / 0
3,888
486
3,011
5,543
782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Agni
9
2 / 1 / 0
5,324
666
3,299
2,988
783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoreCore666
Danzaburou
8
3 / 0 / 3
5,033
629
4,835
3,139
554
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Mattveeii
Bakasura
8
1 / 1 / 0
4,785
598
1,483
4,830
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
8
2 / 0 / 4
5,203
650
2,045
5,183
1,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vamana
maxsimit
Vamana
10
4 / 0 / 0
5,717
715
3,651
4,507
1,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 0
5,020
628
654
3,535
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
10
10
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
2
1
0.75
L
Fenrir
 
Fenrir
0
3
0
0
W
Danzaburou
GoreCore666
Danzaburou
3
0
3
4.5
W
Bakasura
Mattveeii
Bakasura
1
1
0
1
L
Chaac
Rasancr
Chaac
0
1
0
0
W
Sylvanus
2
0
4
4
L
Artemis
YoloSwagNoob
Artemis
0
3
0
0
L
Agni
2
1
0
2
W
Vamana
maxsimit
Vamana
4
0
0
4
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,161
Damage
12,668
20,045
Taken
21,194
5,454
Mitigated
6,497
7,213
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,708
1,187
0
3,949
5,150
2,052
0
0
4,888
0
23,462
L
Fenrir
 
Fenrir
2,143
333
0
1,654
5,776
1,701
0
700
5,021
0
10,419
W
Danzaburou
GoreCore666
Danzaburou
4,835
1,830
0
878
3,139
554
300
0
3,139
0
21,377
W
Bakasura
Mattveeii
Bakasura
1,483
1,305
0
2,232
4,830
1,328
189
1,522
3,204
0
14,704
L
Chaac
Rasancr
Chaac
0
0
0
0
588
136
0
0
551
0
0
W
Sylvanus
2,045
993
1,289
2,277
5,183
1,793
64
510
4,661
11,786
0
L
Artemis
YoloSwagNoob
Artemis
3,011
1,890
0
1,110
5,543
782
0
1,345
4,155
0
16,169
L
Agni
3,299
235
0
500
2,988
783
0
568
2,221
29,028
0
W
Vamana
maxsimit
Vamana
3,651
1,207
0
2,301
4,507
1,985
336
0
4,507
0
23,702
W
654
115
0
500
3,535
837
0
1,112
2,323
25,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,950
Gold Earned
25,758
169
Minions Killed
228
0
Camps Cleared
0
609,191
Distance Traveled
762,530
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,908
614
49
6
0
143,140
0
L
Fenrir
3,784
473
21
3
0
135,071
1
W
Danzaburou
5,033
629
40
5
0
157,009
3
W
Bakasura
4,785
598
50
6
0
144,493
0
L
Chaac
3,046
381
0
0
0
11,654
0
W
Sylvanus
5,203
650
24
3
0
141,739
3
L
Artemis
3,888
486
31
4
0
143,558
3
L
Agni
5,324
666
68
9
0
175,768
2
W
Vamana
5,717
715
51
6
0
163,570
2
W
Janus
5,020
628
63
8
0
155,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role