Player Matchup

Thor
Thor
JaCrispy23
Thor
Level 62
God Stats
7W - 6L
1,416 SR
Queue Stats
18W - 27L
1,394 Elo+
Solo
Guan Yu
Guan Yu
Serchamps
Guan Yu
Level 66
God Stats
0W - 1L
1,719 SR
Queue Stats
74W - 85L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
Teracon
Baron Samedi
Level 71
God Stats
1W - 2L
1,822 SR
Queue Stats
84W - 93L
1,479 Elo+
Solo
Danzaburou
Danzaburou
bdht06
Danzaburou
Level 102
God Stats
26W - 21L
1,603 SR
Queue Stats
37W - 37L
1,528 Elo+
Solo
Merlin
Merlin
povedo123
Merlin
Level 67
God Stats
18W - 12L
1,661 SR
Queue Stats
75W - 71L
1,526 Elo+
Solo
Team Averages
Level 74
1,644 SR
1,477 Elo+

VS

Team Averages
Level 84
1,626 SR
1,498 Elo+
Danzaburou
Danzaburou
Kimical
Danzaburou
Level 68
God Stats
176W - 198L
1,518 SR
Queue Stats
386W - 525L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
LeTueurQC
Cu Chulainn
Level 82
God Stats
9W - 4L
1,688 SR
Queue Stats
20W - 16L
1,613 Elo+
Party 1
Agni
Agni
Melko12
Agni
Level 47
God Stats
7W - 1L
1,901 SR
Queue Stats
20W - 11L
1,638 Elo+
Party 1
Chang'e
Chang'e
Peepmiser3000
Chang'e
Level 156
God Stats
56W - 50L
1,523 SR
Queue Stats
230W - 299L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
TRiPxMiNE
Ao Kuang
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 12
13,424
959
19,904
20,897
9,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
Serchamps
Guan Yu
20
3 / 8 / 15
12,961
926
14,192
32,825
50,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
Teracon
Baron Samedi
20
4 / 8 / 10
13,103
936
19,352
20,700
9,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
bdht06
Danzaburou
20
7 / 9 / 11
14,413
1,030
23,089
24,021
9,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
povedo123
Merlin
20
2 / 4 / 15
12,503
893
21,719
13,667
5,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kimical
Danzaburou
20
3 / 3 / 20
13,749
982
14,601
15,558
4,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
LeTueurQC
Cu Chulainn
20
15 / 2 / 20
17,139
1,224
33,417
35,966
25,161
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Agni
Melko12
Agni
20
16 / 5 / 18
17,152
1,225
38,863
17,273
5,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
20
2 / 1 / 22
13,404
957
12,668
9,475
4,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
TRiPxMiNE
Ao Kuang
20
1 / 11 / 13
11,950
854
7,525
24,889
7,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
130
22
Kills
37
37
Deaths
22
63
Assists
93
Player
Kills
Deaths
Assists
KDA
L
6
8
12
1.5
W
Danzaburou
Kimical
Danzaburou
3
3
20
4.33
W
Cu Chulainn
LeTueurQC
Cu Chulainn
15
2
20
12.5
W
Agni
Melko12
Agni
16
5
18
5
W
Chang'e
2
1
22
13
L
Guan Yu
Serchamps
Guan Yu
3
8
15
1.31
W
Ao Kuang
TRiPxMiNE
Ao Kuang
1
11
13
0.68
L
Baron Samedi
Teracon
Baron Samedi
4
8
10
1.13
L
Danzaburou
bdht06
Danzaburou
7
9
11
1.39
L
Merlin
povedo123
Merlin
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,256
Damage
107,074
112,110
Taken
103,161
83,793
Mitigated
47,576
14,005
Healing
32,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,904
1,707
0
667
20,897
9,091
0
12,080
8,817
0
38,406
W
Danzaburou
Kimical
Danzaburou
14,601
6,161
498
4,477
15,558
4,747
0
5,131
10,427
0
37,066
W
Cu Chulainn
LeTueurQC
Cu Chulainn
33,417
7,238
0
4,524
35,966
25,161
0
12,514
23,452
9,685
50,769
W
Agni
Melko12
Agni
38,863
2,657
1,906
3,535
17,273
5,673
0
7,080
10,193
60,285
0
W
Chang'e
12,668
1,870
9,601
4,741
9,475
4,415
0
5,346
4,129
47,737
0
L
Guan Yu
Serchamps
Guan Yu
14,192
220
1,522
4,023
32,825
50,015
0
17,138
15,687
3,218
23,402
W
Ao Kuang
TRiPxMiNE
Ao Kuang
7,525
2,166
0
3,051
24,889
7,580
0
12,382
12,507
28,336
0
L
Baron Samedi
Teracon
Baron Samedi
19,352
2,699
2,433
1,825
20,700
9,919
0
14,810
5,890
41,024
0
L
Danzaburou
bdht06
Danzaburou
23,089
11,622
0
2,246
24,021
9,629
0
14,571
9,450
0
56,842
L
Merlin
povedo123
Merlin
21,719
1,903
0
1,289
13,667
5,139
0
6,218
7,449
66,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,404
Gold Earned
73,394
283
Minions Killed
293
12
Camps Cleared
11
1,280,405
Distance Traveled
1,263,354
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,424
959
24
2
1
266,162
3
W
Danzaburou
13,749
982
41
3
1
258,336
0
W
Cu Chulainn
17,139
1,224
46
3
5
277,303
0
W
Agni
17,152
1,225
64
5
3
266,500
0
W
Chang'e
13,404
957
96
7
1
261,188
0
L
Guan Yu
12,961
926
15
1
2
290,483
0
W
Ao Kuang
11,950
854
46
3
1
200,027
0
L
Baron Samedi
13,103
936
40
3
0
222,454
0
L
Danzaburou
14,413
1,030
85
6
9
265,417
3
L
Merlin
12,503
893
119
9
0
235,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role