Player Matchup

Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
SrInsane
Athena
Level 122
God Stats
12W - 3L
1,568 SR
Queue Stats
105W - 101L
1,544 Elo+
Solo
Artemis
Artemis
VitinhoBZ
Artemis
Level 100
God Stats
1W - 0L
1,641 SR
Queue Stats
156W - 132L
1,561 Elo+
Solo
Nemesis
Nemesis
iRec0very_cl
Nemesis
Level 118
God Stats
12W - 17L
1,416 SR
Queue Stats
577W - 609L
1,453 Elo+
Party 2
He Bo
He Bo
xASAPBruno
He Bo
Level 117
God Stats
2W - 1L
1,433 SR
Queue Stats
294W - 337L
1,450 Elo+
Party 2
Team Averages
Level 123
1,512 SR
1,502 Elo+

VS

Team Averages
Level 119
1,445 SR
1,495 Elo+
Hachiman
Hachiman
 
Hachiman
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BrabuLetinha
Geb
Level 128
God Stats
0W - 2L
1,310 SR
Queue Stats
224W - 217L
1,421 Elo+
Solo
Ra
Ra
Bren0Br
Ra
Level 122
God Stats
2W - 8L
1,347 SR
Queue Stats
140W - 152L
1,532 Elo+
Solo
Mercury
Mercury
Laukrr
Mercury
Level 53
God Stats
0W - 4L
1,444 SR
Queue Stats
36W - 36L
1,508 Elo+
Solo
King Arthur
King Arthur
fuegosone
King Arthur
Level 147
God Stats
0W - 1L
1,622 SR
Queue Stats
84W - 85L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
0 / 1 / 2
4,087
584
1,619
2,796
1,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Athena
SrInsane
Athena
6
0 / 0 / 5
4,210
601
1,656
5,180
1,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
VitinhoBZ
Artemis
6
0 / 2 / 2
3,846
549
3,303
3,613
733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nemesis
iRec0very_cl
Nemesis
8
5 / 0 / 0
5,088
727
2,769
3,967
1,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
6
0 / 0 / 4
4,037
577
2,359
2,638
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
2 / 1 / 0
4,177
597
5,116
4,713
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 2 / 0
3,822
546
2,328
5,698
2,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 0
4,284
612
1,964
2,957
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Laukrr
Mercury
6
0 / 1 / 1
3,765
538
1,557
4,355
943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
fuegosone
King Arthur
1
0 / 0 / 0
2,799
400
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
5
Kills
3
3
Deaths
5
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
1
2
1
L
Hachiman
 
Hachiman
2
1
0
2
L
0
2
0
0
L
1
1
0
1
L
Mercury
Laukrr
Mercury
0
1
1
0.5
W
Athena
SrInsane
Athena
0
0
5
2.5
W
Artemis
VitinhoBZ
Artemis
0
2
2
0.5
L
King Arthur
fuegosone
King Arthur
0
0
0
0
W
Nemesis
iRec0very_cl
Nemesis
5
0
0
5
W
He Bo
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,706
Damage
10,965
18,194
Taken
17,723
5,611
Mitigated
4,917
5,971
Healing
6,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,619
369
0
1,080
2,796
1,519
0
304
2,492
0
12,344
L
Hachiman
 
Hachiman
5,116
2,691
0
2,758
4,713
963
110
622
4,091
0
22,627
L
2,328
346
0
1,517
5,698
2,064
0
1,092
4,606
8,455
0
L
1,964
168
122
471
2,957
947
0
1,927
1,030
21,099
0
L
Mercury
Laukrr
Mercury
1,557
1,037
0
1,599
4,355
943
0
374
3,739
0
10,028
W
Athena
SrInsane
Athena
1,656
570
924
1,807
5,180
1,453
11
1,927
3,253
5,792
0
W
Artemis
VitinhoBZ
Artemis
3,303
1,505
255
731
3,613
733
0
432
3,181
0
18,894
L
King Arthur
fuegosone
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
iRec0very_cl
Nemesis
2,769
1,518
0
761
3,967
1,020
0
493
3,474
0
25,530
W
He Bo
2,359
401
0
413
2,638
886
0
1,136
1,502
17,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,268
Gold Earned
18,847
153
Minions Killed
122
0
Camps Cleared
0
734,014
Distance Traveled
546,139
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,087
584
27
4
0
148,879
2
L
Hachiman
4,177
597
38
5
0
122,368
2
L
Geb
3,822
546
17
2
0
132,581
2
L
Ra
4,284
612
45
6
0
140,693
1
L
Mercury
3,765
538
22
3
0
150,497
1
W
Athena
4,210
601
12
2
0
157,752
1
W
Artemis
3,846
549
35
5
0
125,824
0
L
King Arthur
2,799
400
0
0
0
0
0
W
Nemesis
5,088
727
52
7
0
162,707
3
W
He Bo
4,037
577
27
4
0
138,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role