Player Matchup

Danzaburou
Danzaburou
AlfaKeniWon
Danzaburou
Level 98
God Stats
6W - 10L
1,298 SR
Queue Stats
236W - 330L
1,321 Elo+
Solo
Nox
Nox
BREAKDOWN41
Nox
Level 134
God Stats
2W - 2L
1,626 SR
Queue Stats
122W - 84L
1,509 Elo+
Party 2
Geb
Geb
Jetset_AGIIITOOO
Geb
Level 15
God Stats
2W - 1L
1,768 SR
Queue Stats
13W - 15L
1,382 Elo+
Party 2
Team Averages
Level 82
1,564 SR
1,404 Elo+

VS

Team Averages
Level 88
1,442 SR
1,470 Elo+
Kukulkan
Kukulkan
Frazzless
Kukulkan
Level 141
God Stats
1W - 0L
1,456 SR
Queue Stats
19W - 19L
1,429 Elo+
Solo
Ymir
Ymir
Sector_681
Ymir
Level 18
God Stats
1W - 0L
1,328 SR
Queue Stats
4W - 4L
1,401 Elo+
Party 1
Da Ji
Da Ji
watagata
Da Ji
Level 104
God Stats
4W - 1L
1,542 SR
Queue Stats
83W - 62L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlfaKeniWon
Danzaburou
14
5 / 8 / 6
11,211
747
11,010
14,744
5,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
6 / 7 / 8
10,981
732
9,628
10,972
4,486
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 6 / 9
10,730
715
9,295
18,725
19,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Frazzless
Kukulkan
16
7 / 5 / 10
11,985
799
17,202
10,832
4,221
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 4 / 11
11,478
765
6,467
18,536
18,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
watagata
Da Ji
16
11 / 5 / 7
12,416
828
12,690
10,867
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
14
Kills
21
21
Deaths
14
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlfaKeniWon
Danzaburou
5
8
6
1
L
6
7
8
1.43
W
Kukulkan
Frazzless
Kukulkan
7
5
10
2.4
L
3
6
9
1.25
W
3
4
11
2.13
W
Da Ji
watagata
Da Ji
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,933
Damage
36,359
44,441
Taken
40,235
29,240
Mitigated
26,688
3,310
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlfaKeniWon
Danzaburou
11,010
3,506
0
976
14,744
5,082
0
6,774
7,970
0
44,199
L
9,628
921
0
0
10,972
4,486
0
4,915
6,057
30,516
0
W
Kukulkan
Frazzless
Kukulkan
17,202
1,441
0
865
10,832
4,221
547
4,958
5,874
56,175
0
L
9,295
2,105
139
2,195
18,725
19,672
0
12,248
6,477
18,134
0
W
6,467
1,370
0
2,580
18,536
18,429
752
9,802
8,734
24,924
0
W
Da Ji
watagata
Da Ji
12,690
4,221
0
1,502
10,867
4,038
1,165
5,115
5,752
0
41,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,922
Gold Earned
35,879
123
Minions Killed
178
4
Camps Cleared
8
785,831
Distance Traveled
790,866
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,211
747
64
4
3
243,879
1
L
Nox
10,981
732
46
3
1
283,073
2
W
Kukulkan
11,985
799
114
8
3
252,113
1
L
Geb
10,730
715
13
1
0
258,879
1
W
Ymir
11,478
765
31
2
0
257,138
0
W
Da Ji
12,416
828
33
2
5
281,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role