Player Matchup

Cernunnos
Cernunnos
DimirProphet
Cernunnos
Level 103
God Stats
5W - 6L
1,658 SR
Queue Stats
170W - 148L
1,642 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Eruptosaur
Tsukuyomi
Level 159
God Stats
12W - 6L
1,654 SR
Queue Stats
537W - 545L
1,673 Elo+
Party 2
Amaterasu
Amaterasu
FirexFalcon
Amaterasu
Level 160
God Stats
11W - 6L
1,687 SR
Queue Stats
444W - 452L
1,672 Elo+
Party 2
Chang'e
Chang'e
GodlyCash
Chang'e
Level 127
God Stats
2W - 3L
1,839 SR
Queue Stats
133W - 150L
1,630 Elo+
Party 2
Tyr
Tyr
Vigilantwolf1
Tyr
Level 154
God Stats
6W - 4L
1,610 SR
Queue Stats
563W - 558L
1,687 Elo+
Party 2
Team Averages
Level 141
1,689 SR
1,661 Elo+

VS

Team Averages
Level 151
1,602 SR
1,672 Elo+
Agni
Agni
GODLover69
Agni
Level 134
God Stats
2W - 7L
1,364 SR
Queue Stats
657W - 581L
1,656 Elo+
Solo
Sylvanus
Sylvanus
GTAWelder
Sylvanus
Level 157
God Stats
1W - 1L
1,978 SR
Queue Stats
86W - 74L
1,642 Elo+
Party 1
Awilix
Awilix
Kylowinn
Awilix
Level 160
God Stats
1W - 5L
1,323 SR
Queue Stats
540W - 477L
1,655 Elo+
Party 1
Izanami
Izanami
LegendaryVin
Izanami
Level 160
God Stats
50W - 20L
1,776 SR
Queue Stats
449W - 344L
1,669 Elo+
Solo
Charybdis
Charybdis
xblackjesusssx
Charybdis
Level 146
God Stats
3W - 4L
1,572 SR
Queue Stats
108W - 73L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DimirProphet
Cernunnos
20
3 / 5 / 4
13,508
587
8,089
17,415
5,302
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Eruptosaur
Tsukuyomi
20
7 / 2 / 14
13,956
607
25,615
17,341
7,894
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
FirexFalcon
Amaterasu
19
5 / 2 / 14
12,656
550
8,097
21,315
23,730
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
GodlyCash
Chang'e
20
7 / 1 / 7
13,087
569
12,434
11,286
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 6 / 8
13,877
603
12,239
26,415
28,774
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 1
10,953
476
13,097
9,481
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
GTAWelder
Sylvanus
15
0 / 6 / 4
9,735
423
7,626
20,355
24,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Kylowinn
Awilix
18
3 / 7 / 3
11,038
480
7,505
17,178
6,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
LegendaryVin
Izanami
19
7 / 7 / 0
12,748
554
18,806
21,212
10,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
xblackjesusssx
Charybdis
18
4 / 5 / 3
11,603
504
12,171
19,132
6,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
29
Kills
16
16
Deaths
30
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DimirProphet
Cernunnos
3
5
4
1
W
Tsukuyomi
Eruptosaur
Tsukuyomi
7
2
14
7
W
Amaterasu
FirexFalcon
Amaterasu
5
2
14
6
L
2
5
1
0.5
L
Sylvanus
GTAWelder
Sylvanus
0
6
4
0.33
W
Chang'e
GodlyCash
Chang'e
7
1
7
10.5
L
Awilix
Kylowinn
Awilix
3
7
3
0.64
L
Izanami
LegendaryVin
Izanami
7
7
0
1
W
7
6
8
1.83
L
Charybdis
xblackjesusssx
Charybdis
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,474
Damage
59,205
93,772
Taken
87,358
69,942
Mitigated
51,668
46,586
Healing
21,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DimirProphet
Cernunnos
8,089
3,165
0
8,455
17,415
5,302
2,646
3,066
14,339
0
115,264
W
Tsukuyomi
Eruptosaur
Tsukuyomi
25,615
5,331
0
5,631
17,341
7,894
418
4,174
12,965
0
128,804
W
Amaterasu
FirexFalcon
Amaterasu
8,097
2,722
737
7,498
21,315
23,730
339
6,721
14,300
279
35,708
L
13,097
902
0
1,006
9,481
3,934
0
2,654
6,573
82,076
0
L
Sylvanus
GTAWelder
Sylvanus
7,626
1,507
2,626
4,899
20,355
24,545
0
5,336
14,773
23,336
0
W
Chang'e
GodlyCash
Chang'e
12,434
551
5,989
6,906
11,286
4,242
557
5,360
5,758
94,592
0
L
Awilix
Kylowinn
Awilix
7,505
2,706
0
5,368
17,178
6,337
0
1,796
15,264
0
93,543
L
Izanami
LegendaryVin
Izanami
18,806
12,020
0
931
21,212
10,367
20
2,338
18,830
0
100,193
W
12,239
1,410
0
11,370
26,415
28,774
272
2,739
23,544
14,173
75,784
L
Charybdis
xblackjesusssx
Charybdis
12,171
5,706
0
6,704
19,132
6,485
276
2,293
16,747
0
100,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,084
Gold Earned
56,077
735
Minions Killed
686
0
Camps Cleared
0
2,517,211
Distance Traveled
2,111,250
33
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,508
587
186
8
0
430,336
4
W
Tsukuyomi
13,956
607
159
7
0
573,277
11
W
Amaterasu
12,656
550
28
1
0
548,119
6
L
Agni
10,953
476
170
7
0
408,155
4
L
Sylvanus
9,735
423
41
2
0
391,302
7
W
Chang'e
13,087
569
188
8
0
493,370
9
L
Awilix
11,038
480
142
6
0
496,455
2
L
Izanami
12,748
554
167
7
0
418,200
2
W
Tyr
13,877
603
174
8
0
472,109
3
L
Charybdis
11,603
504
166
7
0
397,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role