Player Matchup

Medusa
Medusa
MIIMIIC
Medusa
Level 152
God Stats
2W - 2L
1,728 SR
Queue Stats
127W - 106L
1,585 Elo+
Party 1
Aphrodite
Aphrodite
PunchWrap
Aphrodite
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,710 Elo+
Party 2
Kukulkan
Kukulkan
Toomadtoplay
Kukulkan
Level 156
God Stats
9W - 12L
1,462 SR
Queue Stats
645W - 619L
1,525 Elo+
Party 1
Rama
Rama
WasabiJay
Rama
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,750 Elo+
Party 2
Skadi
Skadi
singularelement
Skadi
Level 160
God Stats
6W - 1L
1,994 SR
Queue Stats
338W - 333L
1,572 Elo+
Party 1
Team Averages
Level 115
1,637 SR
1,628 Elo+

VS

Team Averages
Level 116
1,533 SR
1,566 Elo+
Hel
Hel
AbstraktDarkBTW
Hel
Level 128
God Stats
2W - 1L
1,481 SR
Queue Stats
202W - 199L
1,572 Elo+
Party 3
Hera
Hera
Felipekks
Hera
Level 146
God Stats
6W - 1L
1,558 SR
Queue Stats
240W - 252L
1,552 Elo+
Solo
Anhur
Anhur
SGalaxii
Anhur
Level 94
God Stats
4W - 0L
1,715 SR
Queue Stats
161W - 126L
1,610 Elo+
Party 3
Vulcan
Vulcan
SolidTyphoon
Vulcan
Level 108
God Stats
3W - 5L
1,471 SR
Queue Stats
200W - 186L
1,535 Elo+
Party 3
Ymir
Ymir
TheeNortherner
Ymir
Level 105
God Stats
2W - 1L
1,438 SR
Queue Stats
92W - 92L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MIIMIIC
Medusa
15
1 / 6 / 6
9,317
582
16,095
17,501
5,501
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
PunchWrap
Aphrodite
17
1 / 5 / 9
9,542
596
12,610
18,915
9,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Toomadtoplay
Kukulkan
16
3 / 4 / 5
10,021
626
16,112
9,800
2,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
18
3 / 4 / 6
10,561
660
13,432
17,935
4,945
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 5 / 7
10,673
667
19,381
20,166
13,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 11
10,749
672
7,573
13,110
6,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
19
8 / 4 / 14
12,446
778
26,681
19,216
11,748
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
SGalaxii
Anhur
19
5 / 2 / 15
11,249
703
16,624
19,353
9,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
19
6 / 1 / 11
11,870
742
23,722
14,897
7,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 3 / 15
10,363
648
5,747
28,581
37,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
90
12
Kills
24
24
Deaths
12
33
Assists
66
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
W
Hera
8
4
14
3.75
L
Medusa
MIIMIIC
Medusa
1
6
6
0.67
L
Aphrodite
PunchWrap
Aphrodite
1
5
9
1.1
W
Anhur
SGalaxii
Anhur
5
2
15
6.25
W
Vulcan
6
1
11
11.5
W
2
3
15
3.17
L
Kukulkan
Toomadtoplay
Kukulkan
3
4
5
1.38
L
Rama
3
4
6
1.5
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,630
Damage
80,347
84,317
Taken
95,157
36,141
Mitigated
72,906
38,632
Healing
45,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,573
462
20,688
5,315
13,110
6,441
816
4,954
7,956
14,235
0
W
Hera
26,681
5,436
2,173
1,850
19,216
11,748
1,915
5,174
13,724
47,126
0
L
Medusa
MIIMIIC
Medusa
16,095
3,840
1,356
1,288
17,501
5,501
320
14,938
2,563
0
40,288
L
Aphrodite
PunchWrap
Aphrodite
12,610
2,262
15,522
11,180
18,915
9,727
52
14,311
4,604
24,034
0
W
Anhur
SGalaxii
Anhur
16,624
5,549
2,766
4,584
19,353
9,847
1,377
5,181
13,913
0
40,013
W
Vulcan
23,722
3,071
2,279
1,970
14,897
7,850
903
3,869
10,680
44,769
0
W
5,747
360
1,502
2,079
28,581
37,020
424
9,544
18,321
13,277
0
L
Kukulkan
Toomadtoplay
Kukulkan
16,112
111
385
272
9,800
2,635
0
6,338
3,462
34,544
0
L
Rama
13,432
5,818
255
4,843
17,935
4,945
423
14,147
3,788
0
29,562
L
19,381
5,819
1,271
2,260
20,166
13,333
61
13,989
6,177
0
40,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,114
Gold Earned
56,677
201
Minions Killed
151
0
Camps Cleared
0
1,418,036
Distance Traveled
1,447,417
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,749
672
19
1
0
264,213
6
W
Hera
12,446
778
48
3
0
251,126
0
L
Medusa
9,317
582
31
2
0
255,247
0
L
Aphrodite
9,542
596
28
2
0
275,560
0
W
Anhur
11,249
703
41
3
0
302,189
1
W
Vulcan
11,870
742
38
2
0
358,717
6
W
Ymir
10,363
648
5
0
0
271,172
0
L
Kukulkan
10,021
626
45
3
0
319,667
0
L
Rama
10,561
660
47
3
0
264,282
0
L
Skadi
10,673
667
50
3
0
303,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role