Player Matchup

Bacchus
Bacchus
MurphyMiddleton
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 2
Ra
Ra
SweetBabyJeebus
Ra
Level 102
God Stats
1W - 4L
1,203 SR
Queue Stats
2W - 7L
1,248 Elo+
Party 2
Danzaburou
Danzaburou
cosmicgoatgod
Danzaburou
Level 7
God Stats
0W - 4L
1,147 SR
Queue Stats
0W - 4L
1,141 Elo+
Party 2
Cupid
Cupid
iCONBrucelee
Cupid
Level 25
God Stats
2W - 5L
1,170 SR
Queue Stats
2W - 7L
1,248 Elo+
Party 2
Erlang Shen
Erlang Shen
irati0n
Erlang Shen
Level 45
God Stats
1W - 2L
1,315 SR
Queue Stats
110W - 62L
1,637 Elo+
Solo
Team Averages
Level 42
1,267 SR
1,397 Elo+

VS

Team Averages
Level 103
1,573 SR
1,523 Elo+
Zeus
Zeus
Awesome235
Zeus
Level 61
God Stats
6W - 4L
1,174 SR
Queue Stats
87W - 71L
1,527 Elo+
Solo
Merlin
Merlin
Elarcher
Merlin
Level 133
God Stats
32W - 19L
1,591 SR
Queue Stats
1,163W - 1,205L
1,479 Elo+
Solo
Amaterasu
Amaterasu
ExistentialDread
Amaterasu
Level 47
God Stats
2W - 2L
1,571 SR
Queue Stats
25W - 17L
1,532 Elo+
Solo
Ymir
Ymir
Zacklemore
Ymir
Level 148
God Stats
2W - 0L
1,604 SR
Queue Stats
15W - 16L
1,510 Elo+
Party 1
Artemis
Artemis
awsomesprinkles
Artemis
Level 128
God Stats
3W - 0L
1,928 SR
Queue Stats
58W - 58L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 4
8,607
861
2,250
16,274
18,108
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 10 / 3
10,096
1,010
8,014
13,469
4,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
cosmicgoatgod
Danzaburou
15
0 / 7 / 6
9,298
930
11,241
16,724
5,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 2
9,385
939
6,524
15,475
4,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
irati0n
Erlang Shen
15
3 / 5 / 4
10,542
1,054
12,998
25,848
23,119
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

63

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 16
11,838
1,184
22,575
5,077
1,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Elarcher
Merlin
18
5 / 1 / 17
10,690
1,069
10,043
4,005
1,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
18
4 / 1 / 20
11,513
1,151
14,994
16,775
12,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 2 / 21
12,074
1,207
12,761
13,118
15,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
12 / 2 / 13
12,250
1,225
23,715
9,807
3,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
122
8
Kills
35
35
Deaths
8
19
Assists
87
Player
Kills
Deaths
Assists
KDA
W
9
2
16
8.5
W
Merlin
Elarcher
Merlin
5
1
17
13.5
W
Amaterasu
4
1
20
14
L
0
7
4
0.29
L
3
10
3
0.45
W
5
2
21
7.75
W
12
2
13
9.25
L
Danzaburou
cosmicgoatgod
Danzaburou
0
7
6
0.43
L
2
6
2
0.5
L
Erlang Shen
irati0n
Erlang Shen
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,027
Damage
84,088
87,790
Taken
48,782
55,955
Mitigated
34,597
7,522
Healing
17,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,575
3,350
0
556
5,077
1,598
0
1,131
3,946
44,786
0
W
Merlin
Elarcher
Merlin
10,043
221
0
1,008
4,005
1,472
0
745
3,260
25,722
0
W
Amaterasu
14,994
8,297
0
10,389
16,775
12,108
0
3,068
13,707
0
34,295
L
2,250
269
0
0
16,274
18,108
0
10,403
5,871
7,607
0
L
8,014
427
726
214
13,469
4,349
0
7,119
6,350
38,773
0
W
12,761
1,245
0
1,496
13,118
15,566
0
4,079
9,039
30,325
0
W
23,715
14,967
0
3,644
9,807
3,853
0
1,673
8,134
0
40,476
L
Danzaburou
cosmicgoatgod
Danzaburou
11,241
5,834
0
1,808
16,724
5,467
0
7,451
9,273
0
43,002
L
6,524
4,116
269
237
15,475
4,912
0
8,837
6,638
0
19,177
L
Erlang Shen
irati0n
Erlang Shen
12,998
6,597
859
3,409
25,848
23,119
0
11,569
14,279
432
21,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,928
Gold Earned
58,365
194
Minions Killed
209
4
Camps Cleared
10
946,398
Distance Traveled
1,032,396
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,838
1,184
51
5
4
199,438
0
W
Merlin
10,690
1,069
24
2
2
177,993
1
W
Amaterasu
11,513
1,151
36
4
4
263,346
3
L
Bacchus
8,607
861
18
2
0
185,931
1
L
Ra
10,096
1,010
71
7
0
193,652
1
W
Ymir
12,074
1,207
53
5
0
215,666
0
W
Artemis
12,250
1,225
45
5
0
175,953
0
L
Danzaburou
9,298
930
71
7
2
174,125
0
L
Cupid
9,385
939
18
2
0
181,681
0
L
Erlang Shen
10,542
1,054
16
2
2
211,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role