Player Matchup

Bastet
Bastet
ForbiddenHamer_
Bastet
Level 103
God Stats
3W - 2L
1,602 SR
Queue Stats
337W - 333L
1,436 Elo+
Party 1
Izanami
Izanami
IronDarKnight1
Izanami
Level 103
God Stats
6W - 5L
1,671 SR
Queue Stats
429W - 435L
1,427 Elo+
Solo
Vulcan
Vulcan
Jeffreyvega25
Vulcan
Level 64
God Stats
0W - 9L
1,056 SR
Queue Stats
42W - 55L
1,396 Elo+
Solo
Thanatos
Thanatos
Queen_Psycho01
Thanatos
Level 98
God Stats
19W - 17L
1,530 SR
Queue Stats
326W - 403L
1,416 Elo+
Party 1
Bacchus
Bacchus
VisibleBeezy
Bacchus
Level 84
God Stats
2W - 5L
1,474 SR
Queue Stats
84W - 95L
1,429 Elo+
Solo
Team Averages
Level 90
1,467 SR
1,421 Elo+

VS

Team Averages
Level 59
1,599 SR
1,448 Elo+
Cu Chulainn
Cu Chulainn
CloutDemons
Cu Chulainn
Level 68
God Stats
10W - 9L
1,587 SR
Queue Stats
70W - 50L
1,542 Elo+
Solo
Danzaburou
Danzaburou
ItsHermyWormy
Danzaburou
Level 124
God Stats
24W - 10L
1,658 SR
Queue Stats
38W - 42L
1,434 Elo+
Party 2
Hel
Hel
TideGoesOut
Hel
Level 49
God Stats
14W - 8L
1,555 SR
Queue Stats
31W - 37L
1,412 Elo+
Party 2
Nemesis
Nemesis
mybignasty
Nemesis
Level 29
God Stats
9W - 10L
1,556 SR
Queue Stats
36W - 46L
1,423 Elo+
Party 2
Ymir
Ymir
nardddogg
Ymir
Level 26
God Stats
16W - 6L
1,637 SR
Queue Stats
30W - 34L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 1
13,592
566
17,590
24,885
13,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 9 / 4
9,588
400
11,841
18,063
5,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 6 / 3
10,885
454
10,240
14,609
6,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
18
8 / 8 / 2
11,509
480
11,241
19,961
7,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
VisibleBeezy
Bacchus
16
2 / 3 / 4
10,444
435
8,530
11,600
12,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CloutDemons
Cu Chulainn
18
3 / 4 / 9
12,505
521
11,854
18,962
16,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
ItsHermyWormy
Danzaburou
20
11 / 1 / 8
15,026
626
15,901
14,407
5,948
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 5 / 6
11,688
487
9,925
15,104
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
mybignasty
Nemesis
20
11 / 5 / 3
13,962
582
16,966
22,937
12,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
18
2 / 5 / 17
12,316
513
8,425
21,386
21,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
74
20
Kills
31
31
Deaths
20
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CloutDemons
Cu Chulainn
3
4
9
1.88
L
7
5
1
1.5
L
1
9
4
0.33
W
Danzaburou
ItsHermyWormy
Danzaburou
11
1
8
15
L
2
6
3
0.58
L
Thanatos
8
8
2
1.13
W
4
5
6
1.4
L
Bacchus
VisibleBeezy
Bacchus
2
3
4
1.33
W
Nemesis
mybignasty
Nemesis
11
5
3
2.5
W
Ymir
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,442
Damage
63,071
89,118
Taken
92,796
45,519
Mitigated
62,372
29,565
Healing
36,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CloutDemons
Cu Chulainn
11,854
1,745
0
4,771
18,962
16,556
838
3,457
15,478
6,758
56,030
L
17,590
3,159
0
9,708
24,885
13,787
872
3,329
20,737
0
99,812
L
11,841
7,131
665
4,573
18,063
5,488
1,380
2,530
15,430
0
76,642
W
Danzaburou
ItsHermyWormy
Danzaburou
15,901
8,312
0
6,903
14,407
5,948
3,814
3,196
11,211
0
125,209
L
10,240
3,046
0
2,341
14,609
6,594
102
6,464
8,009
73,611
0
L
Thanatos
11,241
1,281
0
11,716
19,961
7,156
0
3,899
15,858
0
72,556
W
9,925
632
3,317
6,728
15,104
5,615
1,312
5,290
9,600
55,299
0
L
Bacchus
VisibleBeezy
Bacchus
8,530
327
0
562
11,600
12,494
392
3,130
8,425
39,574
0
W
Nemesis
mybignasty
Nemesis
16,966
8,784
0
7,337
22,937
12,346
0
2,109
20,792
0
123,761
W
Ymir
8,425
2,113
458
6,812
21,386
21,907
310
7,031
14,297
41,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,018
Gold Earned
65,497
609
Minions Killed
621
0
Camps Cleared
0
2,131,757
Distance Traveled
2,271,389
13
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,505
521
121
5
0
442,002
9
L
Bastet
13,592
566
186
8
0
467,350
1
L
Izanami
9,588
400
117
5
0
395,847
1
W
Danzaburou
15,026
626
165
7
0
446,983
9
L
Vulcan
10,885
454
141
6
0
347,435
2
L
Thanatos
11,509
480
94
4
0
459,465
2
W
Hel
11,688
487
105
4
0
450,328
5
L
Bacchus
10,444
435
71
3
0
461,660
7
W
Nemesis
13,962
582
153
6
0
522,124
4
W
Ymir
12,316
513
77
3
0
409,952
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role