Player Matchup

Chang'e
Chang'e
Art3misLuna
Chang'e
Level 52
God Stats
1W - 0L
1,516 SR
Queue Stats
25W - 39L
1,324 Elo+
Party 3
Tsukuyomi
Tsukuyomi
AutoRimyn
Tsukuyomi
Level 142
God Stats
2W - 0L
1,900 SR
Queue Stats
71W - 49L
1,589 Elo+
Party 1
Izanami
Izanami
R0ASTz
Izanami
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,471 Elo+
Party 3
Ymir
Ymir
ShadyRecords024
Ymir
Level 137
God Stats
1W - 0L
1,531 SR
Queue Stats
91W - 77L
1,519 Elo+
Party 3
Horus
Horus
dasgodlike
Horus
Level 100
God Stats
8W - 3L
1,655 SR
Queue Stats
53W - 40L
1,583 Elo+
Party 1
Team Averages
Level 114
1,620 SR
1,497 Elo+

VS

Team Averages
Level 138
1,529 SR
1,510 Elo+
Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
BarrelSolid1525
Ullr
Level 122
God Stats
0W - 5L
1,491 SR
Queue Stats
29W - 34L
1,486 Elo+
Party 2
Olorun
Olorun
Bishop TheWon
Olorun
Level 142
God Stats
1W - 1L
1,326 SR
Queue Stats
64W - 63L
1,485 Elo+
Party 2
Ganesha
Ganesha
Dread Sand Man
Ganesha
Level 149
God Stats
3W - 11L
1,640 SR
Queue Stats
72W - 68L
1,546 Elo+
Party 2
Zeus
Zeus
GxHzRagequit420
Zeus
Level 148
God Stats
1W - 3L
1,687 SR
Queue Stats
14W - 15L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Art3misLuna
Chang'e
14
2 / 4 / 17
9,158
916
6,207
9,364
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
AutoRimyn
Tsukuyomi
17
17 / 4 / 10
12,744
1,274
20,503
11,234
4,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
R0ASTz
Izanami
17
8 / 3 / 13
10,561
1,056
17,903
8,526
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 1 / 18
10,395
1,040
7,645
12,556
14,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
15
3 / 3 / 22
10,000
1,000
7,766
14,347
14,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 7 / 8
7,828
783
6,132
15,404
11,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 7 / 3
7,789
779
5,965
9,353
2,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 4 / 2
8,900
890
12,171
9,783
3,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 7 / 9
7,612
761
5,903
19,422
20,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 9 / 3
9,841
984
11,742
11,483
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
40
34
Kills
15
15
Deaths
34
80
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
7
8
0.71
W
Chang'e
Art3misLuna
Chang'e
2
4
17
2.63
W
Tsukuyomi
AutoRimyn
Tsukuyomi
17
4
10
5.5
L
2
7
3
0.5
L
5
4
2
1.5
L
0
7
9
0.64
L
7
9
3
0.94
W
Izanami
R0ASTz
Izanami
8
3
13
4.83
W
4
1
18
13
W
Horus
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,024
Damage
41,913
56,027
Taken
65,445
40,322
Mitigated
42,521
18,577
Healing
8,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,132
764
1,582
2,232
15,404
11,929
0
2,433
12,971
0
12,001
W
Chang'e
Art3misLuna
Chang'e
6,207
499
5,028
3,173
9,364
3,343
756
5,488
3,876
16,359
0
W
Tsukuyomi
AutoRimyn
Tsukuyomi
20,503
6,741
0
171
11,234
4,550
582
5,944
5,290
0
34,389
L
5,965
2,274
0
0
9,353
2,836
0
1,649
7,704
0
11,701
L
12,171
6,639
566
2,497
9,783
3,774
0
2,543
7,240
30,940
0
L
5,903
958
0
1,785
19,422
20,015
0
5,228
14,194
14,438
0
L
11,742
823
0
160
11,483
3,967
1,140
2,204
9,279
38,722
0
W
Izanami
R0ASTz
Izanami
17,903
13,324
0
0
8,526
3,481
5,230
4,458
4,068
0
49,079
W
7,645
1,210
860
2,416
12,556
14,719
360
6,640
5,916
30,720
0
W
Horus
7,766
2,464
3,550
3,379
14,347
14,229
121
7,546
6,801
0
15,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,858
Gold Earned
41,970
221
Minions Killed
185
9
Camps Cleared
3
1,019,594
Distance Traveled
839,669
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,828
783
18
2
1
165,824
0
W
Chang'e
9,158
916
31
3
3
196,256
0
W
Tsukuyomi
12,744
1,274
26
3
1
234,893
0
L
Ullr
7,789
779
17
2
0
175,294
0
L
Olorun
8,900
890
62
6
1
188,389
3
L
Ganesha
7,612
761
11
1
0
159,194
0
L
Zeus
9,841
984
77
8
1
150,968
2
W
Izanami
10,561
1,056
88
9
2
194,303
2
W
Ymir
10,395
1,040
54
5
3
195,266
0
W
Horus
10,000
1,000
22
2
0
198,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role