Player Matchup

Izanami
Izanami
AnnaBananas
Izanami
Level 105
God Stats
18W - 14L
1,560 SR
Queue Stats
247W - 286L
1,357 Elo+
Solo
Gilgamesh
Gilgamesh
DaddySloppy
Gilgamesh
Level 18
God Stats
5W - 4L
1,568 SR
Queue Stats
21W - 20L
1,355 Elo+
Party 1
Cerberus
Cerberus
FaultySpork
Cerberus
Level 63
God Stats
2W - 0L
1,568 SR
Queue Stats
17W - 22L
1,389 Elo+
Party 1
Set
Set
Xmen134
Set
Level 65
God Stats
2W - 4L
1,550 SR
Queue Stats
21W - 20L
1,355 Elo+
Party 1
Kukulkan
Kukulkan
alissonkevin
Kukulkan
Level 63
God Stats
2W - 5L
1,336 SR
Queue Stats
155W - 229L
1,296 Elo+
Solo
Team Averages
Level 63
1,516 SR
1,350 Elo+

VS

Team Averages
Level 45
1,455 SR
1,297 Elo+
Tiamat
Tiamat
 
Tiamat
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
JURUSOTISE
Anhur
Level 11
God Stats
0W - 2L
1,236 SR
Queue Stats
2W - 24L
1,058 Elo+
Party 2
Athena
Athena
Meliodas_22_
Athena
Level 49
God Stats
0W - 6L
1,129 SR
Queue Stats
67W - 153L
1,286 Elo+
Party 2
Chaac
Chaac
PhinksMagkav
Chaac
Level 61
God Stats
1W - 1L
1,779 SR
Queue Stats
8W - 12L
1,447 Elo+
Solo
Mercury
Mercury
junioros_10
Mercury
Level 40
God Stats
2W - 2L
1,629 SR
Queue Stats
35W - 83L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnnaBananas
Izanami
15
14 / 1 / 6
9,116
651
13,418
9,079
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
DaddySloppy
Gilgamesh
14
2 / 2 / 3
8,210
586
5,310
7,961
4,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
FaultySpork
Cerberus
11
3 / 2 / 13
7,965
569
5,742
8,892
6,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
15
11 / 0 / 7
8,919
637
10,245
9,327
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
alissonkevin
Kukulkan
11
1 / 3 / 5
7,058
504
5,034
6,062
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
4 / 7 / 1
6,811
487
8,253
11,586
5,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
8
0 / 7 / 0
5,203
372
889
7,766
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
9
1 / 6 / 3
6,075
434
5,365
12,345
9,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
2 / 4 / 0
7,227
516
5,651
9,803
6,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
junioros_10
Mercury
10
1 / 8 / 6
6,427
459
3,086
10,130
3,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
31
Kills
8
8
Deaths
32
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
7
1
0.64
W
Izanami
AnnaBananas
Izanami
14
1
6
17
W
Gilgamesh
DaddySloppy
Gilgamesh
2
2
3
1.75
W
Cerberus
FaultySpork
Cerberus
3
2
13
4.75
L
Anhur
0
7
0
0
L
Athena
1
6
3
0.42
L
2
4
0
0.5
W
Set
11
0
7
14.5
W
Kukulkan
alissonkevin
Kukulkan
1
3
5
1.17
L
Mercury
junioros_10
Mercury
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,749
Damage
23,244
41,321
Taken
51,630
19,218
Mitigated
25,895
15,533
Healing
8,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,253
1,128
178
2,291
11,586
5,949
94
1,325
10,147
24,845
0
W
Izanami
AnnaBananas
Izanami
13,418
9,684
0
3,593
9,079
3,149
2,339
4,111
4,748
0
67,391
W
Gilgamesh
DaddySloppy
Gilgamesh
5,310
1,454
0
2,460
7,961
4,095
856
0
7,961
3,322
37,878
W
Cerberus
FaultySpork
Cerberus
5,742
242
0
3,345
8,892
6,069
454
2,976
5,868
20,119
0
L
Anhur
889
692
0
0
7,766
1,270
376
2,108
5,626
0
14,570
L
Athena
5,365
1,376
334
1,902
12,345
9,162
162
3,454
8,793
16,161
0
L
5,651
2,047
0
2,628
9,803
6,041
104
190
9,037
0
41,165
W
Set
10,245
5,874
0
4,836
9,327
3,680
0
3,178
6,009
0
46,228
W
Kukulkan
alissonkevin
Kukulkan
5,034
350
0
1,299
6,062
2,225
970
2,849
3,117
29,862
0
L
Mercury
junioros_10
Mercury
3,086
1,556
0
1,399
10,130
3,473
0
3,495
6,485
0
29,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,268
Gold Earned
31,743
386
Minions Killed
252
0
Camps Cleared
0
1,331,505
Distance Traveled
1,187,800
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,811
487
43
3
0
215,094
1
W
Izanami
9,116
651
128
9
0
250,097
4
W
Gilgamesh
8,210
586
91
7
0
282,076
0
W
Cerberus
7,965
569
28
2
0
278,542
0
L
Anhur
5,203
372
30
2
0
224,062
0
L
Athena
6,075
434
24
2
0
240,325
0
L
Chaac
7,227
516
102
7
0
230,581
0
W
Set
8,919
637
83
6
0
292,333
0
W
Kukulkan
7,058
504
56
4
0
228,457
2
L
Mercury
6,427
459
53
4
0
277,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role