Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ImortalXian
Ah Muzen Cab
Level 127
God Stats
8W - 7L
1,627 SR
Queue Stats
291W - 285L
1,468 Elo+
Solo
Da Ji
Da Ji
My K9 Glock
Da Ji
Level 136
God Stats
1W - 3L
1,340 SR
Queue Stats
225W - 235L
1,471 Elo+
Solo
Rama
Rama
Weisheit
Rama
Level 156
God Stats
9W - 9L
1,541 SR
Queue Stats
575W - 593L
1,452 Elo+
Solo
Ullr
Ullr
YoungGunn30
Ullr
Level 148
God Stats
0W - 1L
1,198 SR
Queue Stats
144W - 147L
1,458 Elo+
Solo
Nox
Nox
memorygirl
Nox
Level 66
God Stats
2W - 2L
1,630 SR
Queue Stats
201W - 212L
1,516 Elo+
Solo
Team Averages
Level 127
1,467 SR
1,473 Elo+

VS

Team Averages
Level 113
1,601 SR
1,437 Elo+
Baba Yaga
Baba Yaga
DeAtH_MaKeR_1887
Baba Yaga
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 67L
1,408 Elo+
Party 2
Nu Wa
Nu Wa
FratyDaddy
Nu Wa
Level 110
God Stats
6W - 0L
2,052 SR
Queue Stats
103W - 111L
1,476 Elo+
Party 1
Odin
Odin
NotSlimNotShady
Odin
Level 103
God Stats
3W - 3L
1,387 SR
Queue Stats
268W - 271L
1,479 Elo+
Party 1
Khepri
Khepri
snugglefritz
Khepri
Level 109
God Stats
1W - 0L
1,564 SR
Queue Stats
20W - 17L
1,453 Elo+
Party 1
Chaac
Chaac
vDnA_VENOMv
Chaac
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 23L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ImortalXian
Ah Muzen Cab
13
3 / 4 / 4
7,939
794
9,899
9,200
4,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 6 / 5
7,052
705
3,333
8,242
2,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
12
1 / 5 / 5
7,398
740
4,199
8,592
2,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 5
7,402
740
6,159
8,487
3,236
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 4 / 2
7,917
792
6,729
6,369
2,376
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
15
7 / 2 / 13
9,148
915
5,575
7,402
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
16
5 / 1 / 13
9,132
913
11,046
8,032
4,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
6 / 3 / 7
9,035
904
3,665
10,977
12,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
14
0 / 2 / 18
8,693
869
2,444
9,611
10,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 1 / 12
9,137
914
13,145
12,548
19,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
86
8
Kills
23
23
Deaths
9
21
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
7
2
13
6.75
W
Nu Wa
5
1
13
11.5
L
Ah Muzen Cab
ImortalXian
Ah Muzen Cab
3
4
4
1.25
L
0
6
5
0.42
W
6
3
7
3.17
L
Rama
1
5
5
0.7
L
1
4
5
0.88
L
3
4
2
1
W
Khepri
0
2
18
4.5
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,319
Damage
35,875
40,890
Taken
48,570
15,462
Mitigated
49,875
9,233
Healing
17,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
5,575
542
1,070
1,424
7,402
3,247
1,234
220
5,923
15,171
0
W
Nu Wa
11,046
2,556
1,893
2,067
8,032
4,151
1,716
525
7,305
21,161
1,062
L
Ah Muzen Cab
ImortalXian
Ah Muzen Cab
9,899
971
791
2,796
9,200
4,031
0
4,269
4,757
0
25,688
L
3,333
336
508
492
8,242
2,969
0
4,353
3,775
0
7,947
W
3,665
208
115
1,315
10,977
12,790
573
2,091
8,271
595
11,766
L
Rama
4,199
2,064
474
833
8,592
2,850
416
3,937
4,477
0
15,750
L
6,159
3,659
321
1,023
8,487
3,236
0
3,736
4,500
0
19,973
L
6,729
254
1,206
789
6,369
2,376
0
2,600
3,683
8,859
0
W
Khepri
2,444
0
1,512
2,258
9,611
10,402
80
2,397
6,879
9,014
0
W
13,145
1,519
527
5,041
12,548
19,285
653
1,496
10,727
0
24,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,708
Gold Earned
45,145
106
Minions Killed
121
0
Camps Cleared
0
812,701
Distance Traveled
1,068,432
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,148
915
15
2
0
201,088
0
W
Nu Wa
9,132
913
28
3
0
195,493
0
L
Ah Muzen Cab
7,939
794
33
3
0
187,479
2
L
Da Ji
7,052
705
18
2
0
152,929
0
W
Odin
9,035
904
32
3
0
214,984
2
L
Rama
7,398
740
24
2
0
136,482
0
L
Ullr
7,402
740
24
2
0
173,611
3
L
Nox
7,917
792
7
1
0
162,200
0
W
Khepri
8,693
869
17
2
0
225,735
1
W
Chaac
9,137
914
29
3
0
231,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role