Player Matchup

Cernunnos
Cernunnos
BadAzzLeeRoySon
Cernunnos
Level 41
God Stats
0W - 1L
1,182 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Darkwarr1or3499
Ymir
Level 88
God Stats
1W - 2L
1,363 SR
Queue Stats
15W - 18L
1,475 Elo+
Party 1
Chaac
Chaac
Delmier
Chaac
Level 66
God Stats
1W - 1L
1,468 SR
Queue Stats
49W - 53L
1,423 Elo+
Party 1
Sol
Sol
Enigma Evan
Sol
Level 108
God Stats
17W - 19L
1,520 SR
Queue Stats
211W - 224L
1,407 Elo+
Party 1
Cliodhna
Cliodhna
Raithirn
Cliodhna
Level 33
God Stats
12W - 6L
1,625 SR
Queue Stats
21W - 24L
1,362 Elo+
Solo
Team Averages
Level 67
1,432 SR
1,433 Elo+

VS

Team Averages
Level 84
1,554 SR
1,390 Elo+
Charybdis
Charybdis
 
Charybdis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
A-_-Adam03
Bacchus
Level 14
God Stats
5W - 0L
1,904 SR
Queue Stats
9W - 10L
1,360 Elo+
Party 2
Thor
Thor
Elias4464
Thor
Level 79
God Stats
1W - 1L
1,284 SR
Queue Stats
188W - 205L
1,366 Elo+
Party 2
Hera
Hera
InstaDre
Hera
Level 106
God Stats
5W - 4L
1,449 SR
Queue Stats
77W - 84L
1,356 Elo+
Solo
Chaac
Chaac
Yusha Neon
Chaac
Level 99
God Stats
4W - 1L
1,632 SR
Queue Stats
466W - 531L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BadAzzLeeRoySon
Cernunnos
9
0 / 1 / 0
5,800
414
2,507
6,563
1,387
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 0 / 1
5,899
421
2,104
7,048
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
Delmier
Chaac
10
0 / 2 / 2
6,284
449
4,585
9,051
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
4 / 5 / 0
7,496
535
6,434
9,422
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
Raithirn
Cliodhna
12
4 / 5 / 0
7,481
534
9,087
9,858
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 0 / 1
7,354
525
6,764
6,062
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
A-_-Adam03
Bacchus
9
0 / 1 / 1
6,258
447
2,158
8,389
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
13
4 / 2 / 2
8,106
579
5,087
9,621
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
13
6 / 2 / 1
8,297
593
7,465
5,823
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
12
2 / 3 / 1
7,455
533
6,617
12,431
7,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
8
Kills
13
13
Deaths
8
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
1
1.5
W
Bacchus
A-_-Adam03
Bacchus
0
1
1
0.5
L
Cernunnos
BadAzzLeeRoySon
Cernunnos
0
1
0
0
L
0
0
1
0.5
L
Chaac
Delmier
Chaac
0
2
2
0.5
W
Thor
4
2
2
2.5
L
4
5
0
0.8
W
Hera
6
2
1
3.25
L
Cliodhna
Raithirn
Cliodhna
4
5
0
0.8
W
Chaac
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,717
Damage
28,091
41,942
Taken
42,326
15,653
Mitigated
19,708
12,926
Healing
14,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,764
2,797
0
3,747
6,062
1,617
704
628
5,434
0
44,966
W
Bacchus
A-_-Adam03
Bacchus
2,158
234
0
2,050
8,389
5,945
84
3,015
5,374
13,408
0
L
Cernunnos
BadAzzLeeRoySon
Cernunnos
2,507
1,497
0
0
6,563
1,387
410
0
6,563
0
28,017
L
2,104
364
0
458
7,048
3,500
280
2,390
4,626
20,305
0
L
Chaac
Delmier
Chaac
4,585
918
0
4,203
9,051
4,733
933
0
8,476
0
26,156
W
Thor
5,087
1,265
0
2,905
9,621
3,160
1,431
909
8,712
0
43,320
L
6,434
2,298
134
4,291
9,422
3,103
580
5,800
3,266
35,961
4,371
W
Hera
7,465
1,914
0
500
5,823
1,937
718
2,811
3,012
46,130
0
L
Cliodhna
Raithirn
Cliodhna
9,087
1,664
0
3,840
9,858
2,930
0
985
8,634
0
51,294
W
Chaac
6,617
1,395
0
5,193
12,431
7,049
2,013
499
11,932
0
34,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,960
Gold Earned
37,470
309
Minions Killed
348
0
Camps Cleared
0
1,327,091
Distance Traveled
1,385,265
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,354
525
86
6
0
256,394
2
W
Bacchus
6,258
447
30
2
0
291,949
4
L
Cernunnos
5,800
414
52
4
0
249,278
0
L
Ymir
5,899
421
39
3
0
284,800
5
L
Chaac
6,284
449
51
4
0
268,539
0
W
Thor
8,106
579
82
6
0
302,381
0
L
Sol
7,496
535
75
5
0
227,162
1
W
Hera
8,297
593
85
6
0
254,182
0
L
Cliodhna
7,481
534
92
7
0
297,312
1
W
Chaac
7,455
533
65
5
0
280,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role