Player Matchup

Achilles
Achilles
Holyshindragoon
Achilles
Level 29
God Stats
6W - 3L
1,661 SR
Queue Stats
88W - 85L
1,514 Elo+
Party 3
Ravana
Ravana
MikeGBro
Ravana
Level 61
God Stats
3W - 1L
1,882 SR
Queue Stats
6W - 10L
1,411 Elo+
Party 2
Janus
Janus
ThATONETOON
Janus
Level 141
God Stats
0W - 2L
1,363 SR
Queue Stats
20W - 28L
1,486 Elo+
Party 3
Neith
Neith
Whatarethis
Neith
Level 84
God Stats
1W - 1L
1,713 SR
Queue Stats
17W - 18L
1,411 Elo+
Party 2
Yemoja
Yemoja
shimmeries
Yemoja
Level 14
God Stats
0W - 4L
1,238 SR
Queue Stats
0W - 5L
1,006 Elo+
Party 2
Team Averages
Level 66
1,571 SR
1,366 Elo+

VS

Team Averages
Level 68
1,569 SR
1,428 Elo+
Zhong Kui
Zhong Kui
ELISREVENGE
Zhong Kui
Level 121
God Stats
5W - 3L
1,609 SR
Queue Stats
103W - 112L
1,479 Elo+
Party 1
Ares
Ares
Hogrell
Ares
Level 23
God Stats
3W - 4L
1,534 SR
Queue Stats
15W - 21L
1,436 Elo+
Party 1
Bastet
Bastet
Mythrat
Bastet
Level 69
God Stats
5W - 1L
1,629 SR
Queue Stats
45W - 45L
1,504 Elo+
Party 1
Amaterasu
Amaterasu
lostdoughnut12
Amaterasu
Level 86
God Stats
21W - 12L
1,558 SR
Queue Stats
283W - 317L
1,363 Elo+
Solo
Cupid
Cupid
splendidant3402
Cupid
Level 42
God Stats
5W - 6L
1,517 SR
Queue Stats
8W - 14L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
4 / 7 / 5
12,415
478
12,484
26,770
31,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
MikeGBro
Ravana
17
2 / 8 / 4
11,151
429
10,749
21,751
10,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
3 / 1 / 4
12,524
482
21,084
10,904
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 6 / 4
10,951
421
17,328
18,770
6,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
shimmeries
Yemoja
15
1 / 4 / 3
10,006
385
8,612
17,382
18,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ELISREVENGE
Zhong Kui
20
5 / 2 / 10
13,311
512
17,739
18,579
13,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Hogrell
Ares
16
1 / 3 / 10
11,517
443
7,800
19,288
25,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Mythrat
Bastet
20
10 / 2 / 8
14,143
544
22,000
25,335
10,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
lostdoughnut12
Amaterasu
20
4 / 4 / 6
13,133
505
13,295
30,456
31,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 2 / 7
12,733
490
16,339
15,509
5,747
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
13
Kills
26
26
Deaths
13
20
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ELISREVENGE
Zhong Kui
5
2
10
5
W
Ares
Hogrell
Ares
1
3
10
2
L
Achilles
4
7
5
0.93
L
Ravana
MikeGBro
Ravana
2
8
4
0.5
W
Bastet
Mythrat
Bastet
10
2
8
7
L
3
1
4
5
L
3
6
4
0.83
W
Amaterasu
lostdoughnut12
Amaterasu
4
4
6
1.75
L
Yemoja
shimmeries
Yemoja
1
4
3
0.63
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,257
Damage
77,173
95,577
Taken
109,167
71,019
Mitigated
86,546
17,721
Healing
53,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ELISREVENGE
Zhong Kui
17,739
1,490
1,892
10,334
18,579
13,599
3,755
6,512
11,823
96,280
0
W
Ares
Hogrell
Ares
7,800
232
328
3,194
19,288
25,056
592
7,084
11,960
33,964
0
L
Achilles
12,484
4,087
0
3,924
26,770
31,295
478
8,207
17,415
4,922
54,082
L
Ravana
MikeGBro
Ravana
10,749
3,574
0
4,352
21,751
10,753
256
3,745
17,641
0
80,666
W
Bastet
Mythrat
Bastet
22,000
5,326
0
16,418
25,335
10,780
1,224
8,581
16,464
0
117,585
L
21,084
571
679
2,304
10,904
3,577
0
1,909
8,729
101,749
0
L
17,328
8,461
0
3,212
18,770
6,663
53
4,956
13,559
0
79,809
W
Amaterasu
lostdoughnut12
Amaterasu
13,295
2,913
0
14,207
30,456
31,364
2,978
6,767
23,414
19,431
66,112
L
Yemoja
shimmeries
Yemoja
8,612
1,243
2,415
835
17,382
18,731
0
8,070
8,780
38,958
0
W
16,339
7,314
166
6,726
15,509
5,747
1,896
5,843
9,552
0
94,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,047
Gold Earned
64,837
604
Minions Killed
629
0
Camps Cleared
0
2,266,730
Distance Traveled
2,503,470
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,311
512
173
7
0
494,919
6
W
Ares
11,517
443
35
1
0
461,835
3
L
Achilles
12,415
478
112
4
0
440,617
1
L
Ravana
11,151
429
128
5
0
438,941
6
W
Bastet
14,143
544
127
5
0
580,938
5
L
Janus
12,524
482
183
7
0
523,378
8
L
Neith
10,951
421
121
5
0
431,366
4
W
Amaterasu
13,133
505
150
6
0
474,896
2
L
Yemoja
10,006
385
60
2
0
432,428
0
W
Cupid
12,733
490
144
6
0
490,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role