Player Matchup

Ares
Ares
 
Ares
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Chiqui_Pan
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
MrImSooGayy
Scylla
Level 142
God Stats
3W - 0L
1,398 SR
Queue Stats
10W - 10L
1,411 Elo+
Party 1
Thanatos
Thanatos
The-King-Sora_
Thanatos
Level 160
God Stats
8W - 6L
1,708 SR
Queue Stats
135W - 99L
1,554 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UnknownVIP14
Ah Muzen Cab
Level 43
God Stats
5W - 5L
1,289 SR
Queue Stats
178W - 211L
1,403 Elo+
Solo
Team Averages
Level 75
1,479 SR
1,474 Elo+

VS

Team Averages
Level 89
1,422 SR
1,513 Elo+
Janus
Janus
Luathus
Janus
Level 44
God Stats
2W - 7L
1,327 SR
Queue Stats
79W - 92L
1,446 Elo+
Solo
Bastet
Bastet
SniperViper2211
Bastet
Level 133
God Stats
12W - 13L
1,505 SR
Queue Stats
383W - 404L
1,463 Elo+
Solo
Ra
Ra
TimeDevilSlayer
Ra
Level 79
God Stats
0W - 1L
1,067 SR
Queue Stats
33W - 42L
1,467 Elo+
Solo
Atlas
Atlas
pyp33672
Atlas
Level 126
God Stats
11W - 13L
1,666 SR
Queue Stats
193W - 150L
1,600 Elo+
Solo
Anhur
Anhur
twx_ii
Anhur
Level 64
God Stats
3W - 2L
1,544 SR
Queue Stats
337W - 340L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
0 / 1 / 11
8,072
1,009
3,759
9,408
10,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
3 / 0 / 8
8,588
1,074
7,440
4,566
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
14
1 / 0 / 10
8,291
1,036
5,747
4,866
1,987
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
15
13 / 3 / 4
10,770
1,346
13,766
9,729
4,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
UnknownVIP14
Ah Muzen Cab
15
1 / 0 / 12
8,409
1,051
9,232
4,851
1,850
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

314

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Luathus
Janus
13
0 / 5 / 3
7,559
945
4,456
6,567
1,649
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 4 / 2
7,348
919
11,029
11,655
4,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
0 / 5 / 2
7,320
915
4,311
7,454
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
pyp33672
Atlas
14
2 / 1 / 2
8,954
1,119
9,042
11,333
11,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
twx_ii
Anhur
13
2 / 3 / 1
7,948
994
2,643
7,338
1,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
18
Kills
4
4
Deaths
18
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
11
5.5
W
3
0
8
7
L
Janus
Luathus
Janus
0
5
3
0.3
W
Scylla
1
0
10
6
L
0
4
2
0.25
W
Thanatos
13
3
4
5
L
0
5
2
0.2
W
Ah Muzen Cab
UnknownVIP14
Ah Muzen Cab
1
0
12
7
L
Atlas
pyp33672
Atlas
2
1
2
3
L
Anhur
twx_ii
Anhur
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,944
Damage
31,481
33,420
Taken
44,347
20,599
Mitigated
22,318
9,513
Healing
5,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,759
98
0
792
9,408
10,468
0
5,297
3,993
6,053
0
W
7,440
1,923
0
1,645
4,566
1,675
0
1,520
3,004
24,105
0
L
Janus
Luathus
Janus
4,456
304
0
0
6,567
1,649
0
2,221
4,346
15,681
0
W
Scylla
5,747
520
0
0
4,866
1,987
0
2,626
2,116
35,993
0
L
11,029
1,883
0
1,472
11,655
4,644
0
4,349
7,306
0
23,665
W
Thanatos
13,766
3,309
0
6,089
9,729
4,619
0
4,897
4,664
0
21,059
L
4,311
395
1,200
581
7,454
2,405
0
2,048
5,406
16,839
0
W
Ah Muzen Cab
UnknownVIP14
Ah Muzen Cab
9,232
2,369
0
987
4,851
1,850
0
3,469
1,299
0
23,943
L
Atlas
pyp33672
Atlas
9,042
3,276
0
1,425
11,333
11,717
0
5,488
5,845
23,683
0
L
Anhur
twx_ii
Anhur
2,643
1,316
0
495
7,338
1,903
0
2,840
4,498
0
16,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,130
Gold Earned
39,129
178
Minions Killed
168
10
Camps Cleared
3
797,046
Distance Traveled
776,959
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,072
1,009
4
1
0
137,463
0
W
Sol
8,588
1,074
45
6
3
167,287
1
L
Janus
7,559
945
33
4
1
152,930
0
W
Scylla
8,291
1,036
86
11
0
166,726
0
L
Bastet
7,348
919
33
4
1
183,054
0
W
Thanatos
10,770
1,346
9
1
5
163,890
0
L
Ra
7,320
915
29
4
1
151,367
0
W
Ah Muzen Cab
8,409
1,051
34
4
2
161,680
0
L
Atlas
8,954
1,119
24
3
0
175,449
0
L
Anhur
7,948
994
49
6
0
114,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role