Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Kurostar
Sun Wukong
Level 37
God Stats
2W - 0L
1,668 SR
Queue Stats
20W - 17L
1,550 Elo+
Party 2
Ymir
Ymir
Landers__Yz
Ymir
Level 156
God Stats
15W - 6L
1,695 SR
Queue Stats
457W - 446L
1,564 Elo+
Solo
Cliodhna
Cliodhna
Nuro0o
Cliodhna
Level 73
God Stats
6W - 1L
1,761 SR
Queue Stats
61W - 37L
1,642 Elo+
Party 2
Jing Wei
Jing Wei
l_Neyd_l
Jing Wei
Level 147
God Stats
2W - 1L
1,624 SR
Queue Stats
160W - 167L
1,539 Elo+
Solo
Team Averages
Level 112
1,650 SR
1,559 Elo+

VS

Team Averages
Level 130
1,477 SR
1,560 Elo+
Cu Chulainn
Cu Chulainn
KingzV2
Cu Chulainn
Level 126
God Stats
0W - 2L
1,220 SR
Queue Stats
62W - 51L
1,581 Elo+
Party 1
Zhong Kui
Zhong Kui
LukeToogood
Zhong Kui
Level 103
God Stats
0W - 1L
1,306 SR
Queue Stats
21W - 19L
1,579 Elo+
Party 1
Baron Samedi
Baron Samedi
MoonlightWaltz
Baron Samedi
Level 124
God Stats
1W - 1L
1,686 SR
Queue Stats
292W - 274L
1,532 Elo+
Solo
Fenrir
Fenrir
RedScares
Fenrir
Level 148
God Stats
7W - 5L
1,675 SR
Queue Stats
369W - 364L
1,533 Elo+
Solo
Achilles
Achilles
zDucks
Achilles
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
6 / 6 / 20
13,386
705
25,535
23,979
27,652
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sun Wukong
Kurostar
Sun Wukong
20
3 / 8 / 17
13,160
693
17,755
30,814
40,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 4 / 18
12,610
664
10,669
27,396
38,396
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
Nuro0o
Cliodhna
20
11 / 8 / 9
14,078
741
31,748
22,068
11,280
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
l_Neyd_l
Jing Wei
20
7 / 6 / 14
13,454
708
25,779
18,306
10,221
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KingzV2
Cu Chulainn
19
2 / 8 / 18
13,057
687
20,864
27,361
34,864
Breastplate

Breastplate

+20
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
LukeToogood
Zhong Kui
20
7 / 5 / 13
13,696
721
27,058
23,889
15,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Baron Samedi
MoonlightWaltz
Baron Samedi
20
6 / 6 / 15
13,350
703
27,205
21,124
11,013
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
RedScares
Fenrir
20
12 / 6 / 12
14,208
748
17,572
32,014
22,306
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
zDucks
Achilles
19
5 / 6 / 18
13,070
688
15,537
23,126
33,489
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
108
30
Kills
32
32
Deaths
31
78
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
6
20
2.67
L
Cu Chulainn
KingzV2
Cu Chulainn
2
8
18
1.38
W
Sun Wukong
Kurostar
Sun Wukong
3
8
17
1.44
W
3
4
18
3
L
Zhong Kui
LukeToogood
Zhong Kui
7
5
13
2.7
L
Baron Samedi
MoonlightWaltz
Baron Samedi
6
6
15
2.25
W
Cliodhna
Nuro0o
Cliodhna
11
8
9
1.94
L
Fenrir
RedScares
Fenrir
12
6
12
3
W
Jing Wei
l_Neyd_l
Jing Wei
7
6
14
2.33
L
Achilles
zDucks
Achilles
5
6
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,486
Damage
108,236
122,563
Taken
127,514
127,558
Mitigated
116,974
35,199
Healing
52,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
25,535
1,220
8,115
7,748
23,979
27,652
661
10,979
13,000
45,235
0
L
Cu Chulainn
KingzV2
Cu Chulainn
20,864
2,220
1,611
6,645
27,361
34,864
795
9,215
17,560
12,497
32,448
W
Sun Wukong
Kurostar
Sun Wukong
17,755
2,507
2,087
5,408
30,814
40,009
361
16,891
13,923
0
40,648
W
10,669
540
1,228
3,902
27,396
38,396
160
17,616
9,780
22,261
0
L
Zhong Kui
LukeToogood
Zhong Kui
27,058
1,276
448
9,152
23,889
15,302
2,497
4,936
18,615
48,401
0
L
Baron Samedi
MoonlightWaltz
Baron Samedi
27,205
871
8,466
6,739
21,124
11,013
222
4,746
16,216
56,833
0
W
Cliodhna
Nuro0o
Cliodhna
31,748
1,020
1,961
2,437
22,068
11,280
1,418
11,275
10,793
0
51,441
L
Fenrir
RedScares
Fenrir
17,572
4,072
2,317
10,347
32,014
22,306
1,064
11,424
20,276
0
26,351
W
Jing Wei
l_Neyd_l
Jing Wei
25,779
16,735
341
1,972
18,306
10,221
2,608
7,926
10,380
0
51,653
L
Achilles
zDucks
Achilles
15,537
3,340
1,749
4,555
23,126
33,489
160
5,883
16,856
8,534
13,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,688
Gold Earned
67,381
194
Minions Killed
184
0
Camps Cleared
0
1,585,297
Distance Traveled
1,709,218
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,386
705
37
2
0
317,214
4
L
Cu Chulainn
13,057
687
37
2
0
326,554
0
W
Sun Wukong
13,160
693
42
2
0
358,186
0
W
Ymir
12,610
664
24
1
0
279,388
0
L
Zhong Kui
13,696
721
60
3
0
324,963
0
L
Baron Samedi
13,350
703
46
2
0
356,951
0
W
Cliodhna
14,078
741
33
2
0
334,310
0
L
Fenrir
14,208
748
26
1
0
350,867
1
W
Jing Wei
13,454
708
58
3
0
296,199
0
L
Achilles
13,070
688
15
1
0
349,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role