Player Matchup

Kuzenbo
Kuzenbo
CHILLZ17
Kuzenbo
Level 52
God Stats
9W - 3L
1,781 SR
Queue Stats
18W - 17L
1,440 Elo+
Party 1
Merlin
Merlin
Davitto
Merlin
Level 106
God Stats
17W - 20L
1,449 SR
Queue Stats
380W - 495L
1,344 Elo+
Solo
Gilgamesh
Gilgamesh
Demistaxxz
Gilgamesh
Level 63
God Stats
1W - 0L
1,253 SR
Queue Stats
41W - 74L
1,174 Elo+
Party 2
Ne Zha
Ne Zha
mexurmom
Ne Zha
Level 16
God Stats
2W - 1L
1,269 SR
Queue Stats
5W - 12L
1,144 Elo+
Party 2
Kukulkan
Kukulkan
yasuoowo
Kukulkan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,452 Elo+
Party 1
Team Averages
Level 57
1,450 SR
1,311 Elo+

VS

Team Averages
Level 41
1,444 SR
1,256 Elo+
Izanami
Izanami
Bobisugly
Izanami
Level 45
God Stats
22W - 16L
1,581 SR
Queue Stats
45W - 44L
1,462 Elo+
Solo
Artio
Artio
Eqkaz
Artio
Level 61
God Stats
1W - 4L
1,460 SR
Queue Stats
127W - 255L
1,245 Elo+
Party 3
Bellona
Bellona
JURUSOTISE
Bellona
Level 11
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 24L
1,016 Elo+
Party 3
Anhur
Anhur
KyngJD
Anhur
Level 37
God Stats
6W - 5L
1,500 SR
Queue Stats
64W - 74L
1,301 Elo+
Solo
Ao Kuang
Ao Kuang
Meliodas_22_
Ao Kuang
Level 50
God Stats
1W - 5L
1,179 SR
Queue Stats
67W - 153L
1,256 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CHILLZ17
Kuzenbo
12
3 / 0 / 3
7,525
538
2,745
5,632
3,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Davitto
Merlin
14
1 / 3 / 4
8,132
581
5,522
5,538
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Demistaxxz
Gilgamesh
13
11 / 1 / 2
8,659
619
9,688
7,904
3,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
mexurmom
Ne Zha
14
5 / 3 / 8
8,423
602
6,469
9,689
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
yasuoowo
Kukulkan
12
2 / 1 / 3
6,903
493
4,398
4,602
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bobisugly
Izanami
12
0 / 1 / 4
7,200
514
4,347
7,658
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Eqkaz
Artio
9
1 / 3 / 2
6,130
438
1,047
7,255
5,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
JURUSOTISE
Bellona
9
0 / 8 / 2
5,710
408
2,348
8,449
4,777
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
KyngJD
Anhur
11
6 / 6 / 0
6,961
497
3,605
9,460
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
Meliodas_22_
Ao Kuang
11
1 / 4 / 1
6,484
463
4,164
10,055
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
22
Kills
8
8
Deaths
22
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bobisugly
Izanami
0
1
4
2
W
Kuzenbo
CHILLZ17
Kuzenbo
3
0
3
4.5
W
Merlin
Davitto
Merlin
1
3
4
1
W
Gilgamesh
Demistaxxz
Gilgamesh
11
1
2
12
L
Artio
Eqkaz
Artio
1
3
2
0.67
L
Bellona
JURUSOTISE
Bellona
0
8
2
0.13
L
Anhur
KyngJD
Anhur
6
6
0
1
L
Ao Kuang
Meliodas_22_
Ao Kuang
1
4
1
0.38
W
Ne Zha
mexurmom
Ne Zha
5
3
8
3
W
Kukulkan
yasuoowo
Kukulkan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,822
Damage
15,511
33,365
Taken
42,877
13,600
Mitigated
18,720
10,376
Healing
10,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bobisugly
Izanami
4,347
2,090
0
3,407
7,658
2,285
601
3,067
4,467
0
50,822
W
Kuzenbo
CHILLZ17
Kuzenbo
2,745
1,159
0
2,463
5,632
3,812
312
255
5,377
21,586
0
W
Merlin
Davitto
Merlin
5,522
273
0
1,112
5,538
1,608
445
1,712
3,826
46,079
0
W
Gilgamesh
Demistaxxz
Gilgamesh
9,688
2,528
78
2,603
7,904
3,472
1,643
972
6,932
0
33,856
L
Artio
Eqkaz
Artio
1,047
241
164
1,756
7,255
5,557
0
4,105
3,094
9,779
0
L
Bellona
JURUSOTISE
Bellona
2,348
797
0
0
8,449
4,777
192
0
8,139
0
18,823
L
Anhur
KyngJD
Anhur
3,605
1,412
0
2,244
9,460
2,628
0
1,479
7,771
0
24,087
L
Ao Kuang
Meliodas_22_
Ao Kuang
4,164
991
0
3,275
10,055
3,473
0
3,380
6,189
26,857
0
W
Ne Zha
mexurmom
Ne Zha
6,469
2,281
0
3,625
9,689
3,343
745
2,033
7,656
0
50,795
W
Kukulkan
yasuoowo
Kukulkan
4,398
704
0
495
4,602
1,365
514
392
4,210
38,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,642
Gold Earned
32,485
357
Minions Killed
272
0
Camps Cleared
0
1,377,366
Distance Traveled
1,170,878
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,200
514
112
8
0
251,439
4
W
Kuzenbo
7,525
538
32
2
0
269,642
5
W
Merlin
8,132
581
99
7
0
260,011
2
W
Gilgamesh
8,659
619
56
4
0
293,218
2
L
Artio
6,130
438
14
1
0
230,117
1
L
Bellona
5,710
408
41
3
0
214,894
0
L
Anhur
6,961
497
52
4
0
216,572
0
L
Ao Kuang
6,484
463
53
4
0
257,856
0
W
Ne Zha
8,423
602
99
7
0
292,418
0
W
Kukulkan
6,903
493
71
5
0
262,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role