Player Matchup

Ganesha
Ganesha
CSparksGaming
Ganesha
Level 81
God Stats
17W - 14L
1,613 SR
Queue Stats
269W - 231L
1,539 Elo+
Solo
Ne Zha
Ne Zha
Paolao122
Ne Zha
Level 143
God Stats
0W - 1L
1,703 SR
Queue Stats
38W - 27L
1,648 Elo+
Party 2
Ra
Ra
Thom1999
Ra
Level 16
God Stats
1W - 4L
1,384 SR
Queue Stats
4W - 9L
1,261 Elo+
Party 2
Team Averages
Level 80
1,567 SR
1,483 Elo+

VS

Team Averages
Level 50
1,627 SR
1,642 Elo+
Sol
Sol
 
Sol
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Citykingwill
Guan Yu
Level 81
God Stats
2W - 0L
1,699 SR
Queue Stats
271W - 110L
1,708 Elo+
Party 1
Ymir
Ymir
Faneto1234
Ymir
Level 28
God Stats
106W - 32L
1,682 SR
Queue Stats
106W - 32L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 2 / 2
6,223
778
2,574
10,894
6,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Paolao122
Ne Zha
9
1 / 7 / 1
6,171
771
6,378
10,633
4,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

9
1 / 7 / 1
5,993
749
4,680
7,579
2,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
8 / 1 / 6
8,124
1,016
12,794
5,090
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Citykingwill
Guan Yu
11
2 / 0 / 12
7,407
926
6,030
10,388
8,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
5 / 1 / 10
7,878
985
6,833
8,457
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
15
16
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
1
6
11
L
Ganesha
0
2
2
0.5
W
Guan Yu
Citykingwill
Guan Yu
2
0
12
8
W
5
1
10
10
L
Ne Zha
Paolao122
Ne Zha
1
7
1
0.21
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,632
Damage
25,657
29,106
Taken
23,935
13,871
Mitigated
16,983
4,747
Healing
13,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,794
6,682
0
2,544
5,090
1,692
1,758
1,287
3,590
44,058
0
L
Ganesha
2,574
480
0
1,535
10,894
6,479
0
8,201
2,693
10,543
0
W
Guan Yu
Citykingwill
Guan Yu
6,030
1,743
2,223
5,721
10,388
8,786
123
3,082
6,820
0
20,235
W
6,833
851
0
2,850
8,457
6,505
0
3,794
4,495
18,623
0
L
Ne Zha
Paolao122
Ne Zha
6,378
1,932
0
1,139
10,633
4,699
0
7,069
3,564
0
18,846
L
4,680
1,061
1,016
1,057
7,579
2,693
0
4,357
3,222
12,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,387
Gold Earned
23,409
59
Minions Killed
107
1
Camps Cleared
7
435,869
Distance Traveled
476,095
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,124
1,016
67
8
4
123,927
3
L
Ganesha
6,223
778
2
0
0
152,983
5
W
Guan Yu
7,407
926
19
2
3
191,923
5
W
Ymir
7,878
985
21
3
0
160,245
2
L
Ne Zha
6,171
771
26
3
1
149,620
1
L
Ra
5,993
749
31
4
0
133,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role