Player Matchup

Artemis
Artemis
BakaTeshik
Artemis
Level 128
God Stats
26W - 12L
1,688 SR
Queue Stats
143W - 138L
1,562 Elo+
Solo
Discordia
Discordia
IrrationalFear
Discordia
Level 155
God Stats
17W - 11L
1,668 SR
Queue Stats
221W - 210L
1,561 Elo+
Solo
Gilgamesh
Gilgamesh
MurkaTV
Gilgamesh
Level 156
God Stats
2W - 0L
1,739 SR
Queue Stats
121W - 116L
1,548 Elo+
Solo
Zeus
Zeus
SpainRepublic
Zeus
Level 124
God Stats
16W - 15L
1,585 SR
Queue Stats
37W - 40L
1,543 Elo+
Solo
Odin
Odin
Vinxard
Odin
Level 108
God Stats
2W - 0L
1,863 SR
Queue Stats
3W - 2L
1,460 Elo+
Solo
Team Averages
Level 134
1,709 SR
1,535 Elo+

VS

Team Averages
Level 129
1,668 SR
1,599 Elo+
Nike
Nike
Cherlar
Nike
Level 84
God Stats
7W - 3L
1,806 SR
Queue Stats
520W - 405L
1,629 Elo+
Party 1
Set
Set
Tommir
Set
Level 143
God Stats
1W - 1L
1,757 SR
Queue Stats
28W - 18L
1,602 Elo+
Solo
Cthulhu
Cthulhu
Ulysses7107
Cthulhu
Level 146
God Stats
4W - 4L
1,557 SR
Queue Stats
288W - 210L
1,628 Elo+
Party 1
Baron Samedi
Baron Samedi
jrfn
Baron Samedi
Level 126
God Stats
6W - 6L
1,541 SR
Queue Stats
188W - 189L
1,589 Elo+
Solo
Hou Yi
Hou Yi
jsmakinen
Hou Yi
Level 147
God Stats
8W - 4L
1,681 SR
Queue Stats
165W - 179L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BakaTeshik
Artemis
16
2 / 0 / 14
10,093
1,009
18,969
8,148
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
IrrationalFear
Discordia
17
5 / 0 / 6
10,299
1,030
15,540
6,793
2,690
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
MurkaTV
Gilgamesh
16
2 / 2 / 12
10,847
1,085
14,067
23,243
22,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
5 / 1 / 6
10,844
1,084
23,894
6,191
2,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
Vinxard
Odin
17
4 / 2 / 8
10,203
1,020
10,583
14,936
11,998
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

258

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Cherlar
Nike
15
0 / 5 / 2
8,359
836
15,256
23,497
20,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Set
Tommir
Set
15
1 / 5 / 2
8,953
895
9,319
16,397
15,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Ulysses7107
Cthulhu
15
2 / 2 / 2
9,197
920
12,740
21,114
25,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
jrfn
Baron Samedi
15
1 / 5 / 2
9,184
918
9,130
13,086
5,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
jsmakinen
Hou Yi
15
1 / 1 / 1
9,256
926
9,244
11,864
4,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
18
Kills
5
5
Deaths
18
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
BakaTeshik
Artemis
2
0
14
9
L
Nike
Cherlar
Nike
0
5
2
0.2
W
Discordia
IrrationalFear
Discordia
5
0
6
8
W
Gilgamesh
MurkaTV
Gilgamesh
2
2
12
4
W
5
1
6
8
L
Set
Tommir
Set
1
5
2
0.4
L
Cthulhu
Ulysses7107
Cthulhu
2
2
2
1.5
W
Odin
Vinxard
Odin
4
2
8
4
L
Baron Samedi
jrfn
Baron Samedi
1
5
2
0.4
L
Hou Yi
jsmakinen
Hou Yi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,053
Damage
55,689
59,311
Taken
85,958
42,798
Mitigated
71,446
7,144
Healing
13,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BakaTeshik
Artemis
18,969
12,855
0
1,548
8,148
3,409
0
2,934
4,809
0
33,807
L
Nike
Cherlar
Nike
15,256
1,670
217
1,533
23,497
20,519
0
8,397
15,100
1,646
19,650
W
Discordia
IrrationalFear
Discordia
15,540
951
0
70
6,793
2,690
0
2,662
3,797
29,276
0
W
Gilgamesh
MurkaTV
Gilgamesh
14,067
3,280
2,174
2,092
23,243
22,254
0
7,835
13,600
0
23,593
W
23,894
373
284
969
6,191
2,447
0
1,745
4,007
50,174
0
L
Set
Tommir
Set
9,319
2,226
0
2,254
16,397
15,417
0
8,456
7,941
0
21,787
L
Cthulhu
Ulysses7107
Cthulhu
12,740
764
301
1,276
21,114
25,718
0
12,372
8,742
23,517
0
W
Odin
Vinxard
Odin
10,583
1,137
0
7
14,936
11,998
0
5,721
7,980
10,354
22,448
L
Baron Samedi
jrfn
Baron Samedi
9,130
962
2,312
3,539
13,086
5,341
0
7,756
5,330
28,251
0
L
Hou Yi
jsmakinen
Hou Yi
9,244
5,932
0
1,785
11,864
4,451
0
5,503
6,361
0
36,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,286
Gold Earned
44,949
206
Minions Killed
209
13
Camps Cleared
4
1,112,787
Distance Traveled
1,053,000
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,093
1,009
50
5
4
212,393
0
L
Nike
8,359
836
14
1
0
222,830
3
W
Discordia
10,299
1,030
26
3
1
225,574
4
W
Gilgamesh
10,847
1,085
10
1
0
231,124
0
W
Zeus
10,844
1,084
63
6
8
206,112
1
L
Set
8,953
895
44
4
0
218,312
0
L
Cthulhu
9,197
920
40
4
0
231,548
0
W
Odin
10,203
1,020
57
6
0
237,584
0
L
Baron Samedi
9,184
918
40
4
0
187,937
2
L
Hou Yi
9,256
926
71
7
4
192,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role