Player Matchup

Mercury
Mercury
DeathSamwich
Mercury
Level 107
God Stats
0W - 1L
1,311 SR
Queue Stats
140W - 164L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
JAB2002
Cthulhu
Level 64
God Stats
1W - 2L
1,506 SR
Queue Stats
95W - 126L
1,400 Elo+
Party 2
King Arthur
King Arthur
Quikpuff
King Arthur
Level 106
God Stats
1W - 5L
1,305 SR
Queue Stats
54W - 72L
1,375 Elo+
Solo
Ares
Ares
blackhawksr1
Ares
Level 82
God Stats
0W - 1L
1,411 SR
Queue Stats
13W - 9L
1,554 Elo+
Solo
Discordia
Discordia
d3thskeeper
Discordia
Level 67
God Stats
1W - 1L
1,502 SR
Queue Stats
2W - 2L
1,561 Elo+
Solo
Team Averages
Level 85
1,407 SR
1,456 Elo+

VS

Team Averages
Level 87
1,496 SR
1,343 Elo+
Ah Muzen Cab
Ah Muzen Cab
BeloWxReCkz
Ah Muzen Cab
Level 113
God Stats
2W - 3L
1,570 SR
Queue Stats
22W - 38L
1,334 Elo+
Solo
Xing Tian
Xing Tian
FrankenFrog
Xing Tian
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,272 Elo+
Party 1
Da Ji
Da Ji
Kl1pse
Da Ji
Level 98
God Stats
1W - 1L
1,242 SR
Queue Stats
2W - 2L
1,341 Elo+
Party 1
Nike
Nike
MeatTown
Nike
Level 49
God Stats
3W - 0L
1,669 SR
Queue Stats
50W - 70L
1,334 Elo+
Solo
He Bo
He Bo
SpacemanFerris
He Bo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DeathSamwich
Mercury
13
2 / 5 / 6
7,719
643
6,260
9,290
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
JAB2002
Cthulhu
13
2 / 5 / 6
7,980
665
10,340
16,495
16,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Quikpuff
King Arthur
12
0 / 8 / 5
6,736
561
4,164
12,547
11,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 4 / 7
8,056
671
4,979
12,678
13,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
d3thskeeper
Discordia
13
3 / 5 / 3
8,275
690
9,325
9,193
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeloWxReCkz
Ah Muzen Cab
17
8 / 0 / 10
10,675
890
17,786
6,234
2,822
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
FrankenFrog
Xing Tian
14
1 / 1 / 17
8,659
722
5,673
9,606
10,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Da Ji
Kl1pse
Da Ji
16
11 / 2 / 9
11,120
927
10,078
6,798
3,090
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
13
1 / 4 / 9
7,813
651
6,059
11,666
6,929
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
6 / 2 / 13
10,192
849
11,019
8,739
3,481
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
85
8
Kills
27
27
Deaths
9
27
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BeloWxReCkz
Ah Muzen Cab
8
0
10
13
L
Mercury
DeathSamwich
Mercury
2
5
6
1
W
Xing Tian
FrankenFrog
Xing Tian
1
1
17
9.5
L
Cthulhu
JAB2002
Cthulhu
2
5
6
1
W
Da Ji
Kl1pse
Da Ji
11
2
9
7.75
W
Nike
1
4
9
1.38
L
King Arthur
Quikpuff
King Arthur
0
8
5
0.31
W
6
2
13
6.25
L
1
4
7
1.13
L
Discordia
d3thskeeper
Discordia
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,068
Damage
50,615
60,203
Taken
43,043
47,537
Mitigated
27,041
6,855
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BeloWxReCkz
Ah Muzen Cab
17,786
7,834
0
2,268
6,234
2,822
3,264
5,088
1,030
0
62,055
L
Mercury
DeathSamwich
Mercury
6,260
1,890
0
685
9,290
3,141
0
3,543
5,671
0
17,970
W
Xing Tian
FrankenFrog
Xing Tian
5,673
583
0
0
9,606
10,719
135
4,358
5,097
10,511
0
L
Cthulhu
JAB2002
Cthulhu
10,340
1,248
969
2,572
16,495
16,779
2
4,086
12,143
19,090
0
W
Da Ji
Kl1pse
Da Ji
10,078
2,493
0
121
6,798
3,090
1,251
3,053
3,441
0
22,726
W
Nike
6,059
116
536
2,261
11,666
6,929
72
6,798
4,644
1,937
12,572
L
King Arthur
Quikpuff
King Arthur
4,164
500
0
0
12,547
11,692
0
4,093
8,348
0
12,920
W
11,019
307
0
2,794
8,739
3,481
230
4,511
4,026
33,628
0
L
4,979
159
0
913
12,678
13,599
0
4,362
7,957
13,724
0
L
Discordia
d3thskeeper
Discordia
9,325
215
606
1,110
9,193
2,326
0
1,342
7,730
30,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,766
Gold Earned
48,459
164
Minions Killed
224
3
Camps Cleared
9
1,017,933
Distance Traveled
1,085,065
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,675
890
106
9
3
218,960
2
L
Mercury
7,719
643
28
2
3
211,367
0
W
Xing Tian
8,659
722
8
1
0
218,543
0
L
Cthulhu
7,980
665
24
2
0
221,629
0
W
Da Ji
11,120
927
26
2
2
236,288
3
W
Nike
7,813
651
27
2
2
195,809
0
L
King Arthur
6,736
561
23
2
0
162,127
0
W
He Bo
10,192
849
57
5
2
215,465
4
L
Ares
8,056
671
14
1
0
213,976
0
L
Discordia
8,275
690
75
6
0
208,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role