Player Matchup

Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
BubyLion
Mercury
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 104L
1,489 Elo+
Solo
Anubis
Anubis
JeramytheSpider
Anubis
Level 125
God Stats
3W - 0L
1,895 SR
Queue Stats
30W - 27L
1,569 Elo+
Party 1
Nu Wa
Nu Wa
Octopugs
Nu Wa
Level 88
God Stats
5W - 2L
1,986 SR
Queue Stats
39W - 39L
1,565 Elo+
Party 1
Freya
Freya
Schrae
Freya
Level 47
God Stats
5W - 2L
1,756 SR
Queue Stats
6W - 3L
1,677 Elo+
Party 1
Team Averages
Level 82
1,727 SR
1,560 Elo+

VS

Team Averages
Level 79
1,605 SR
1,510 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Fullsent
Bakasura
Level 21
God Stats
0W - 2L
1,320 SR
Queue Stats
16W - 22L
1,431 Elo+
Party 2
Rama
Rama
MorgenTheGreat
Rama
Level 46
God Stats
2W - 2L
1,792 SR
Queue Stats
157W - 137L
1,555 Elo+
Party 3
Nike
Nike
SketchyNoodles
Nike
Level 95
God Stats
16W - 11L
1,668 SR
Queue Stats
377W - 357L
1,542 Elo+
Party 3
Chronos
Chronos
Very_Unlucky
Chronos
Level 125
God Stats
4W - 3L
1,743 SR
Queue Stats
115W - 130L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
5
1 / 2 / 0
3,650
608
2,305
5,124
1,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
BubyLion
Mercury
7
2 / 0 / 0
4,538
756
1,783
3,052
738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 2 / 0
4,192
699
1,469
3,300
1,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nu Wa
Octopugs
Nu Wa
7
0 / 0 / 2
4,221
704
1,719
2,354
538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Schrae
Freya
5
0 / 3 / 0
3,486
581
2,032
4,602
919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
2 / 0 / 3
4,358
726
1,743
4,559
2,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Fullsent
Bakasura
5
1 / 0 / 1
3,678
613
404
2,130
509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
2 / 1 / 2
3,986
664
3,955
3,298
690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
2 / 0 / 0
4,803
801
1,732
3,578
1,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
Very_Unlucky
Chronos
7
0 / 2 / 0
3,932
655
931
3,012
821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
7
7
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
2
0
0.5
L
Kuzenbo
 
Kuzenbo
2
0
3
3.5
W
Mercury
BubyLion
Mercury
2
0
0
2
L
Bakasura
Fullsent
Bakasura
1
0
1
1.5
W
0
2
0
0
L
2
1
2
3
W
Nu Wa
Octopugs
Nu Wa
0
0
2
1
W
Freya
Schrae
Freya
0
3
0
0
L
2
0
0
2
L
Chronos
Very_Unlucky
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,308
Damage
8,765
18,432
Taken
16,577
5,079
Mitigated
5,736
4,683
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,305
978
216
1,283
5,124
1,642
0
675
4,449
0
8,429
L
Kuzenbo
 
Kuzenbo
1,743
991
91
2,016
4,559
2,553
0
1,512
3,047
6,310
0
W
Mercury
BubyLion
Mercury
1,783
958
0
386
3,052
738
0
192
2,826
0
18,976
L
Bakasura
Fullsent
Bakasura
404
307
0
1,479
2,130
509
0
303
1,769
0
4,349
W
1,469
229
0
736
3,300
1,242
0
0
3,070
20,620
0
L
3,955
3,483
0
1,450
3,298
690
0
520
2,778
0
16,950
W
Nu Wa
Octopugs
Nu Wa
1,719
609
0
426
2,354
538
774
739
1,615
19,138
0
W
Freya
Schrae
Freya
2,032
988
0
1,636
4,602
919
0
1,068
3,534
12,261
0
L
1,732
0
0
1,691
3,578
1,163
0
1,188
2,109
0
23,662
L
Chronos
Very_Unlucky
Chronos
931
184
0
810
3,012
821
36
1,234
1,654
17,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,087
Gold Earned
20,757
183
Minions Killed
160
0
Camps Cleared
0
611,370
Distance Traveled
573,162
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,650
608
15
3
0
129,202
1
L
Kuzenbo
4,358
726
12
2
0
122,016
0
W
Mercury
4,538
756
46
8
0
146,939
2
L
Bakasura
3,678
613
23
4
0
95,941
0
W
Anubis
4,192
699
54
9
0
106,268
0
L
Rama
3,986
664
30
5
0
122,012
3
W
Nu Wa
4,221
704
41
7
0
118,965
1
W
Freya
3,486
581
27
5
0
109,996
0
L
Nike
4,803
801
60
10
0
119,982
3
L
Chronos
3,932
655
35
6
0
113,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role