Player Matchup

Loki
Loki
EnchantedFantom
Loki
Level 159
God Stats
159W - 22L
2,010 SR
Queue Stats
490W - 149L
2,059 Elo+
Party 2
Zeus
Zeus
HandOfAzathoth
Zeus
Level 157
God Stats
56W - 10L
1,946 SR
Queue Stats
464W - 175L
1,957 Elo+
Party 2
Atlas
Atlas
TehMonkehKing
Atlas
Level 157
God Stats
18W - 3L
1,743 SR
Queue Stats
181W - 47L
2,082 Elo+
Party 2
Team Averages
Level 158
1,900 SR
2,033 Elo+

VS

Team Averages
Level 138
1,634 SR
1,599 Elo+
Nox
Nox
 
Nox
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
SnakeXX
Mulan
Level 158
God Stats
8W - 2L
1,827 SR
Queue Stats
403W - 299L
1,688 Elo+
Party 1
Medusa
Medusa
jochedavid
Medusa
Level 111
God Stats
11W - 9L
1,573 SR
Queue Stats
406W - 345L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 13
8,209
746
11,749
9,743
3,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
9 / 2 / 5
9,094
827
8,862
7,376
2,013
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
9 / 2 / 11
9,596
872
11,258
10,100
10,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 7 / 3
7,517
683
6,423
9,620
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
SnakeXX
Mulan
10
4 / 7 / 1
7,700
700
10,274
16,922
12,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
jochedavid
Medusa
10
0 / 6 / 4
7,101
646
6,099
9,574
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
20
Kills
6
6
Deaths
20
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
7
3
0.5
W
2
2
13
4.25
W
9
2
5
5.75
L
Mulan
SnakeXX
Mulan
4
7
1
0.64
W
9
2
11
7.25
L
Medusa
jochedavid
Medusa
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,869
Damage
22,796
27,219
Taken
36,116
16,513
Mitigated
18,910
6,163
Healing
2,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,423
593
0
458
9,620
3,245
0
5,757
3,084
24,270
0
W
11,749
3,797
0
3,374
9,743
3,884
780
1,531
7,913
0
25,906
W
8,862
1,540
0
100
7,376
2,013
467
2,014
5,129
36,387
0
L
Mulan
SnakeXX
Mulan
10,274
2,001
0
1,873
16,922
12,283
0
7,688
8,065
0
13,299
W
11,258
3,985
603
2,086
10,100
10,616
80
2,624
6,884
20,228
0
L
Medusa
jochedavid
Medusa
6,099
1,347
0
348
9,574
3,382
0
5,553
3,640
0
23,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,899
Gold Earned
22,318
126
Minions Killed
112
7
Camps Cleared
3
670,156
Distance Traveled
585,615
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,517
683
54
5
0
193,038
2
W
Loki
8,209
746
34
3
4
236,722
3
W
Zeus
9,094
827
73
7
3
213,800
0
L
Mulan
7,700
700
16
1
0
189,953
5
W
Atlas
9,596
872
19
2
0
219,634
4
L
Medusa
7,101
646
42
4
3
202,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role