Player Matchup

Cerberus
Cerberus
Cosmic Erosion
Cerberus
Level 95
God Stats
12W - 10L
1,549 SR
Queue Stats
115W - 158L
1,294 Elo+
Party 1
Janus
Janus
KaptainXplo
Janus
Level 41
God Stats
11W - 8L
1,583 SR
Queue Stats
100W - 118L
1,356 Elo+
Party 1
Skadi
Skadi
Leviathan LX
Skadi
Level 59
God Stats
10W - 10L
1,484 SR
Queue Stats
52W - 79L
1,288 Elo+
Party 1
Loki
Loki
Sasquatch7753
Loki
Level 33
God Stats
13W - 17L
1,615 SR
Queue Stats
22W - 34L
1,343 Elo+
Solo
Tyr
Tyr
XxThanatosXx753
Tyr
Level 107
God Stats
2W - 6L
1,316 SR
Queue Stats
169W - 192L
1,336 Elo+
Party 1
Team Averages
Level 67
1,509 SR
1,324 Elo+

VS

Team Averages
Level 60
1,466 SR
1,434 Elo+
Gilgamesh
Gilgamesh
Bappless
Gilgamesh
Level 29
God Stats
11W - 4L
1,680 SR
Queue Stats
62W - 80L
1,462 Elo+
Party 2
Cernunnos
Cernunnos
EveyNemesis
Cernunnos
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 99L
1,328 Elo+
Solo
Olorun
Olorun
Happydevil89
Olorun
Level 88
God Stats
3W - 4L
1,176 SR
Queue Stats
242W - 293L
1,450 Elo+
Solo
Athena
Athena
ItsAllFluffy
Athena
Level 44
God Stats
14W - 11L
1,549 SR
Queue Stats
128W - 129L
1,494 Elo+
Party 2
Sun Wukong
Sun Wukong
aaroon5
Sun Wukong
Level 99
God Stats
7W - 9L
1,423 SR
Queue Stats
491W - 554L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 5 / 3
8,158
453
5,992
15,066
14,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 8 / 1
8,199
456
4,016
10,764
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 7 / 4
8,106
450
10,231
13,327
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 8 / 2
7,296
405
4,503
13,010
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 3 / 0
8,362
465
3,128
14,702
9,097
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bappless
Gilgamesh
14
10 / 1 / 6
9,816
545
12,110
8,297
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
EveyNemesis
Cernunnos
14
3 / 6 / 6
8,991
500
7,882
9,996
2,742
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
17
6 / 0 / 7
10,607
589
9,019
5,734
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
13
5 / 2 / 12
9,547
530
8,038
18,063
15,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
aaroon5
Sun Wukong
16
7 / 0 / 3
10,055
559
9,230
9,299
7,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
9
Kills
31
31
Deaths
9
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bappless
Gilgamesh
10
1
6
13
L
Cerberus
2
5
3
0.7
W
Cernunnos
EveyNemesis
Cernunnos
3
6
6
1
W
Olorun
6
0
7
9.5
W
Athena
5
2
12
5.5
L
2
8
1
0.31
L
3
7
4
0.71
L
1
8
2
0.25
L
1
3
0
0.33
W
Sun Wukong
aaroon5
Sun Wukong
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,870
Damage
46,279
66,869
Taken
51,389
34,086
Mitigated
31,566
11,996
Healing
16,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bappless
Gilgamesh
12,110
3,008
0
2,971
8,297
3,309
303
2,307
5,954
0
49,973
L
Cerberus
5,992
717
373
3,502
15,066
14,675
71
3,544
11,360
38,493
0
W
Cernunnos
EveyNemesis
Cernunnos
7,882
4,002
0
937
9,996
2,742
0
664
9,332
0
50,741
W
Olorun
9,019
4,972
0
3,669
5,734
2,459
814
1,555
4,077
65,274
7,597
W
Athena
8,038
3,161
712
3,955
18,063
15,808
55
3,899
14,058
32,026
0
L
4,016
99
38
771
10,764
2,798
0
3,233
7,489
40,560
0
L
10,231
5,414
147
2,451
13,327
3,878
212
3,272
9,970
0
50,210
L
4,503
1,012
0
2,384
13,010
3,638
151
2,549
10,246
0
34,813
L
3,128
333
345
1,985
14,702
9,097
1,531
3,479
10,611
0
42,082
W
Sun Wukong
aaroon5
Sun Wukong
9,230
1,210
0
3,846
9,299
7,248
180
1,378
7,889
0
59,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,121
Gold Earned
49,016
375
Minions Killed
441
0
Camps Cleared
0
1,622,776
Distance Traveled
1,875,882
8
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,816
545
67
4
0
414,507
7
L
Cerberus
8,158
453
55
3
0
306,272
3
W
Cernunnos
8,991
500
81
5
0
318,750
5
W
Olorun
10,607
589
138
8
0
354,544
5
W
Athena
9,547
530
34
2
0
400,554
8
L
Janus
8,199
456
98
5
0
299,883
0
L
Skadi
8,106
450
74
4
0
317,283
1
L
Loki
7,296
405
57
3
0
324,096
0
L
Tyr
8,362
465
91
5
0
375,242
4
W
Sun Wukong
10,055
559
121
7
0
387,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role