Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Bxrti
Vamana
Level 158
God Stats
18W - 19L
1,575 SR
Queue Stats
102W - 92L
1,609 Elo+
Party 2
Cernunnos
Cernunnos
ImBottomElo
Cernunnos
Level 127
God Stats
2W - 0L
1,680 SR
Queue Stats
85W - 57L
1,630 Elo+
Party 2
Horus
Horus
KrippledElephan
Horus
Level 122
God Stats
2W - 1L
1,434 SR
Queue Stats
490W - 432L
1,607 Elo+
Solo
Sol
Sol
Vipper109
Sol
Level 123
God Stats
5W - 2L
1,610 SR
Queue Stats
328W - 319L
1,570 Elo+
Solo
Team Averages
Level 130
1,560 SR
1,583 Elo+

VS

Team Averages
Level 139
1,532 SR
1,535 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
ImSoSnorlax
Bakasura
Level 160
God Stats
16W - 11L
1,693 SR
Queue Stats
166W - 153L
1,605 Elo+
Party 1
Cabrakan
Cabrakan
MVanHalen21
Cabrakan
Level 127
God Stats
1W - 1L
1,723 SR
Queue Stats
345W - 322L
1,568 Elo+
Solo
Cliodhna
Cliodhna
UKF Tutorial
Cliodhna
Level 146
God Stats
0W - 2L
1,243 SR
Queue Stats
36W - 49L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 0 / 0
3,888
648
1,958
3,637
1,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Bxrti
Vamana
6
0 / 0 / 2
3,756
626
522
2,888
837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
ImBottomElo
Cernunnos
8
1 / 0 / 1
4,243
707
1,424
1,806
451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 1 / 1
3,783
631
754
4,187
1,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 1
3,957
660
3,359
2,840
659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
1 / 1 / 0
3,936
656
3,106
2,918
802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ra
 
Ra
3
0 / 0 / 0
2,979
497
0
984
156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
ImSoSnorlax
Bakasura
8
0 / 0 / 0
4,476
746
2,286
4,216
1,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cabrakan
MVanHalen21
Cabrakan
5
0 / 1 / 1
3,806
634
567
3,778
1,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
UKF Tutorial
Cliodhna
7
0 / 1 / 0
3,767
628
951
2,897
614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
1
1
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
0
0
L
Heimdallr
 
Heimdallr
1
1
0
1
L
Ra
 
Ra
0
0
0
0
W
Vamana
Bxrti
Vamana
0
0
2
1
W
Cernunnos
ImBottomElo
Cernunnos
1
0
1
1.5
L
Bakasura
ImSoSnorlax
Bakasura
0
0
0
0
W
1
1
1
1.5
L
Cabrakan
MVanHalen21
Cabrakan
0
1
1
0.5
L
Cliodhna
UKF Tutorial
Cliodhna
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,017
Damage
6,910
15,358
Taken
14,793
4,707
Mitigated
4,858
8,878
Healing
5,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,958
418
0
1,358
3,637
1,317
0
0
3,095
20,754
0
L
Heimdallr
 
Heimdallr
3,106
1,617
0
1,173
2,918
802
0
1,002
1,916
0
20,927
L
Ra
 
Ra
0
0
48
602
984
156
0
0
984
4,564
0
W
Vamana
Bxrti
Vamana
522
100
0
2,085
2,888
837
0
0
2,888
0
15,968
W
Cernunnos
ImBottomElo
Cernunnos
1,424
865
0
1,310
1,806
451
0
0
1,806
0
20,507
L
Bakasura
ImSoSnorlax
Bakasura
2,286
1,340
0
1,761
4,216
1,406
0
1,650
2,258
0
19,529
W
754
501
498
2,120
4,187
1,443
0
497
3,690
0
7,380
L
Cabrakan
MVanHalen21
Cabrakan
567
217
78
1,504
3,778
1,880
0
1,737
2,041
7,248
0
L
Cliodhna
UKF Tutorial
Cliodhna
951
61
0
500
2,897
614
0
0
2,897
0
17,736
W
3,359
1,952
183
1,324
2,840
659
0
70
2,770
18,628
3,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,627
Gold Earned
18,964
190
Minions Killed
176
0
Camps Cleared
0
578,862
Distance Traveled
529,627
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,888
648
40
7
0
123,649
3
L
Heimdallr
3,936
656
37
6
0
110,565
3
L
Ra
2,979
497
6
1
0
31,744
0
W
Vamana
3,756
626
43
7
0
130,399
2
W
Cernunnos
4,243
707
46
8
0
114,382
2
L
Bakasura
4,476
746
68
11
0
138,868
2
W
Horus
3,783
631
12
2
0
109,823
2
L
Cabrakan
3,806
634
13
2
0
118,385
1
L
Cliodhna
3,767
628
52
9
0
130,065
0
W
Sol
3,957
660
49
8
0
100,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role