Player Matchup

Ymir
Ymir
BlackDeathXXVI
Ymir
Level 63
God Stats
8W - 4L
1,618 SR
Queue Stats
74W - 89L
1,445 Elo+
Party 1
Serqet
Serqet
El_Pop0tes
Serqet
Level 101
God Stats
2W - 1L
1,521 SR
Queue Stats
90W - 91L
1,491 Elo+
Party 1
Fenrir
Fenrir
Kuete_2077
Fenrir
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,412 Elo+
Party 1
Discordia
Discordia
Scaree_Crow
Discordia
Level 49
God Stats
4W - 3L
1,616 SR
Queue Stats
61W - 78L
1,461 Elo+
Party 1
King Arthur
King Arthur
Trash_ae
King Arthur
Level 115
God Stats
2W - 5L
1,260 SR
Queue Stats
90W - 108L
1,469 Elo+
Party 1
Team Averages
Level 79
1,503 SR
1,456 Elo+

VS

Team Averages
Level 64
1,454 SR
1,470 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
ADANWARRIOR13
Sylvanus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 243L
1,504 Elo+
Party 3
Ullr
Ullr
Darthblackninja
Ullr
Level 52
God Stats
0W - 2L
1,321 SR
Queue Stats
37W - 55L
1,297 Elo+
Solo
Anubis
Anubis
KNB SMAUG xX
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,544 Elo+
Party 2
Bakasura
Bakasura
RuggEd NacoM
Bakasura
Level 140
God Stats
4W - 8L
1,449 SR
Queue Stats
360W - 366L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 7
8,410
526
8,175
14,518
10,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
El_Pop0tes
Serqet
12
5 / 6 / 0
8,047
503
6,013
18,410
8,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Kuete_2077
Fenrir
14
5 / 4 / 2
8,826
552
5,420
10,307
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Scaree_Crow
Discordia
14
4 / 8 / 5
8,651
541
9,563
9,949
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
Trash_ae
King Arthur
13
1 / 2 / 0
7,868
492
6,791
9,677
5,538
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
1 / 2 / 1
8,476
530
6,119
9,908
6,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
ADANWARRIOR13
Sylvanus
13
10 / 5 / 5
9,091
568
16,560
16,236
12,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 5 / 10
7,289
456
5,839
8,615
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
13
6 / 4 / 5
8,949
559
11,201
9,442
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
RuggEd NacoM
Bakasura
15
5 / 1 / 1
8,911
557
6,323
12,196
5,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
17
Kills
24
24
Deaths
17
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
2
1
0.75
L
Sylvanus
ADANWARRIOR13
Sylvanus
10
5
5
2.5
W
2
4
7
1.38
L
2
5
10
1.4
W
Serqet
El_Pop0tes
Serqet
5
6
0
0.83
L
Anubis
6
4
5
2.13
W
Fenrir
Kuete_2077
Fenrir
5
4
2
1.5
L
Bakasura
RuggEd NacoM
Bakasura
5
1
1
5.5
W
Discordia
Scaree_Crow
Discordia
4
8
5
0.81
W
King Arthur
Trash_ae
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,962
Damage
46,042
62,861
Taken
56,397
29,307
Mitigated
30,918
14,495
Healing
19,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,119
3,193
0
4,059
9,908
6,817
438
993
8,875
0
49,119
L
Sylvanus
ADANWARRIOR13
Sylvanus
16,560
6,264
1,720
5,927
16,236
12,027
497
7,830
8,120
42,320
11,145
W
8,175
1,220
172
3,890
14,518
10,359
406
7,618
6,349
32,615
0
L
5,839
2,145
0
483
8,615
2,874
1,178
3,582
4,927
0
25,528
W
Serqet
El_Pop0tes
Serqet
6,013
1,262
179
4,656
18,410
8,104
650
7,241
10,703
0
28,619
L
Anubis
11,201
759
0
2,841
9,442
3,559
320
3,673
5,285
42,722
0
W
Fenrir
Kuete_2077
Fenrir
5,420
1,780
59
2,978
10,307
2,722
0
2,877
7,247
0
35,278
L
Bakasura
RuggEd NacoM
Bakasura
6,323
4,040
0
4,646
12,196
5,641
204
2,352
9,754
0
67,491
W
Discordia
Scaree_Crow
Discordia
9,563
452
0
830
9,949
2,584
0
6,225
3,165
40,635
0
W
King Arthur
Trash_ae
King Arthur
6,791
543
0
1,731
9,677
5,538
208
972
8,474
7,333
41,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,802
Gold Earned
42,716
303
Minions Killed
417
0
Camps Cleared
0
1,501,594
Distance Traveled
1,455,053
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,476
530
92
6
0
296,661
4
L
Sylvanus
9,091
568
80
5
0
241,862
2
W
Ymir
8,410
526
41
3
0
290,471
3
L
Ullr
7,289
456
33
2
0
273,850
1
W
Serqet
8,047
503
51
3
0
327,623
0
L
Anubis
8,949
559
89
6
0
268,404
1
W
Fenrir
8,826
552
67
4
0
322,470
0
L
Bakasura
8,911
557
123
8
0
374,276
0
W
Discordia
8,651
541
62
4
0
276,765
1
W
King Arthur
7,868
492
82
5
0
284,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role